Foxtrot360 Posted April 5, 2008 Author Share Posted April 5, 2008 Hey Brennus How does Ravenshield look with this? I'm curious (Although you'll see it less being indoors I suppose. Also - The DirectX 9 version should probably be used for Ravenshield instead of this version (DX8, Vice City's DX Version), so try the "GTA San Andreas version instead (it is in DX9, the same as Ravenshield)" I suppose the same goes for any other DX8/9 games. Quote Link to comment Share on other sites More sharing options...
Brennus Posted April 5, 2008 Share Posted April 5, 2008 Raven Shield uses DirectX 8 as far as I can tell: Minimum Requirements Operating System: Windows® 98/ME/2000/XP ONLY Processor: 800 MHz Pentium® III, AMD Athlon™, or equivalent RAM: 128 MB RAM (XP users: 256 MB RAM required) Video Card: 32 MB DirectX® 8-compliant 3D video card with hardware T&L (supported chipsets listed below*) Sound Card: DirectX 8.1-compatible sound card DirectX Version: DirectX 8.1 or higher (DX9 included on the disc) CD-ROM: CD-ROM 16x or faster (NOT recommended for use with CD-RW drives) Hard Drive Space: 2 GB minimum Peripherals Supported: Windows compatible mouse required Multiplay: Internet connection for play on ubi.com™ (56k modem supported but not recommended) Quote Link to comment Share on other sites More sharing options...
Foxtrot360 Posted April 5, 2008 Author Share Posted April 5, 2008 Ah Okay I must have read it as 9.0 when it mentions its included on the disc. Quote Link to comment Share on other sites More sharing options...
WytchDokta Posted April 5, 2008 Share Posted April 5, 2008 So does this work on any Direct X 8 game? There's a certain RTS I wish to try it with.... Quote Link to comment Share on other sites More sharing options...
thales100 Posted April 5, 2008 Share Posted April 5, 2008 Thanks Brennus, ill try it. Quote Link to comment Share on other sites More sharing options...
Rocky Posted April 5, 2008 Share Posted April 5, 2008 Here's a quick way to reduce the "Bloom" effect by ~50%: Tx, I'll add this info to the d/l entry. Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted April 5, 2008 Share Posted April 5, 2008 Interesting find and it's gives us another look at good old GR but I must admit that I like it better without bloom effects. Quote Link to comment Share on other sites More sharing options...
Vth_F_Smith Posted April 6, 2008 Share Posted April 6, 2008 (edited) Nice one! Reminds me of the fact that someone from the Splinter Cell Forums managed to fake bump mapping in Splinter Cell Pandora Tomorrow's Versus Mode. Hmm...I wonder if that could also be done in Raven Shield - the engine is probably almost the same! Edited April 6, 2008 by Vth_F_Smith Quote Link to comment Share on other sites More sharing options...
JasonFMX Posted April 7, 2008 Share Posted April 7, 2008 sorry for the late response. Yeah, the graphics for Vegas are definately fixed now with a few simple texted mods. Theres a no blur, no haze, no bloom, fixed nightvision (you can't even use it at stock setting),and a resolution mod (they support very little resolutions), an intro skip, etc. And since these things are all just visual mods they don't effect punkbuster. On my personal computer I even went in and turned up the anisotropic filtering. They have it defaulted at 4. They give you almost no advanced options, and quite honestly. I don't see a damn difference in any of them. They did a horrible job in porting that. Quote Link to comment Share on other sites More sharing options...
Cpl Ledanek Posted April 7, 2008 Share Posted April 7, 2008 just curious if anyone has tried this on MP...and using bloom effect to hide behind...like when I pilot hides behind the sun to get a stealthy kill. thanks to author and Fox for sharing this news Quote Link to comment Share on other sites More sharing options...
mirr Posted July 26, 2008 Share Posted July 26, 2008 This mod allows for some very nice shader fx, unfortunately it also requires some serious hardware to run this at high resolutions. The images came out way darker and have more contrast than what i see ingame, it looks like they have some sort of video gamma correction, maybe its because they were taken from a fraps video and not from the screenshot function?? a gamma of 1.5 and brightness -50 is more or less what it looks like on my system. http://img253.imageshack.us/my.php?image=grfx0001xa5.jpg http://img185.imageshack.us/my.php?image=grfx0002kj2.jpg http://img74.imageshack.us/my.php?image=grfx0003qd4.jpg http://img74.imageshack.us/my.php?image=grfx0004ow6.jpg http://img67.imageshack.us/my.php?image=grfx0005sk7.jpg http://img507.imageshack.us/my.php?image=grfx0006hz6.jpg http://img382.imageshack.us/my.php?image=grfx0007uv5.jpg http://img174.imageshack.us/my.php?image=grfx0008in3.jpg http://img529.imageshack.us/my.php?image=grfx0009jb4.jpg http://img382.imageshack.us/my.php?image=grfx0010nj7.jpg http://img529.imageshack.us/my.php?image=grfx0011bi0.jpg Quote Link to comment Share on other sites More sharing options...
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