iceman1964 Posted February 1, 2008 Share Posted February 1, 2008 (edited) how come do some objets put in the rooms of buildings after the lightmaps result dark despite has used many ambient_dummies ?? you excuse some bug used automatic translator Edited February 1, 2008 by iceman1964 Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted February 1, 2008 Share Posted February 1, 2008 how come do some objets put in the rooms of buildings after the lightmaps result dark despite has used many ambient_dummies ?? you excuse some bug used automatic translator Ambient dummies sample from the lightmap, which is dark indoors. So no matter what they will be quite dark. Also, make sure you place an ambient dummy right by the prop and then recalculate the lightmap. Dummies have to be placed before baking the lightmap or they won't work. Quote Link to comment Share on other sites More sharing options...
iceman1964 Posted February 1, 2008 Author Share Posted February 1, 2008 Also, make sure you place an ambient dummy right by the prop and then recalculate the lightmap. Dummies have to be placed before baking the lightmap or they won't work. but I have put the ambient dummy before making the lightmap but the objects they are dark however but only objects that have put in the buildings you excuse some bug used automatic translator Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted February 1, 2008 Share Posted February 1, 2008 Then it has to be because it's dark inside the building. How does the texture on the inside of the building look? Quote Link to comment Share on other sites More sharing options...
iceman1964 Posted February 2, 2008 Author Share Posted February 2, 2008 no the taxtures of the room result normal only the object is dark, I have also tried to put some lamps with the force-light but nothing, it also repeats him with the soldier that when it enters the building it becomes dark, but doesn't happen in the original maps Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted February 2, 2008 Share Posted February 2, 2008 no the taxtures of the room result normal only the object is dark, I have also tried to put some lamps with the force-light but nothing, it also repeats him with the soldier that when it enters the building it becomes dark, but doesn't happen in the original maps If the texture in the room is normal, is it lightmaped at all? As it is indoors it would turn dark as the "sun rays" are blocked from coming in there. If the room isn't lightmaped the is no place for the ambient dummy to get it information on hue and it would go dark as well. Quote Link to comment Share on other sites More sharing options...
iceman1964 Posted February 6, 2008 Author Share Posted February 6, 2008 excuses Wolfsong if I have not answered you first but internet didn't work thanks of your suggestions, in fact I put too much the dummies away from the objects putting them more' near everything now works thanks Quote Link to comment Share on other sites More sharing options...
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