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Mitchell's voice change

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It's something I kinda noticed when I first played the game. In GRAW1, Scott had the impression of being the typical "down to earth SF dude just doing his job". It's something I already accepted and respected in all aspects but when GRAW2 arrived, he suddenly turned into Clint Eastwood (scruffy voice and all). Which is particularly strange because I honestly find no reason for such a drastic change in character personality. I guess the only possible logic I could conjure up is simple lack of sleep (or too much use of steroids) because story stated that the ghost team got deployed again right after their previous fanfare at Mexico City.

just my 2 cents on the matter.

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Found in mission 04 script:

<element type="ActivateGroup" group_id="hannibal-1" start_time="2"/>

<element type="ActivateGroup" group_id="faceman-1" start_time="2"/>

<element type="ActivateGroup" group_id="ba-1" start_time="2"/>

<element type="ActivateGroup" group_id="murdock-1" start_time="2"/>


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