sutur Posted January 26, 2008 Share Posted January 26, 2008 Just while someone has mentioned COD4...I actually hated it. I'm sure it's rare someone saying that since I only ever heard good thing about it, but I hate the rushed gameplay. I'll agree with everyone that the graphics are nice, but...as for the rest of it? Rubbish. I have GRAW2 and COD4, so far I can count the number of times I've played COD4 on one hand. As for GRAW2, man, I can't stop! Quote Link to comment Share on other sites More sharing options...
Yorkshire Sniper Posted January 27, 2008 Share Posted January 27, 2008 Hey Brettz are you gonna make the Sig 552 Commando a secondary weapon? what attachments are you planning for it? Quote Link to comment Share on other sites More sharing options...
mtcicon Posted January 27, 2008 Share Posted January 27, 2008 im really looking forward to using this mod. i am running into issues with the installation as the readme folder covers the sp demo version. i realize the mod is meant only for that version but i was wondering if anyone has any advice on how to work this mod into the released version. the folders are somewhat different and im not sure where to put the mod. i did change the content.xml and placed the bp_weapons_pack_v1.2 in the graw 2 folder but this has no effect on the game. if anyone can help or has suggestions i thankyou in advance. Quote Link to comment Share on other sites More sharing options...
Brettzies Posted January 27, 2008 Author Share Posted January 27, 2008 im really looking forward to using this mod. i am running into issues with the installation as the readme folder covers the sp demo version. i realize the mod is meant only for that version but i was wondering if anyone has any advice on how to work this mod into the released version. the folders are somewhat different and im not sure where to put the mod. i did change the content.xml and placed the bp_weapons_pack_v1.2 in the graw 2 folder but this has no effect on the game. if anyone can help or has suggestions i thankyou in advance. I need to change that line in the docs because it should work fine and I long since stopped using the demo as a base. Method 1 Simply extract the contents of bp_weapons_pack.v1.0.zip into your GRAW/local folder. Or you can extract them where ever you like and copy or move the folder into your GRAW/local folder. After that, rename your english folder to something else, I use x_english or x_english_orig. Then rename the bp_weapons_pack folder to english or whatever language you are using, though I have no idea if other languages will work. Method 2 This method is actually a bit better as it lets you keep the original name of the mod without having to rename multiple directories. It also allows you to keep different mods in the local directory without getting confused. However, it does require you edit the context.xml in the root GRAW2 directory. *Note use the current version number, ie vX.X, the example is v1.0* To do this, open the context.xml in any text editor. The first few lines contain the code you need to change. Simply find the third line and change the language from whatever the current value is, to bp_weapons_pack_v1.0 Be sure the bp_weapons_pack_vX.X folder is in the local directory as well. Quote Link to comment Share on other sites More sharing options...
mtcicon Posted January 27, 2008 Share Posted January 27, 2008 thankyou for your fast reponse to my message. do you have any instructions for where the mod needs to be placed or if folders need to be created. also do i still need to modify the content.xml line 3. basicly im clueless and dont have alot of experience with this stuff. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted January 28, 2008 Share Posted January 28, 2008 Nice work on the weapons too brett. Looking forward to seeing the 552. Quote Link to comment Share on other sites More sharing options...
Brettzies Posted January 28, 2008 Author Share Posted January 28, 2008 "Look ma! No textures!" Decided to go with the mp5 animations since I could get the iron sight to line up and the reload looks good. Mainly you get a decent grip on the weapon. An empty reload results in the mp5 bolt release animation which is odd for this gun but the tradeoff is worth it. The iron sight is pretty good, you may not even want to stick any optics on it. Probably going to make this available as primary or secondary with these attachments: .aimpoint .eotech .acog .leopuld scope .halo suppressor Quote Link to comment Share on other sites More sharing options...
MrNothing Posted January 28, 2008 Share Posted January 28, 2008 (edited) niceee ! can you add the front grip too ? and no elcan =O awwwwww meh lol i still like the aimpoint and acog ^^ btw thats a new scope from elcan - specterDR looks pretty cool and i think its going to be a SOP-Mod now Edited January 28, 2008 by MrNothing Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted January 28, 2008 Share Posted January 28, 2008 can you add the front grip too ? Not with the MP5 state machine. Well, can add it but the animations will not support it. Quote Link to comment Share on other sites More sharing options...
