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[amount of players wrong on custom maps]


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First of all.. when downloading custom maps onto a dedicated server i.e dam/damnight - sierraday - etc. (.bundle)

They should be stored in <graw dir\custom_levels\ yes/no?

I downloaded those coop maps with changed day/night setting (quarry,sierra-timber + dam & hacienda) and put them in custom_level folder, and they seem to run ok... sort of..

Seems gamespy has some trouble figure out when players leave the maps... so it might say full even tho noone is in playing at all.

Is that a common problem?.. or have i done something wrong regarding where the bundle files should be stored maybe?

[Moved to Bug reports forum (and retitled)]

Edited by Pave Low
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