Agrajag Posted February 13, 2008 Share Posted February 13, 2008 Okay: 1. We're getting drop-outs we didn't get before. People are just being kicked to the login screen in game. 2. There's a problem with accuracy and the number of people on the server. We've had it show down to 23 (of 26) and still not be able to join a game. 3. While it's great that several of the glitches on FORT have been fixed, the worst one that lets you get under the map is still there. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted February 13, 2008 Share Posted February 13, 2008 3. While it's great that several of the glitches on FORT have been fixed, the worst one that lets you get under the map is still there. Yes. But you fall into the void. Quote Link to comment Share on other sites More sharing options...
Cangaroo.TNT Posted February 13, 2008 Share Posted February 13, 2008 I have a feeling there is no point in starting a thread about bugs. Quote Link to comment Share on other sites More sharing options...
Agrajag Posted February 13, 2008 Author Share Posted February 13, 2008 We were under the map without being in the void. Quote Link to comment Share on other sites More sharing options...
Colin Posted February 13, 2008 Share Posted February 13, 2008 coop_retrieve You have some tanks to see but no kit to get rid of them ????????????????????????????????? Quote Link to comment Share on other sites More sharing options...
Cangaroo.TNT Posted February 13, 2008 Share Posted February 13, 2008 coop_retrieve You have some tanks to see but no kit to get rid of them ?????????????????????????????????I noticed that as well. You have 2 kits with the new shotgun, though! Quote Link to comment Share on other sites More sharing options...
ToW-Snake Posted February 13, 2008 Share Posted February 13, 2008 We were under the map without being in the void. After the long wait, this is all we get? This patch is weak and the game is fodder and please don't try to defend it Wolfsong. We've seen this before, thanks anyway. Quote Link to comment Share on other sites More sharing options...
FI_FlimFlam Posted February 13, 2008 Share Posted February 13, 2008 coop_retrieve You have some tanks to see but no kit to get rid of them ????????????????????????????????? Did you search for an RPG or TOW that you could pick up? I seem to remember reading that they had a fix that made sure items like those were spawning correctly. I haven't had a chance to play the map since I'm at work so I'll leave it up to you fellas to check for now. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted February 13, 2008 Share Posted February 13, 2008 We were under the map without being in the void. After the long wait, this is all we get? This patch is weak and the game is fodder and please don't try to defend it Wolfsong. We've seen this before, thanks anyway. I've tested it and I fell into the void every time. Quote Link to comment Share on other sites More sharing options...
Cangaroo.TNT Posted February 13, 2008 Share Posted February 13, 2008 coop_retrieve You have some tanks to see but no kit to get rid of them ?????????????????????????????????Did you search for an RPG or TOW that you could pick up? I seem to remember reading that they had a fix that made sure items like those were spawning correctly. I haven't had a chance to play the map since I'm at work so I'll leave it up to you fellas to check for now.I did not find any. Perhaps they're well hidden, because they don't appear to be in plain view. Quote Link to comment Share on other sites More sharing options...
Agrajag Posted February 13, 2008 Author Share Posted February 13, 2008 Well, maybe another way in. We'll have to chat as I'm not going to touch on specifics here. FYI, don't listen to the naysayers. Thanks for the patch and the effort. We realize what you're up against. This will hold us for a while. Quote Link to comment Share on other sites More sharing options...
Cangaroo.TNT Posted February 13, 2008 Share Posted February 13, 2008 I've tested it and I fell into the void every time.You stated in another thread that perhaps Ubi made some changes after the final version of the patch left Grin's office. Is that possible? Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted February 13, 2008 Share Posted February 13, 2008 No they haven't. I just unbundled the patch bundle (that I got at home through the auto download) and tested it in the editor. All the sand areas on Fort, where people could stand under the castle, are without collision and the character or any other physics object falls right through it. Could be old XMB files on the server or something, as I'm guessing they don't have anything in their override folder when they play... Strange, but it's all I can think of right now. Quote Link to comment Share on other sites More sharing options...
Archer_337 Posted February 13, 2008 Share Posted February 13, 2008 Just after installing the patch, I get this: Crash in application version: 30899.3048 data\lib\managers\groupmanager.dsf(-1): cant find member: base in type <void> SCRIPT STACK: data\lib\managers\groupmanager.dsf(0) data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\units\extensions\groupunit.dsf(0) data\lib\units\extensions\groupunit.dsf(0) data\lib\managers\campaignmanager.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\gametype\gametypecampaign.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : threaded Anyone got any ideas? Archer. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted February 13, 2008 Share Posted February 13, 2008 data\lib\managers\groupmanager.dsf(-1): cant find member: base in type <void> That's a random bug. Been happening before. Quote Link to comment Share on other sites More sharing options...
