Sup Posted April 30, 2003 Share Posted April 30, 2003 I have been making a mod, which I have created 2 missions for. I was able to, (by looking at the embassy script) A: have text boxes pop up at pre set times, B: use the objective counter, to make several objectives have to be completed berore extraction begins, C: set up platoons, and kit changes. I can also add new weapons and kits..... What else should I know? Quote Link to comment Share on other sites More sharing options...
Chavez Posted April 30, 2003 Share Posted April 30, 2003 A lot. DL some of my missions from the boxouts on the NEWS section at this webpage. Then look at them in IGOR for some ideas. Ask if there is something you dont understand. Quote Link to comment Share on other sites More sharing options...
the.ronin Posted April 30, 2003 Share Posted April 30, 2003 check out the recon section of this site (look up) -- there are some very good tutorials there including one that talks about quasi-randomized enemy spawns! also check out ghost recon retreat - they also have some decent tutorials. if you google igor tutorial there are some relatively comprehensive pdf files floatin around out there too. Quote Link to comment Share on other sites More sharing options...
Kamakazi Posted April 30, 2003 Share Posted April 30, 2003 Sup If you need help ask and Dont put the same message in two forums admins go psycho over that stuff Quote Link to comment Share on other sites More sharing options...
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