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rpg issues


Tri_Tard

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i modded the RPG so that i could use it in SP. i changed it so that it was in the extra gear category instead of a primary weapon. i also gave it 20 extra rockets. ill start a mission and ill have all 20 rockets. but then if i go to a mule to get more ammo and i go back to the game, the rpg has only 1 rocket. anyway to solve this or is it just a glitch i am going to have to learn to live with?

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Have you tried searching the quick or patch bundles for an independent .xml relating to the resupply action of the MULE?

But seeing as though realism isn't an issue (20 extra rounds?) here, why don't you just bump it up your edit to 40, or 400? :whistle:

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