bat21 Posted February 28, 2009 Share Posted February 28, 2009 I just got back into GRAW 2, and this is a great MOD. I am glad you are still working on this. Thanks for putting life back into this game. Quote Link to comment Share on other sites More sharing options...
Tinker Posted February 28, 2009 Share Posted February 28, 2009 Brettzies Do the movies and sounds have to go into the Local folder, or can they be bundled with the mod? Also topic on working with bink files HERE if you have any help. Quote Link to comment Share on other sites More sharing options...
Brettzies Posted February 28, 2009 Author Share Posted February 28, 2009 I could never get either to work if I put them in the bundle. So it appears they have to go in the local folder. Quote Link to comment Share on other sites More sharing options...
Kingkat Posted March 3, 2009 Share Posted March 3, 2009 Hey Brettzies, could you help a poor old guy install your mod. I got WinRar and was able to get it unzipped but when I tried to install to LOCAL folder................just doesn't show up. Once I DL, I have it on the WinRar then I extract to the GRAW2 LOCAL folder................what am I missing? never had this much trouble with GR 1 mods. Thankyou Quote Link to comment Share on other sites More sharing options...
Yorkshire Sniper Posted March 3, 2009 Share Posted March 3, 2009 Dont know if its already been mentioned i couldn't spot it.... but the ACOG on the SCAR Marksman is off.... the actual Aimpoint is on the 8 bar on the vertical line.. below the actual crosshair Quote Link to comment Share on other sites More sharing options...
Brettzies Posted March 4, 2009 Author Share Posted March 4, 2009 Hey Brettzies, could you help a poor old guy install your mod. I got WinRar and was able to get it unzipped but when I tried to install to LOCAL folder................just doesn't show up. Once I DL, I have it on the WinRar then I extract to the GRAW2 LOCAL folder................what am I missing? never had this much trouble with GR 1 mods. Thankyou I just use winzip myself, but if you look at the readme, it will tell you where to put the files if you have to manually install them. The only thing I forgot to put in there if you do manual install is the .bundle file goes in the /mods folder. Or you can just copy the mods folder into your Graw2 dir which is usually called: Ghost Recon Advanced Warfighter 2. Originally didn't do a bundle so the instructions were for the unbunled version, but it's still pretty much the same thing. You might be getting confused with the zip inside the zip file(bp_weapons_pack_v2.05b.zip). That's the one you have to extract. Quote Link to comment Share on other sites More sharing options...
zeno Posted March 4, 2009 Share Posted March 4, 2009 Some people have asked me how to setup a Brettzies modded server. Brett Initially helped get me started and was very patient. If any of you would like to set up a server using this mod I posted detailed instructions of how our server is set up on our forum here. This is a great mod. Thanks Quote Link to comment Share on other sites More sharing options...
MrNothing Posted March 7, 2009 Share Posted March 7, 2009 Hey brettzies first just wanted to say the mod has come a long wayyy and just gets better and better each time keep up the good work anyways just wanted do you have any plans on updating the weapon pack ? Quote Link to comment Share on other sites More sharing options...
Satoh Posted March 7, 2009 Share Posted March 7, 2009 (edited) CTD issue using Bretzies v2.05b (not v2.05, I could not connect to the Sparta server with 2.05). Links to each separate download in the last comment post on the GhostRecon.net download page for Bretzies mod. Version 2.05b .zip file dated : Feb 8, 2009 Version 2.05 .zip file dated : Feb 20, 2009 Server running mission: coop_bogie_occupation_v3 (game would not start while the coop_bogie_occupation_v4.bundle file was present in the "custom_levels" folder, error message about a bad path... but that's a different issue) Joined okay, in the class selection page I scrolled through the Rifleman classes. When I got past #12, I got the following DTD error message Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): No soldier template named "coop_rifleman_13" SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\managers\guiscreens.dsf(0) data\lib\managers\guiscreens.dsf(0) Renderer: threaded Physics : threaded I rather expected to either hit the end of the class and have to scroll backwards or have the class roll over back to #1. Edited March 7, 2009 by Satoh Quote Link to comment Share on other sites More sharing options...
