[SRU]Tee 0 Posted May 12, 2003 Share Posted May 12, 2003 (edited) My Ike.log file.... ***** User's system configuration ***** CPU: AuthenticAMD 400 MHz AMD K6-III RAM: 128 MB O/S: Microsoft Windows 98 4.10 A build 2222 Ghost Recon (RELEASE) version = 1.4.0.0(0) RSDisplayMgr::CreateGameWindow: Creating a 1024x768 window at 0,0 on monitor Plug and Play Monitor attached to NVIDIA GeForce2 MX/MX 400 RSDisplayMgr::CreateGameWindow: Game running on primary display Plug and Play Monitor attached to NVIDIA GeForce2 MX/MX 400 HAL (hw vp): NVIDIA GeForce2 MX/MX 400 R5G6B5 RSFILEDATA: FindFile could not find file ike_fx_fire_type2.tga RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb Unable to find ike_fx_fire_type2.tga anywhere. RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb Unable to find lighthalo_effect3.rsb anywhere. RSSoundMgrPC: Selecting sound device C-Media Audio Direct Sound Driver driver is CMAUDIO.VXD RSSoundManager: EAX 2.0 Support Detected Loading map g:\games\ghost recon\mods\origmiss\map\m15_red_square\m15_red_square.map RSFILEDATA: FindFile could not find file m15_redsquare_dn.bmp RSFILEDATA: FindFile could not find file m15_redsquare_dn.rsb Unable to find m15_redsquare_dn.bmp anywhere. SimGun: Gun node N. Tower Machine Gun 1 has no camera offset helper point. SimGun: Gun node S. Tower Machine Gun 1 has no camera offset helper point. SimGun: Gun node S. Tower Machine Gun 2 has no camera offset helper point. SimGun: Gun node L Machine Gun 1 has no camera offset helper point. SimGun: Gun node N. Tower Machine Gun 3 has no camera offset helper point. SimGun: Gun node S. Tower Machine Gun 5 has no camera offset helper point. SimGun: Gun node S. Tower Machine Gun 6 has no camera offset helper point. RSFILEDATA: FindFile could not find file opposing_force_7.atr RSFILEDATA: FindFile could not find file opposing_force_5.kit RSB: g:\games\ghost recon\mods\origmiss\textures\gr\ice_rebel_head_4ver_blink.rsb, cannot generate mip maps for non-power of two image. All images in that folder *ARE* of sizes which are powers of two (256*128 mostly). With my old Savege4 this never used to happen. Now with my GF2MX 400 64MB (64-bit)....it happens almost all the time. Sometime I fool around with the regitry settings and Rivatuner and it works for a few games. But after that I'm back to square one. A "fix" is to diable Mipmap textures in the options menu under graphics. but that makes the game look strange and very "grainy"..not to mention very slow (1/2 in some maps). Any ideas? I used many drivers (41.09, 43.45, 30.82)...nothing. Now under WinXP or Win2K it works just fine. What's up? Edited May 12, 2003 by [SRU]Tee Quote Link to post Share on other sites
Specter 0 Posted May 12, 2003 Share Posted May 12, 2003 (edited) What version of directx are you using in 98se, and you might try the nvidia 21.83 drivers. They seem to work the best in 98. Also, you might want to eliminate the Rivatuner, whatever that is, and just load the nvidia drivers clean. I ran GR on a P3 500 for a year with a 64MB GF2 MX400 and never had a problem. With 98se I ran it with directx 8.1 and nvidia 21.83 drivers. You may have remnants of your old video driver left, and causing conflicts. Edited May 12, 2003 by phantom110565 Quote Link to post Share on other sites
[SRU]Tee 0 Posted May 13, 2003 Author Share Posted May 13, 2003 What version of directx are you using in 98se, and you might try the nvidia 21.83 drivers. They seem to work the best in 98. Also, you might want to eliminate the Rivatuner, whatever that is, and just load the nvidia drivers clean. I ran GR on a P3 500 for a year with a 64MB GF2 MX400 and never had a problem. With 98se I ran it with directx 8.1 and nvidia 21.83 drivers. You may have remnants of your old video driver left, and causing conflicts. Thanks for your reply... I'm running DirectX 8.1 (4.08.01.0881) in Win98SE. I can't find the 21.83 drivers on the net (could you please find a link for me if possible, I'd be very thankful) At this very moment I'm running the 30.82 WHQL drivers. Old drivers are out. I practically wrote the Savage4's inf...I cleared out all the files and all the registry entries. On another note....the card (GF2MX) runs all my other games just fine and is very stable. This error I get in GR is really getting to me. Is there any way I could force GR to use a certain type of mipmaping? Quote Link to post Share on other sites
SOTOMac 0 Posted May 13, 2003 Share Posted May 13, 2003 Do You have Norton Utilites or Norton SystemWorks ? Regards, Quote Link to post Share on other sites
[SRU]Tee 0 Posted May 14, 2003 Author Share Posted May 14, 2003 Do You have Norton Utilites or Norton SystemWorks ? Regards, Nope... The Win98SE installaiton I'm using is a totally clean install, nothing is installed on it except WinZip. I use this installation only for games (memory is free from bootup). Quote Link to post Share on other sites
SOTOMac 0 Posted May 19, 2003 Share Posted May 19, 2003 I can't find the 21.83 drivers on the net ( Could you please find a link for me if possible, I'd be very thankful ) At this very moment I'm running the 30.82 WHQL drivers. Hehe... http://www.abitboy.com/betawin9x.htm Scroll down the Page to the 21.XX Versions located in the Middle of that Linked Page. Sincerely, Quote Link to post Share on other sites
[SRU]Tee 0 Posted May 20, 2003 Author Share Posted May 20, 2003 I can't find the 21.83 drivers on the net ( Could you please find a link for me if possible, I'd be very thankful ) At this very moment I'm running the 30.82 WHQL drivers. Hehe... http://www.abitboy.com/betawin9x.htm Scroll down the Page to the 21.XX Versions located in the Middle of that Linked Page. Sincerely, WOW! Thanks alot....this is the kind of thing I was looking for. This is a neat page....like a detonator database...but for the actual drivers not the benchmark comparisons. Thanks again SOTOMac...I'll give the 21.83 driver a try and see what's up. Then I'll let you know. Quote Link to post Share on other sites
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