mii_eric Posted February 16, 2009 Share Posted February 16, 2009 Hi Brett, Love the looks on the v2.0b mod. One thing: On the Mk18, the 3 round burst firing mode shows up but can't be used, I'm assuming because in real life, it'll only go SA or Full Auto. And, is it just me, but I'm having problems with the sound files. When I fire my weapon, I don't hear a thing, but I can hear the firing sounds from my teammates. Anybody have any suggestions? Thanks Eric Quote Link to comment Share on other sites More sharing options...
DrStrangeLove_EBDA Posted February 16, 2009 Share Posted February 16, 2009 Hi Brett, Love the looks on the v2.0b mod. One thing: On the Mk18, the 3 round burst firing mode shows up but can't be used, I'm assuming because in real life, it'll only go SA or Full Auto. And, is it just me, but I'm having problems with the sound files. When I fire my weapon, I don't hear a thing, but I can hear the firing sounds from my teammates. Anybody have any suggestions? Thanks Eric Get 2.05b from the first post in this thread. Be sure you put the contents of the local folder in the download into the local folder of your game install. Quote Link to comment Share on other sites More sharing options...
mii_eric Posted February 16, 2009 Share Posted February 16, 2009 Hey there, Sorry, let me correct my prior statement. I did a manual install of the v2.05b mod via the unbundling of the .bundle file and manually installed all folders into the Local folder. The sounds aren't coming through for me. I'll trying running a manual unbundle execution again and replace the sounds folder from the prior install and see if that helps. But if anybody can think of anything else, please feel free to let me know! Eric PS: hope you're all having a great President's Day off today. Quote Link to comment Share on other sites More sharing options...
Brettzies Posted February 16, 2009 Author Share Posted February 16, 2009 Hi Brett, Love the looks on the v2.0b mod. One thing: On the Mk18, the 3 round burst firing mode shows up but can't be used, I'm assuming because in real life, it'll only go SA or Full Auto. And, is it just me, but I'm having problems with the sound files. When I fire my weapon, I don't hear a thing, but I can hear the firing sounds from my teammates. Anybody have any suggestions? Thanks In order to get weapons to default to single fire, I had to set them to "5" in the fire mode. This is actually suppose to be single+burst, but it also has auto. I thought about making burst behave like full auto, then you have two full auto modes, but it just seemed like if a weapon didn't have a burst mode, then disable it(even though it shows up). The USMC version of the M4 actually has semi+burst with no full auto, but most M4s seem to be semi+full auto, so that's how they are in this game. It was just a decision I had to make on which would be least confusing, but either way I think people would have issues. In the end I thought if a weapon only had two modes, then I would only enable two of them. Unfortunately, I couldn't turn off full auto for the M16A4, though mode 5 was suppose to do this. As for the sound, try some of the suggestions earlier in this thread. Make sure you actually have the sound in the local/bp... folder. Try the EAX disable or medium settngs. Other then that, I don't know. Quote Link to comment Share on other sites More sharing options...
mii_eric Posted February 16, 2009 Share Posted February 16, 2009 Success, I got it working properly. I completely forgot to copy the Sounds folder over, which is why I did not hear my own weapons firing. My apologies. And thanks to all who tried to help me. Please forgive my stupidity. Eric Quote Link to comment Share on other sites More sharing options...
tehyijiz Posted February 16, 2009 Share Posted February 16, 2009 This is a brilliant mod Brettzie, I have to say it's the best mod I reckon, and doesn't change anything major about the actual gameplay, top stuff. Btw I got that sound issue too where firing your custom weapons is alot more louder than the original weapons, I found out the solution is in the xml documents (the one with "sound" in the title) in local/bp_weapons_pack_v2.05/sound/weapons then any of the weapon folders. In the xml files you have to change the gain value to something like "gain=-10" so it has the same volume as the original guns ingame. I had a look at the original game's weapon xml files and each weapon seems to have different gain values to each other. Quote Link to comment Share on other sites More sharing options...