Brettzies Posted March 7, 2009 Author Share Posted March 7, 2009 CTD issue using Bretzies v2.05b (not v2.05, I could not connect to the Sparta server with 2.05). Links to each separate download in the last comment post on the GhostRecon.net download page for Bretzies mod. Version 2.05b .zip file dated : Feb 8, 2009 Version 2.05 .zip file dated : Feb 20, 2009 Server running mission: coop_bogie_occupation_v3 (game would not start while the coop_bogie_occupation_v4.bundle file was present in the "custom_levels" folder, error message about a bad path... but that's a different issue) Joined okay, in the class selection page I scrolled through the Rifleman classes. When I got past #12, I got the following DTD error message Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): No soldier template named "coop_rifleman_13" SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\managers\guiscreens.dsf(0) data\lib\managers\guiscreens.dsf(0) Renderer: threaded Physics : threaded I rather expected to either hit the end of the class and have to scroll backwards or have the class roll over back to #1. If you are on Vista, you can try doing this: >>> To clean out XMB files in Vista, go to your user folder, into >>> AppData/Local/GRAW2 and kill all XMB files except those in the >>> "settings" folder. Then it will recompile with whatever mod you are >>> using. >>> >>> It usually works. >>> >>> Remember that to stop using the mod you may need to to the same >>> thing again. Otherwise, I don't know what to tell you, some people have a really difficult time getting the .bundle version to work which I think is necessary for online play. Hey brettzies first just wanted to say the mod has come a long wayyy and just gets better and better each time keep up the good work anyways just wanted do you have any plans on updating the weapon pack ? Glad you like it. Sometimes I do think about adding more, but it can be a real chore building and texturing just one weapon, let alone different gear(helmets, goggles, etc) for the ghosts to use. I'm kind of surprised this game is still going, but that's cool I guess. Plus, it's still very limited in several ways, attachment id#s are maxed out for Mp. Quote Link to comment Share on other sites More sharing options...
Satoh Posted March 7, 2009 Share Posted March 7, 2009 If you are on Vista, you can try doing this: >>> To clean out XMB files in Vista, go to your user folder, into >>> AppData/Local/GRAW2 and kill all XMB files except those in the >>> "settings" folder. Then it will recompile with whatever mod you are >>> using. >>> >>> It usually works. >>> >>> Remember that to stop using the mod you may need to to the same >>> thing again. Oops, forgot to mention I'm on XP ... Did a search through my C: drive for "*.xmb" but didn't come up with anything. I assume the info you provided is somewhere within this thread, I'll do some searching for XP fixes for the issue. Thanks for the reply, and thanks for all the time and effort it has taken to produce such a detailed mod. Quote Link to comment Share on other sites More sharing options...
zeno Posted March 9, 2009 Share Posted March 9, 2009 CTD issue using Bretzies v2.05b (not v2.05, I could not connect to the Sparta server with 2.05). Links to each separate download in the last comment post on the GhostRecon.net download page for Bretzies mod. Version 2.05b .zip file dated : Feb 8, 2009 Version 2.05 .zip file dated : Feb 20, 2009 Server running mission: coop_bogie_occupation_v3 (game would not start while the coop_bogie_occupation_v4.bundle file was present in the "custom_levels" folder, error message about a bad path... but that's a different issue) I have updated coop_bogie_occupation_v3 to v4 Quote Link to comment Share on other sites More sharing options...
nine_dragon Posted March 25, 2009 Share Posted March 25, 2009 I just reinstalled GRAW 2 and patched it up to 1.05 and installed your mod. The game loads fine up until I go to start any mission. It crashes and I get the following error. Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE" SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : threaded I have Vista with 4GB of RAM and i have v2.05b install Can you upload the unbundled v2.05 in moddb because the filefront doesn't give me permission to download it Quote Link to comment Share on other sites More sharing options...
JackHammer Posted March 26, 2009 Share Posted March 26, 2009 (edited) First i should say i have upgraded to patch 1.05, and have installed Brettzies weapon mod via Method 1 according to his PDF. I start the game up and i try to load the tutorial mission. i get this Crash message: Crash in application version: 30899.3048 data\lib\managers\eventmanager.dsf(-1): cant find member: _unit_name in type <void> SCRIPT STACK: data\lib\managers\eventmanager.dsf(0) data\lib\managers\eventmanager.dsf(0) data\lib\managers\campaignmanager.dsf(0) data\lib\managers\campaignmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: normal Physics : threaded When i try to start the actual first mission of the game, I get this crash message: Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE" SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: normal Physics : threaded I have not played this game before yet and really want to with Brettzies weapon mod. Does anyone know what the problem is and how to fix it? *i should also add that when i play the game without the weapon mod it runs fine. so any suggestions? [Merged with relavent thread] Edited March 27, 2009 by Tinker Quote Link to comment Share on other sites More sharing options...
Faceman Posted March 27, 2009 Share Posted March 27, 2009 I just reinstalled GRAW 2 and patched it up to 1.05 and installed your mod. The game loads fine up until I go to start any mission. It crashes and I get the following error. Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE" SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : threaded I have Vista with 4GB of RAM and i have v2.05b install Can you upload the unbundled v2.05 in moddb because the filefront doesn't give me permission to download it I'm getting the exact same problem. Is this just a problem with the bundled version? Quote Link to comment Share on other sites More sharing options...
