Jump to content
Ghost Recon.net Forums

GRPA Mod v4.0 - PC Version


Recommended Posts

Hey ApexMods, no you cant fix it using the .env file.

I think using IGOR you can make new command maps that will work, not sure about it, there is a tutorial about how to make CM , if i can remember its a RSE PDF tut, in case youre interested, and maybe Tinker or Phlookian can help you with some tip.

:snipe:

Link to post
Share on other sites

The maps as stated, have been built for T v T. For them to function properly in a firefight and so, they need breaking down into separate levels/rooms, and this can only be done with the original files in max. At present all is 1 level in all maps I take a look at so far, so as you pass over an enemy below you, the engine thinks it is on the same plain as you. This will also cause the AI to not function is certain areas.

:thumbsup:

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...