mii_eric Posted February 16, 2009 Share Posted February 16, 2009 Hi Brett, Love the looks on the v2.0b mod. One thing: On the Mk18, the 3 round burst firing mode shows up but can't be used, I'm assuming because in real life, it'll only go SA or Full Auto. And, is it just me, but I'm having problems with the sound files. When I fire my weapon, I don't hear a thing, but I can hear the firing sounds from my teammates. Anybody have any suggestions? Thanks In order to get weapons to default to single fire, I had to set them to "5" in the fire mode. This is actually suppose to be single+burst, but it also has auto. I thought about making burst behave like full auto, then you have two full auto modes, but it just seemed like if a weapon didn't have a burst mode, then disable it(even though it shows up). The USMC version of the M4 actually has semi+burst with no full auto, but most M4s seem to be semi+full auto, so that's how they are in this game. It was just a decision I had to make on which would be least confusing, but either way I think people would have issues. In the end I thought if a weapon only had two modes, then I would only enable two of them. Unfortunately, I couldn't turn off full auto for the M16A4, though mode 5 was suppose to do this. As for the sound, try some of the suggestions earlier in this thread. Make sure you actually have the sound in the local/bp... folder. Try the EAX disable or medium settngs. Other then that, I don't know. Hi Brett, Thanks for the explanation. It turns out that in my stupidity in unbundling the bundle file, I did not copy the Sounds folder from the Local folder inside of the v2.05b folder over to the new v2.05b folder inside of my Local folder. All works fine now!! This is freaking awesome. Eric Quote Link to comment Share on other sites More sharing options...
Tango Chaser Posted February 18, 2009 Share Posted February 18, 2009 I just reinstalled GRAW 2 and patched it up to 1.05 and installed your mod. The game loads fine up until I go to start any mission. It crashes and I get the following error. Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): No soldier template named "STONE" SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\groupmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : threaded I installed v2, v2.1, and the v2.1 patch. Any ideas? Really anxious to try this out, it looks great. How much memory do you have? Are you on Vista? v2 unbundled would probably give you the least headaches for single player: v2.0 unbundled Well, v2.01, but I don't have that unbundled. You could unbundle it yourself, it's not really difficult. Sorry, Im a noob when it comes to adding the mod. I installed the mod, and it kept giving me the same error that is listed above. The mod is v2.05b.. Im using Vista w/ 4GB's ram. The intro vid works fine but when I get to weapons selections, the weapons are the original weapons, but the attachments were different. I would see three attachements labeled as silencer or supressor. I would click one and the game would crash. Should I also try the version 2.0? Quote Link to comment Share on other sites More sharing options...
Brettzies Posted February 18, 2009 Author Share Posted February 18, 2009 I dont' have Vista myself, but I understand it can cause problems with .xmb files which are the .xmls compressed. Something the os does with the game, which is causing it to override the mod. It's strange and I don't fully know. Unbundling seemed to fix the problem for most people. The mod is actually v2.05, I just but the b on the end of the zip file so I would know it's bundled - in case I put out an unbundled version. Most people seem to have no issues or can unbundle it themselves. I only suggested 2.0 because it's already unbundled. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted February 18, 2009 Share Posted February 18, 2009 To clean out XMB files in Vista, go to your user folder, into AppData/Local/GRAW2 and kill all XMB files except those in the "settings" folder. Then it will recompile with whatever mod you are using. It usually works. Remember that to stop using the mod you may need to to the same thing again. Quote Link to comment Share on other sites More sharing options...
cozzielex Posted February 21, 2009 Share Posted February 21, 2009 Ive been having difficulty with this too, when I enter the code into the command prompt, it wont accept it; I get 2 messages, one telling me that it is copyrighted to GRIN and the other is a longer error message starting" E:\....." can anyone help? sorry, my above message is rearding difficulty in installing the v2.05 mod on xp Quote Link to comment Share on other sites More sharing options...
Brettzies Posted February 21, 2009 Author Share Posted February 21, 2009 I am uploading a non-bundled(local) version right now. Might help with people who have difficulty with either the mod version or trying to unbundle it themselves. Installs the same way. It'll be up in 15 minutes or so. I'm not sure you can play online with the un-bundled version though. However, you could have both installed actually, might work. Quote Link to comment Share on other sites More sharing options...