MrNothing Posted January 28, 2008 Share Posted January 28, 2008 lol i never knew brett was making a sig 552 lol thats pretty awesome oh yea brettzies - i just wanted to ask will you be adding the AN-PEQ2 to the weapons ? Quote Link to comment Share on other sites More sharing options...
Yorkshire Sniper Posted January 28, 2008 Share Posted January 28, 2008 Why the smeg has everyone got this thing for the AN-PEQ2???? its next to useless ingame it gives off a tiny tiny little dot.... thats it.... you'd think it was somekind of LGB designator the way some people go on about it Quote Link to comment Share on other sites More sharing options...
MrNothing Posted January 28, 2008 Share Posted January 28, 2008 i think it would look nice and alot more tatical since the ghost are suppose to be all high tech and yea >,> Quote Link to comment Share on other sites More sharing options...
Yorkshire Sniper Posted January 29, 2008 Share Posted January 29, 2008 If it could be used like it is in CoD4 then maybe... id be well up for that... and granted it looks cool mounted on the SOPMOD... but its useless Quote Link to comment Share on other sites More sharing options...
Brettzies Posted January 29, 2008 Author Share Posted January 29, 2008 Quote Link to comment Share on other sites More sharing options...
Yorkshire Sniper Posted January 29, 2008 Share Posted January 29, 2008 Lookin Sweet Brettz.. very sweet indeed Quote Link to comment Share on other sites More sharing options...
MrNothing Posted January 29, 2008 Share Posted January 29, 2008 looks nice so far ! when do you plan to release the weapons ? Quote Link to comment Share on other sites More sharing options...
Commander Outcast Posted January 29, 2008 Share Posted January 29, 2008 Sweed. You should to make the 552 a secondary, there's only 3 of them =/. Quote Link to comment Share on other sites More sharing options...
Cpl Ledanek Posted January 30, 2008 Share Posted January 30, 2008 I think I just overdosed on Brettz talent Quote Link to comment Share on other sites More sharing options...
Evilducky Posted January 30, 2008 Share Posted January 30, 2008 Jeez brettzies, you never stop amazing this community. Your work is outstanding and really appreciated. The release of the sig552 might make me reinstall graw2 just to use this gun. Good choice on that one man. Ducky. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted January 30, 2008 Share Posted January 30, 2008 Sweed. You should to make the 552 a secondary, there's only 3 of them =/. There are 4... one is only in MP though, the G36C. I've fixed it up with inventory icons and stuff for SP in my kit fix mod, so it will provide some changes/fixes to SP as well. Quote Link to comment Share on other sites More sharing options...
Brettzies Posted January 30, 2008 Author Share Posted January 30, 2008 Jenkins maxed his kit out again. Quote Link to comment Share on other sites More sharing options...
Yorkshire Sniper Posted January 30, 2008 Share Posted January 30, 2008 Lookin Brilliant M8.... Quote Link to comment Share on other sites More sharing options...
Evilducky Posted January 30, 2008 Share Posted January 30, 2008 Thats how I use to bring my guy, except I would have your sniper rifle with me instead of the sig. Quote Link to comment Share on other sites More sharing options...
bigcat75 Posted January 30, 2008 Share Posted January 30, 2008 (edited) I've fixed it up with inventory icons and stuff for SP in my kit fix mod, so it will provide some changes/fixes to SP as well. Kit fix mod? Is it available for download Wolfsong? Edit: I think I found it. It's the class/kit mod? Edited January 30, 2008 by bigcat75 Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted January 30, 2008 Share Posted January 30, 2008 I've fixed it up with inventory icons and stuff for SP in my kit fix mod, so it will provide some changes/fixes to SP as well. Kit fix mod? Is it available for download Wolfsong? Edit: I think I found it. It's the class/kit mod? Yes it is. Quote Link to comment Share on other sites More sharing options...
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