Tri_Tard Posted December 5, 2007 Share Posted December 5, 2007 i modded the RPG so that i could use it in SP. i changed it so that it was in the extra gear category instead of a primary weapon. i also gave it 20 extra rockets. ill start a mission and ill have all 20 rockets. but then if i go to a mule to get more ammo and i go back to the game, the rpg has only 1 rocket. anyway to solve this or is it just a glitch i am going to have to learn to live with? Quote Link to comment Share on other sites More sharing options...
NoQuarter Posted December 5, 2007 Share Posted December 5, 2007 Have you tried searching the quick or patch bundles for an independent .xml relating to the resupply action of the MULE? But seeing as though realism isn't an issue (20 extra rounds?) here, why don't you just bump it up your edit to 40, or 400? Quote Link to comment Share on other sites More sharing options...
Tri_Tard Posted December 5, 2007 Author Share Posted December 5, 2007 would anyone happen to know where this mule resupply xml is located? nah, 20 is a nice number Quote Link to comment Share on other sites More sharing options...
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