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Something about the SP soldier classes


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whats the difference between a demolitions and rifleman?

I know you did something to Hume that makes him a better shot than the others, hence the Sniper title, but what makes the demo different from all the others? Does he tend to use the grenade launcher more frequently or something?

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Not 100% sure but 0-4 are just generic weapon restrictions, i.e., 0 =no restrictions > 4 =sniper loadouts. I have not seen any noticeable change to accuracy/behavior etc., when editing the Ghost_AI soldierclass.

EDIT: The xp_values (ghost_templates.xml) are probably what you are looking for...but these are kind of hit and miss.

Edited by NoQuarter
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