CrazyMahone Posted January 31, 2008 Share Posted January 31, 2008 I have a new rendering error. Previously I had the ground and walls not render properly but a mod to the Texture xml document resolved the issue. The new problem is that my guns, ghosts, bots and trees are all shades of green. I was getting rid of the problem by rebooting the computer, but these days this work-a-round isn't fixing the issue. I could post a pick but all you'd see is green of a lot the things I've described. The ground, walls, buildings and other propers are all rendering properly. Anybody seen this behaviour and got a fix? thanks, - CM Quote Link to comment Share on other sites More sharing options...
AmEyeBlind Posted January 31, 2008 Share Posted January 31, 2008 post your texture scope please Quote Link to comment Share on other sites More sharing options...
CrazyMahone Posted January 31, 2008 Author Share Posted January 31, 2008 post your texture scope please Texture Scope: <scope> <xi:include href="/data/settings/set_texture_scope_editor.xml#xpointer(/include/common/*)"/> <xi:include href="/data/settings/set_texture_scope_editor.xml#xpointer(/include/historical/*)"/> <xi:include href="/data/settings/set_texture_scope_editor.xml#xpointer(/include/city/*)"/> <xi:include href="/data/settings/set_texture_scope_editor.xml#xpointer(/include/industrial/*)"/> <xi:include href="/data/settings/set_texture_scope_editor.xml#xpointer(/include/ghetto/*)"/> <texture_set name="atlas_mission_specific/mission02_specific/cube" /> <texture_set name="atlas_mission_spec_editor/backdrop_cube_d" /> <texture_set name="atlas_graffiti/atlas_graffiti_01" /> <texture_set name="custom_levels/the elephant's head/lightmaps" /> <texture_set name="atlas_props" /> </scope> You can grab the full bundle here ... The Elephant's Head ... the map is perhaps 50-55% done. Quote Link to comment Share on other sites More sharing options...
AmEyeBlind Posted January 31, 2008 Share Posted January 31, 2008 the texture scope is ok maybe this line is makeing trouble <texture_set name="custom_levels/the elephant's head/lightmaps" /> once some1 told me that i shouldnt use spaces in graw. so maybe the spaces or the ' makeing the trouble. otherwise no idea Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.