Colin Posted February 13, 2008 Share Posted February 13, 2008 coop_retrieve You have some tanks to see but no kit to get rid of them ????????????????????????????????? Did you search for an RPG or TOW that you could pick up? I seem to remember reading that they had a fix that made sure items like those were spawning correctly. I haven't had a chance to play the map since I'm at work so I'll leave it up to you fellas to check for now. Yer had a look mate no weps, ta for the heads up though. Quote Link to comment Share on other sites More sharing options...
Agrajag Posted February 13, 2008 Author Share Posted February 13, 2008 Wolfsong, Our Dedicated Server XML file wasn't touched by the patch. However, now our server is no longer giving us both sides of the map. We have the round and the match set to 13 minutes. Previously it would finish the 13 minutes say that the sides weren't even and flip us to play the same map from the other side. Now we're just getting one instance of the map and not the other. How do we fix that? Quote Link to comment Share on other sites More sharing options...
Archer_337 Posted February 13, 2008 Share Posted February 13, 2008 data\lib\managers\groupmanager.dsf(-1): cant find member: base in type <void> That's a random bug. Been happening before. Any fixes? Its happend twice to me. Archer. Quote Link to comment Share on other sites More sharing options...
Nutlink Posted February 13, 2008 Share Posted February 13, 2008 The ROF bug is still there, although it seems to only effect the current weapon in use. I couldn't switch my XM8 to single fire, but had no problem doing it with my MP5. Once I died and selected another kit (in the same round) it went away. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted February 13, 2008 Share Posted February 13, 2008 Wolfsong, Our Dedicated Server XML file wasn't touched by the patch. However, now our server is no longer giving us both sides of the map. We have the round and the match set to 13 minutes. Previously it would finish the 13 minutes say that the sides weren't even and flip us to play the same map from the other side. Now we're just getting one instance of the map and not the other. How do we fix that? Is it concerning TDM, S or RvsA? And if so does it have "use even rounds" set on the game mode? Quote Link to comment Share on other sites More sharing options...
Archer_337 Posted February 13, 2008 Share Posted February 13, 2008 Can anyone help with that random bug? Every time I try to load a level I get a crash to desktop. Is there any way to fix this? Thanks, Archer. Quote Link to comment Share on other sites More sharing options...
Brettzies Posted February 13, 2008 Share Posted February 13, 2008 (edited) I think I might have found a bug too unfortunately. 1. open training grounds mission 2. get to free combat part 3. give Ramirez(or anyone I guess) a shotgun and mp5sd 4. tell him or team to go to Recon mode 5. wait a few seconds for them to switch, then... Crash in application version: 30899.3048 data\lib\units\ai\soldier\scontrollogics.dsf(-1): cant find member: _weapon_is_silenced in type <ShotgunWeapon> Edited February 13, 2008 by Brettzies Quote Link to comment Share on other sites More sharing options...
Colin Posted February 13, 2008 Share Posted February 13, 2008 Im not sure if you guys remember, but loading previously saved games after a patch is bad news. The chances are they will not work, the game sp progress will be ok but not indevidual saves. Just a heads up although it does tell you this prior to installing. The new coop map previously mentioned, using c4 is fine but the whole point in a tac shooter is not to go any where near a bleeding tank FGS. Thats why AT was invented come on. Been on the TUG server tonight and see guys get repeatly killed by a tank thats has super human aim is just not fun and gets very boring after 5 mins. This problem has been posted time and time again, but still no action. The game needs to be playable, people just get peeed off and just leave the servers. Quote Link to comment Share on other sites More sharing options...
Tinker Posted February 13, 2008 Share Posted February 13, 2008 Im not sure if you guys remember, but loading previously saved games after a patch is bad news. The chances are they will not work, the game sp progress will be ok but not indevidual saves. Just a heads up although it does tell you this prior to installing. The new coop map previously mentioned, using c4 is fine but the whole point in a tac shooter is not to go any where near a bleeding tank FGS. Thats why AT was invented come on. Been on the TUG server tonight and see guys get repeatly killed by a tank thats has super human aim is just not fun and gets very boring after 5 mins. This problem has been posted time and time again, but still no action. The game needs to be playable, people just get peeed off and just leave the servers. I think of plenty of GR1 missions were you can`t take out tanks, some not even kill a single sole the whole mission. Not a bad mission if you play it with that in mind, and just just pack what you can to play it for what it is. I don`t see anything else to play for a while, time to play it for what it is, not going to improve without some modders and some community support from here on. Quote Link to comment Share on other sites More sharing options...
Invisible Posted February 13, 2008 Share Posted February 13, 2008 (edited) shame after 6months not to get rid of the bugs,but make new ones .. For Content we didn't hope much,the Diesel engine is Dead,so the game will die soon. It had potential ,but no good support. Still is the better tactical for me in the market right now,these days. (GR1 not compared) Edited February 13, 2008 by Invisible Quote Link to comment Share on other sites More sharing options...
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