Brettzies Posted August 26, 2007 Share Posted August 26, 2007 v3.4 - available Full Mod: WeaponPack v3.4 - FileFront Link v3.4 Additions The main addition to this pack is the Barrett Firearms M468 rifle. It uses 6.8mm Remington SPC rounds for more stopping power. I should have made it some time ago as there has been some interest in it for GRAW1, but I kind of didn’t want to make any more weapons based on the AR15. I was about to write a scope tutorial, however, for some reason I just felt like putting it in the game; especially since it was featured in the x360 game and I used it for most of the campaign in that version. Thanks to WP33 for the “stock†suggestions. At first I wasn’t interested in doing a new stock, but it does give the weapon a more unique feel and helps seperate it a bit from the standard M4A1. M468 Barrett Firearms 6.8mm SPC This is the new weapon system added to the mod. ·6.8mm ·28 round mag ·semi auto and full auto fire modes ·custom tweaked sounds ·magpul UBR stock ·suppressor attachment ·tactical grip ·multiple scope attachments Some people have been asking for this for Graw1, so here it is. The documentation is for Graw2, but installation is basically the same. It most likely will not work in MP because of the mod_id# limit at 31 for attachments. Quote Link to comment Share on other sites More sharing options...
Fred Posted August 26, 2007 Share Posted August 26, 2007 Awesome thx brett Quote Link to comment Share on other sites More sharing options...
bat21 Posted August 27, 2007 Share Posted August 27, 2007 I redid the ID's, I removed all the attachments except the ACOG and renumbered it. Then added the Silencer and tactical grip from the M16. Seems to work. Quote Link to comment Share on other sites More sharing options...
MrNothing Posted August 27, 2007 Share Posted August 27, 2007 YESSSS THX =D this is awesome =D Quote Link to comment Share on other sites More sharing options...
Brettzies Posted August 27, 2007 Author Share Posted August 27, 2007 I redid the ID's, I removed all the attachments except the ACOG and renumbered it. Then added the Silencer and tactical grip from the M16. Seems to work. I think id's 0(zero) and 10 are available. You should put the m468 silencer as one of those and the tacGrip as the other. They are both unique to the m468, well, the silencer more then the tacGrip. I didn't renumber them because there are just too many. Quote Link to comment Share on other sites More sharing options...
ceptico Posted August 27, 2007 Share Posted August 27, 2007 (edited) Thank you for the update. It's great to see that someone still cares about GRAW Some more sniper weapons would be a nice addition to the game. ceptico Edited August 27, 2007 by ceptico Quote Link to comment Share on other sites More sharing options...
bat21 Posted August 27, 2007 Share Posted August 27, 2007 I think id's 0(zero) and 10 are available. You should put the m468 silencer as one of those and the tacGrip as the other. They are both unique to the m468, well, the silencer more then the tacGrip. I didn't renumber them because there are just too many. Didn't even see that. Will try later on. I tried to remove the rails from the M16 to make room for more, but keeps crashing. I will not give up. What little I tried of the MOD I love the M468. I will not give up. Quote Link to comment Share on other sites More sharing options...
bat21 Posted August 27, 2007 Share Posted August 27, 2007 After extensive tweaking and testing, I think I have it fixed. I will wait for permission from Brettzies before I release the updated XML files. Quote Link to comment Share on other sites More sharing options...
ceptico Posted August 27, 2007 Share Posted August 27, 2007 I tested this with some friends in [GR]-CO OP and it seems to have a problem with the M468 because the sight (Leopold in this case) is in front of the gun vertically, and the model is all screwed up when i look at the other players. I thought it was because I copied over the other version but then i tested with a fresh install and there was no change. Quote Link to comment Share on other sites More sharing options...
bat21 Posted August 28, 2007 Share Posted August 28, 2007 It is a ID problem within GRAW. Nothing you can do about it unless you know how to re-assign ID numbers for the addons. Quote Link to comment Share on other sites More sharing options...
bat21 Posted September 23, 2007 Share Posted September 23, 2007 Brettzies, Did you remove the file from downloads? Its not listed. Had to reformat drive. If you don't mind, please repost link. Quote Link to comment Share on other sites More sharing options...
mii_eric Posted October 1, 2007 Share Posted October 1, 2007 Brettzies, Did you remove the file from downloads? Its not listed. Had to reformat drive. If you don't mind, please repost link. I could not find it either just now. Quote Link to comment Share on other sites More sharing options...
Phil4321 Posted October 2, 2007 Share Posted October 2, 2007 can we get another download location for this? filefront isn't working for me thanks -phil Quote Link to comment Share on other sites More sharing options...
=warcloud= Posted October 7, 2007 Share Posted October 7, 2007 If you google search for Brettzies M4 v3.4 you will find the download page at filefront, but, but the odd thing is could not find Brettzies M4 Mod v3.4, only what is written below blues_bp_m4v2_english_v3.4.rar This is a rework of bretzies m4v2 weapons mod. I have changed all the specs of the weapons. So ..is Blues aka Brettzies? I tried it out & it works ok but there seems to be a problem with the enemy ai in the mod, for whatever reason they won't die, i unloaded every magazine from my guns in to em and they just keep getting back up the only way i could down the rebels was to use grenades but the problem with that is ..you can't carry enough hand grenades haha!. I uninstalled the mod for know because i don't know which file to tweak to kill the enemy. Quote Link to comment Share on other sites More sharing options...
ceptico Posted October 9, 2007 Share Posted October 9, 2007 Any chance someone with the right skills could fix the M468? Playing LAN the gun looks wierd and it's impossible to play with it. Quote Link to comment Share on other sites More sharing options...
nebulae Posted November 20, 2007 Share Posted November 20, 2007 BUMP BUMP... Link still does not work Nebulae Quote Link to comment Share on other sites More sharing options...
Brettzies Posted November 20, 2007 Author Share Posted November 20, 2007 Full Mod: WeaponPack v3.4 - FileFront Link I can't edit the original post to change the link.(Filefront renamed it to v4, it always chops up my file names). Quote Link to comment Share on other sites More sharing options...
MontyT Posted January 28, 2008 Share Posted January 28, 2008 I have a little problem with it, I saved game with a empty M14 guns and went back to load it, can't fire or change magazine either. Quote Link to comment Share on other sites More sharing options...
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