TAW_Reddog Posted February 21, 2009 Share Posted February 21, 2009 (edited) Iam useing brettzies 2.o5b after the map loads I get the wating for server mesage then my game crashes this is the error I get] Crash in application version: 29980.2562 Animation load error \data\anims\ghost\upper_body\m1014\upright\m1014_firemode_increase.diesel Renderer: threaded Physics : threaded can enyone help me [Merged with the Mod thread] Edited February 21, 2009 by Pave Low Quote Link to comment Share on other sites More sharing options...
TAW_Zero Posted February 21, 2009 Share Posted February 21, 2009 u should post this in the brettzies thread it would probally get answered faster there http://www.ghostrecon.net/forums/index.php...c=51639&hl= Quote Link to comment Share on other sites More sharing options...
zeno Posted February 21, 2009 Share Posted February 21, 2009 TAW Hatchett has been talking to our guys, I thought you were sorted. My internet has been down but I am online for now, if you guys still need help let me know. Quote Link to comment Share on other sites More sharing options...
dcgoff Posted February 21, 2009 Share Posted February 21, 2009 Has anyone figured out how to run a dedicated server while running the Brettzies 2.05b mod? Quote Link to comment Share on other sites More sharing options...
Rocky Posted February 21, 2009 Share Posted February 21, 2009 Has anyone figured out how to run a dedicated server while running the Brettzies 2.05b mod? Yeh, the guy above you Quote Link to comment Share on other sites More sharing options...
DrStrangeLove_EBDA Posted February 22, 2009 Share Posted February 22, 2009 Has anyone figured out how to run a dedicated server while running the Brettzies 2.05b mod? We run it on the EBDA server all the time: http://www.ghostrecon.net/forums/index.php...st&p=535121 Quote Link to comment Share on other sites More sharing options...
TAW_Zero Posted February 22, 2009 Share Posted February 22, 2009 =SPARTA= server has one always up as well as a EBDA server and a HK server and me and my friends server as one also *Ghostsoldiers* hope this helps *Zero* Quote Link to comment Share on other sites More sharing options...
giannixander Posted February 23, 2009 Share Posted February 23, 2009 Hi brettzies. I have tried your weapon pack 4.0 for GRAW 1 and it was great. But i downloaded this new version and when I play it if i start a level in the campaign i receive this message: Mon Feb 23 14:58:46 2009 Crash in application version: 30899.3048 data\lib\managers\eventmanager.dsf(-1): cant find member: _unit_name in type <void> SCRIPT STACK: data\lib\managers\eventmanager.dsf(0) data\lib\managers\eventmanager.dsf(0) data\lib\managers\campaignmanager.dsf(0) data\lib\managers\campaignmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: normal Physics : threaded What should i do? I have Win XP with 1.5 gb of ram and a nvidia 6200. Quote Link to comment Share on other sites More sharing options...
Brettzies Posted February 23, 2009 Author Share Posted February 23, 2009 (edited) What should i do? I have Win XP with 1.5 gb of ram and a nvidia 6200. Try the un-bundled version and see if that helps. Edited February 23, 2009 by Brettzies Quote Link to comment Share on other sites More sharing options...
giannixander Posted February 24, 2009 Share Posted February 24, 2009 (edited) Ok now i'm downloading it. Edited February 24, 2009 by giannixander Quote Link to comment Share on other sites More sharing options...
giannixander Posted February 24, 2009 Share Posted February 24, 2009 Thanks it's working! Only a question: why the benelli M4 has got the animation of the MR-C? Quote Link to comment Share on other sites More sharing options...
Yorkshire Sniper Posted February 24, 2009 Share Posted February 24, 2009 Bretzzies im loving the revamp..... any plans to include an ACOG option for the M-14? Quote Link to comment Share on other sites More sharing options...
giannixander Posted February 24, 2009 Share Posted February 24, 2009 (edited) I really love those new toys! Can you add a Desert Eagle in GRAW? i really want to use it in ghost recon. I haev tried with jason's mod, but it has really disappointed me. I hope you will do it! P.s excuse me for my english, i'm italian Edited February 24, 2009 by giannixander Quote Link to comment Share on other sites More sharing options...
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