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skinning issues with loyalists


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to change the loyalost skin, i go into lib\manager\xml\group_manager.xml

u can scroll down and it shows this:

<texture_switch material="camo" texture="self_illumination_texture" file="data/textures/atlas_characters/mul_camo_xy/camo_10/camo_tigerstripe_xy_df"/>

<color_switch material="camo" color="base_color" value="0.48 0.5 0.44"/>

lets say i change it to multicam or any other type of available camo. all it changes in game is the loyalist helmets, knee pads, and sometimes their vest. is ther any method to fix this or is photoshop the only method?

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