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FRAPS 2.9.99 Released


Pave Low

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a new version ( 2.9.99) of FRAPS has been released

"Trial" Download page + Purchase page

Registered users D/L page

16th October 2009 - Fraps 2.9.99 Released

Fraps has just turned TEN, version 1.0 being released all the way back on August 25, 1999!

Looking back it's kind of hard to believe how much has changed since those early days of DirectX and 3D graphics. From simple beginnings we've seen the prevalence of real-time benchmarking, and the emergence of the amazing machinima community from video captured in-game.

A very special thank you to all who have helped Fraps evolve and improve over the last decade!

Changelog

2.9.99 - 16th Oct 2009

- Fixed flickering video capture in Operation Flashpoint: Dragon Rising

- Fixed 30-bit color captures in Eve Online

- Fixed mouse cursor not being recorded in Conquer Online

- Other minor bug fixes

2.9.9 - 29th Aug 2009

- Fixed missing audio in Adobe Premiere and Sony Vegas

- Fixed benchmarks not being written to benchmark folder

- Fixed loading crash when attempting to start Fraps

- Fixed stalling/stuttering after first 4 gig AVI segment

- Fixed mouse cursor image/transparency corruption

- Fixed mouse cursor offset in some applications

- Fixed crash when recording above 1920x1200 for some users

- Fixed crash after stopping video capture in Windows 2000

- Fixed crash in some DirectX10 applications

- Fixed random windows crashes with fraps.dll

- Fixed missing systray icon if explorer restarts

- Fixed frapsvid.dll and frapsv64.dll crashes when importing/playing video

- Fixed Run Fraps when Windows starts option

- Fixed Starcraft stalling during video capture

- Fixed limited CPU affinity of main Fraps process

- Fixed yellow corruption displayed in Plants vs Zombies

- Fixed capture speed of many older DDRAW games

Previous changelog:

3rd January 2009 - Fraps 2.9.8 Released

Fraps 2.9 adds support for Vista and DirectX 10 games. With games starting to appear using DirectX 10 graphics we are happy to report that benchmarking, video capture, and screenshots are now all fully supported for these titles.

Vista also includes a rewritten audio subsystem. Fraps can take advantage of this and directly record a sound stream from the machine without requiring any support from the soundcard driver. This allows you to capture ingame audio even if you are using a USB headset or other audio device which does not normally support a "Stereo Mix" or "What U Hear" recording input.

Since the Vista Desktop Window Manager (DWM) runs through DirectX we have also added a new option to monitor the desktop under Vista. You can now take screenshots and record video from the desktop just like any other game or 3D application.

Changelog

2.9.8 - 3rd Jan 2009

- Fixed crash on installation for some users

- Fixed Fraps not working with Combat Arms

- Fixed counter not switching properly between multiple active 3D applications

- Fixed Fraps not detecting windowed games while monitoring DWM

- Systray icon now turns red while recording

- Minor optimizations and bug fixes

- Reduced memory footprint of 64-bit version of Fraps

2.9.7 - 19th Dec 2008

- Fixed 64-bit applications crashing soon after loading

- Fixed low quality sound recording with Left 4 Dead under Windows XP

- Fixed graphic corruption in X-Plane (and other OpenGL titles)

- Fixed crash when recording a DirectX 9 game and changing resolution

- Fixed Fraps not detecting games after being run at Windows startup

- Fixed hotkeys not responding when Alt held down

- Fixed monitoring of Vista DWM after a full-screen application has exited

- Fixed Fluidmark displaying a blank screen with Fraps loaded

- Fixed FS9 crashing when menu activated while recording

- Fixed DWMAPI error on some Windows XP installs

- Improved recording speed of DirectX9 games in Vista SP1 and SP2 beta

- Added warning if no sound recording device found under Windows 2000 or XP

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