JackHammer Posted March 28, 2009 Share Posted March 28, 2009 (edited) Okay well the game starts up fine with the new movie brettzie made and and i can get to the main menu. But when i try to start a new campaign, (i just got this game) i get this crash message: Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE" SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: normal Physics : threaded I have installed the latest patch and brettzies mod is v.2.0 im not very good at reading these lines and so, does anyone know what the problem is? Please i really want to play this game. [Merged with relevant thread (same as your previous post)] Edited March 28, 2009 by Pave Low Quote Link to comment Share on other sites More sharing options...
Brettzies Posted March 30, 2009 Author Share Posted March 30, 2009 (edited) I just reinstalled GRAW 2 and patched it up to 1.05 and installed your mod. The game loads fine up until I go to start any mission. It crashes and I get the following error. Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE" SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : threaded I have Vista with 4GB of RAM and i have v2.05b install Can you upload the unbundled v2.05 in moddb because the filefront doesn't give me permission to download it I'm getting the exact same problem. Is this just a problem with the bundled version? Most likely it's something on your computer. You can try this: > To clean out XMB files in Vista, go to your user folder, into > AppData/Local/GRAW2 and kill all XMB files except those in the > "settings" folder. Then it will recompile with whatever mod you are > using. > > It usually works. I've also uploaded both version to the moddb in one file since file front is going bye-bye and I don't want to start a new page for it. The download is twice as big but oh well. So, downloading that version will have both bundled and non-bundled versions in the zip file. Edited March 30, 2009 by Brettzies Quote Link to comment Share on other sites More sharing options...
Brettzies Posted March 30, 2009 Author Share Posted March 30, 2009 I added the 3rd Person version to the Downloads in the first post. Because FileFront is going away at the end of this month, Moddb is my only option right now. However, it won't be active until one of the admins over there checks it out and approves it virus free, etc. Sorry for the inconvenience. Not sure when it will go active(but I can't wait around before posting), hopefully in the next few hours. The 1st person version with both bundle and un-bundled files went quick, so cross your fingers if you want to try the 3rd person version out. Quote Link to comment Share on other sites More sharing options...
Rocky Posted March 30, 2009 Share Posted March 30, 2009 Brettzies, we have a new download server online, so no worries finding a location for your mod(s). I have added your OTS version to the archive HERE, which serves the file directly. Can't wait to try this out..! Quote Link to comment Share on other sites More sharing options...
Brettzies Posted March 30, 2009 Author Share Posted March 30, 2009 Thanks Rocky! I added the link to the first page and one for the 1st person version as well. Always good to have multiple places to download. Quote Link to comment Share on other sites More sharing options...
Rocky Posted March 30, 2009 Share Posted March 30, 2009 Are the two txt files (eg 2.05_non_bundled_verson.txt) meant to be empty? I'm confused as to where exactly to put the camera settings.xml, if I put it in the settings folder I don't see a difference between them. The 3rd person view is really cool though, I'll probably play with this on by default from now on... Preparing a HD movie now.... Quote Link to comment Share on other sites More sharing options...
Brettzies Posted March 30, 2009 Author Share Posted March 30, 2009 Yes, they are empty. I just put those in so that people would know the difference between the two zip files. I guess I should have written something in there. The camera_settings.xml goes in local/bp_weapons_pack_v2.05.ots/settings ( i think that's the path). Basically, you just pick which one you want and copy it out of its folder and put it in there. The default is medium, so if you try that one, nothing will be different. I only included it to be safe. I tested this a few times, so it should work, but I'll try it again when I get home. Quote Link to comment Share on other sites More sharing options...
nine_dragon Posted March 31, 2009 Share Posted March 31, 2009 i go to the AppData\Local\GRAW 2 and i didn't find any XMB files in it, just XML, so what i supposed to do to get the mod working? Quote Link to comment Share on other sites More sharing options...
Brettzies Posted March 31, 2009 Author Share Posted March 31, 2009 Probably a good idea to delete those too. Sounds like on Vista, those get copied somehow into that directory. Since the mod has compile=false then it won't make those into xmb files I suppose, but it could have old xmls that over-ride the mod? Quote Link to comment Share on other sites More sharing options...
Brettzies Posted April 1, 2009 Author Share Posted April 1, 2009 Added a patch to bring back the acu camo pattern / uniforms for those who have been asking for it. See post #1 for DLs. Quote Link to comment Share on other sites More sharing options...
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