Kyle_K_ski 17 Posted July 2, 2008 Share Posted July 2, 2008 The camera angle options when playing back one's exploits leaves a lot to be desired. There's the 1st person view, which is useful, there's the "stare at the middle of your back" view which is just about pointless as it blocks everything that's directly in front of the avatar, and then there's the "let's see if we get lucky with the orbiting camera" view, which is a little better than staring at my hairy back. I've searched to no end, but I'm hoping that there's a means to assign a camera angle that's similar to Gears of War. Now that would be useful. Fingers crossed although I'm pretty sure the answer's a big "Negative." Quote Link to post Share on other sites
migryder 13 Posted July 3, 2008 Share Posted July 3, 2008 I think you are stuck with it...the camera position can be changed via script, but that is normally used in cinematics only..I never really liked the changed angle thing.... mig Quote Link to post Share on other sites
Cpl Ledanek 247 Posted July 3, 2008 Share Posted July 3, 2008 I'm not the expert here Kyle...lets get that out of the way but have you tried Machinima-way? Quote Link to post Share on other sites
Kyle_K_ski 17 Posted July 4, 2008 Author Share Posted July 4, 2008 Nope, I haven't tried making any Machinima, but I do respect those who do and actually end up with a respectable product. I was just hoping to have a clearer angle on all the goings on. All well... Thanks for your input! Yours, Kyle Quote Link to post Share on other sites
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