Tinker Posted October 10, 2007 Share Posted October 10, 2007 Nothing special, but can I have a flag on a working boat animating like a flag would. Quote Link to comment Share on other sites More sharing options...
wombat50 Posted October 10, 2007 Share Posted October 10, 2007 Something similar to the flapping awning on the 'Blue Ivan' map? I don't know anything about 3dsMax, so can't answer your question. Quote Link to comment Share on other sites More sharing options...
Tinker Posted October 10, 2007 Author Share Posted October 10, 2007 Yes, that`s about it. Thinking about it, you have blades rotate, and other things on vehicles, it should be a go. Any links, tips or tricks? Quote Link to comment Share on other sites More sharing options...
migryder Posted October 11, 2007 Share Posted October 11, 2007 I bet the guy who did that awning can answer that.... Quote Link to comment Share on other sites More sharing options...
Tinker Posted October 12, 2007 Author Share Posted October 12, 2007 http://www.ghostrecon.net/forums/index.php?showtopic=9430 Oso: Neutron didn't use the <dyn> tag in his maps. The Radar dish is a door that is animated to rotate on its helper point. It is flagged to start animating in the map editor plugin with linear rotation. The other thing he did was to set the animation to ping-pong so it rotates to a certain point and then back to the starting point and so on. I`ll be giving this a shot. If I can add it as a indestructible door, should work? Quote Link to comment Share on other sites More sharing options...
cobaka Posted October 12, 2007 Share Posted October 12, 2007 I made rotating radar dishes and spotlights on vehicles as dynamic objects, so I see no reason why an animated flag wouldn't work. Quote Link to comment Share on other sites More sharing options...
Tinker Posted October 12, 2007 Author Share Posted October 12, 2007 Flag has been added as <n><door>flag-01, and added to the <n><body> group. In the map editor, Flags, starts animating is checked, but no show in game. Quote Link to comment Share on other sites More sharing options...
cobaka Posted October 12, 2007 Share Posted October 12, 2007 Try making it as a <n><dyn> object, with each part that moves as a <n> group within it. Make sure all groups have O helpers. I assume you added animation key frames, and set the animation to loop? If it doesn't loop, the animation may finish before you even see it. Quote Link to comment Share on other sites More sharing options...
Tinker Posted October 12, 2007 Author Share Posted October 12, 2007 Here is what i have done. Made a flag and animated it to have i wanted it and saved it. Opened the boat up and merged the flag into scene and positioned it accordingly. At this point i can press play and see it animating in max. Added a "O" helper and grouped the helper plus flag as <n><dyn>flag-01 Added in map editor to start animating. Ungrouped the boat and added the <n><dyn> group to the <n><body> group then regrouped as <n> Not sure i know what you mean about looping? Quote Link to comment Share on other sites More sharing options...
cobaka Posted October 12, 2007 Share Posted October 12, 2007 Open up track view select object and position or rotation (square symbols are object parameters, circle symbols are position/rotation/scale) Click the parameter curves button. Click the start and end out-of-range buttons for cycle or loop (they both seem to work the same way). If you want your animation to ping-pong back and forth, select that option. Make sure your rotation and position animations are linear. That is the only mode that will work. Select position or rotation, then click the assign-controllers button Make sure linear position and linear rotation are selected as defaults. Quote Link to comment Share on other sites More sharing options...
Tinker Posted October 13, 2007 Author Share Posted October 13, 2007 Still not working! All settings in track view are correct. I think it is the dynamic group that is wrong.I made my flag, animated it, then give it a helper and grouped both as <n><dyn> Am i supposed to animate the group like you would a door? Quote Link to comment Share on other sites More sharing options...
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