viiiper Posted November 27, 2008 Share Posted November 27, 2008 NEW INFO 24th NOV 08 As you read, it becomes apparent B.I.S. has done alot of work for ARMA2, not just a make over, including many new features, like multi controller suppot, so you can run for example 2 joysticks & a keyboard for controlling planes, helios and vehicles. One of the old bug bares was you could not inc Rudder pedals and a separate joystick in the config. Many other things are also mentioned but you can read them for your self. VIDEO HD http://www.gametrailers.com/player/43120.html PDF Press kit 21 NOV 2008 http://www.arma2.com/supply/presskit/folder.html?lang=en Player-driven story Role-playing and resource management elements. Command your troops through a branching campaign full of twists and surprises. Extensive multiplayer Play the entire solo campaign cooperatively or dive into huge PvP battles for control of the whole map. Mission Editor The Intuituive, powerful mission editor lets you design your own missions in minutes or create intricate and unique campaigns. Infinitely extend the game! Authentic weapon simulation Bullet ballistics and deflection, material penetration, real-world magazine capacity, tracers, ammunition types and stopping power. Unique AI No scripts, no pre defined pathways. AI adapt and use the open environment on the fly. AI share information, flanking and taking cover to surprise and outsmart players. Dynamic conversation system. ArmA 2 integrates preset conversations with dynamic queries about the game environment. Talk to soldiers in the field and civilians caught up in the fighting. Soldiers shout and use hand gestures based on real world military doctrine. Interesting Facts And Figures The Key Improvements over ArmA • Micro AI: AI can precisely navigate, find cover and co-operate with centimetre precision (in comparison to meter precision in ArmA 1) • Suppressive fire simulation • Battlefield clearance and first aid • Dynamic conversation and communication system • Animations (more fluid and realistic, hand signals, ability to reload while walking, climb over smaller obstacles) • HALO insertion • Mega SEF - brand new sound engine allowing very complex sound effects • Player-driven main story with emphasis on the team • multicore optimisations (more troops and higher detailed scenes combined with a solid frame rate) • Shader Model 3.0 • support for multiple joysticks/controllers The Content • 213 character models in total • 31 male and 37 female civilian characters • 8 animal species • 81 weapon variants • 136 different vehicle variants • 14 airplanes inlcuding 2 UAV‘s and 13 helicopters • 18 tracked armored vehicles • 2 motorcycles + 1 bicycle • 80 wheeled vehicles including light armored vehicles, cars and trucks • 8 boats • 17 different static weapon installations The Environment 225 square k • m of real world terrain data covered by 235.929,600 pixels of the actual satellite imagery • Over 50 different cities and villages • 879,285 individual items of vegetation (726,949 trees and 152,336 bushes) • Over 326km of roads • Around 100km of powerlines • 1883 unique traffic signs - including actual directions to towns/villages The Artwork • Characters are made up from 10,000 polygons • Vehicles up to 20,000 polys • Weapon models up to 8.000 polys The Sounds • 3D positioning with Doppler effect • 3D environment effects including distance based distortion, reverberation, occlusions and obstructions • Speed of sound and supersonic bullet crack simulation • 978 separate sound samples (footsteps, gear noises, movements etc.) • Each vehicle sound is composed from more than 40 noises (engine, friction of tyres on surfaces, etc.) • New simulation of the sounds of aircraft and helicopters • Improved sound of tanks with separate noises of the engine and treads. Quote Link to comment Share on other sites More sharing options...
krise madsen Posted November 28, 2008 Share Posted November 28, 2008 It does sound interesting (for me, from a purely single player - possibly co-op - point of view). Like they have moved in the direction I'd like them to. OFP1 was a game with massive unfulfilled potential for my gaming tastes. ArmA1 was too much of the same. This may be a really interesting game though. I had kinda figured I'd be thumbing my nose at anything but the new Sky Gods and Ground Branch games. I might have been wrong. Respectfully krise madsen Quote Link to comment Share on other sites More sharing options...
BS PALADIN Posted November 28, 2008 Share Posted November 28, 2008 You can watch a better quality trailer here Armed Assault 2 Director's Cut Trailer Quote Link to comment Share on other sites More sharing options...
viiiper Posted November 28, 2008 Author Share Posted November 28, 2008 thanks for the link, much better DIRECTOR CUT Quote Link to comment Share on other sites More sharing options...
RAbbi_74 Posted November 30, 2008 Share Posted November 30, 2008 Nice. VERY nice... Quote Link to comment Share on other sites More sharing options...
NoQuarter Posted November 30, 2008 Share Posted November 30, 2008 Really interested (hopeful) in seeing if the improvements of graphics management, micro AI, multi-core support, etc., will allow for a Company on your left AND a Company on your right, that with full settings and optimal FPS. Not too keen on the advent of "Team Razor" though, or the layout of the Command Bar. Definite pre-order. Quote Link to comment Share on other sites More sharing options...
Kurtz Posted December 1, 2008 Share Posted December 1, 2008 Is this game to be released only on PC? Quote Link to comment Share on other sites More sharing options...
Snake@War Posted December 1, 2008 Share Posted December 1, 2008 Nope, PS3 as well... I don't know about 360, as I dont care, personally. Quote Link to comment Share on other sites More sharing options...
NoQuarter Posted December 2, 2008 Share Posted December 2, 2008 @Kurtz: Platform: PC and Next Gen Console (TBD) Expected release date: 2009 Quote Link to comment Share on other sites More sharing options...
NoQuarter Posted December 9, 2008 Share Posted December 9, 2008 Well the dual core requirement has been confirmed but the MSR for the GPU is still up in the air despite this... Minimum system configuration has been published on the official ARMA 2 websiteSource: http://www.armaholic.com/page.php?id=4315 Can't find it anywhere on the site...or it's still Classified. Quote Link to comment Share on other sites More sharing options...
Sup Posted December 18, 2008 Share Posted December 18, 2008 (edited) Stunning New Arma2 Trailer http://www.gametrailers.com/player/43779.html?type= a series of vignettes of missions, it looks like. They've made some impressive adjustments to Arma's engine. [Merged with existing thread (Where that video was already posted about in the 3rd post)] Edited December 19, 2008 by Pave Low Quote Link to comment Share on other sites More sharing options...
Snake@War Posted December 19, 2008 Share Posted December 19, 2008 Wow... That is insane... I am SOOO glad this game is coming to PS3. It looks amazing. :thumbsup: Great find Sup. Quote Link to comment Share on other sites More sharing options...
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