Archer_337 Posted January 1, 2008 Share Posted January 1, 2008 I've been skinning characters for a while now, but I decided to try my hand at weapons. The problem is that when I create a skin, it comes out chrome (huge novelty value, but hardly cool. ), but you can still faintly see the texture underneath. What am I doing wrong? Cheers, Archer. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted January 1, 2008 Share Posted January 1, 2008 It's probably the specular side of things that you are doing wrong. If you open one of the original weapon skins in photoshop and take a look at the alpha channel (that's where the specular map resides) you can see most of them are pretty darn dark. Make sure you don't make the spec channel any brighter than what the originals are. Quote Link to comment Share on other sites More sharing options...
Archer_337 Posted January 3, 2008 Author Share Posted January 3, 2008 Has anyone done skinning in GIMP? Ive used it to open the .dds files, but they look like they are transparent layers? Any clues? Cheers, Archer Quote Link to comment Share on other sites More sharing options...
Tri_Tard Posted February 1, 2008 Share Posted February 1, 2008 (edited) haha! GIMP, wow. i use to use GIMP, it is rather similar to photoshop. when i skinned in GIMP i never used dds files. here is a dds converter that you can dL: DDS converter you can use that and convert the dds to jpeg and edit the jpeg files. then, after you are finished skinning, save your jpeg, then convert it back to dds or w/e file GRAW recognizes btw, make sure you are opening the right files EDIT: nvm, just read a post where you said that you use a dds converter Edited February 1, 2008 by Tri_Tard Quote Link to comment Share on other sites More sharing options...
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