Sup Posted April 30, 2003 Share Posted April 30, 2003 I have been making a mod, which I have created 2 missions for. I was able to, (by looking at the embassy script) A: have text boxes pop up at pre set times, B: use the objective counter, to make several objectives have to be completed berore extraction begins, C: set up platoons, and kit changes. I can also add new weapons and kits..... What else should I know? Quote Link to comment Share on other sites More sharing options...
hero2zer0 Posted April 30, 2003 Share Posted April 30, 2003 Have some guys to join ya and test the mission, that way ull be able to know if u missed something Quote Link to comment Share on other sites More sharing options...
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