Kakanater Posted August 14, 2007 Share Posted August 14, 2007 I was wondering if any of you modders could make say lagoon in the night instead of the day, or maybe fort in the day. I would especially like to play cra######e, in the night. Is it possible or what. Just wondering. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted August 14, 2007 Share Posted August 14, 2007 I was wondering if any of you modders could make say lagoon in the night instead of the day, or maybe fort in the day. I would especially like to play cra######e, in the night. Is it possible or what. Just wondering. It's as simple as copying an environment file from another map and dropping it in the level folder. To have both versions, copy the level folder and then drop the new environment in it and rename the level... Done. Of course people are free to try and make their own envirnment files as well... happy hacking. Quote Link to comment Share on other sites More sharing options...
Kakanater Posted August 14, 2007 Author Share Posted August 14, 2007 thanks thats good to know, i am not a modder but am happy to know it is possible now a modder just has to do it. Quote Link to comment Share on other sites More sharing options...
NoQuarter Posted August 14, 2007 Share Posted August 14, 2007 ... happy hacking.Thats so cold. Creative re-interpretation? Quote Link to comment Share on other sites More sharing options...
Tinker Posted August 14, 2007 Share Posted August 14, 2007 A full pack containing all T v T maps, with the opposite enviroments is already done. Also for the cooperative maps. Just working how the mod setup is, and should be ready shortly. I`ve looked at the mission too, I`ll have to add in some enemy detections settings, could take a little while, but Mission 10 at night is awesome. Quote Link to comment Share on other sites More sharing options...
ruggbutt Posted August 14, 2007 Share Posted August 14, 2007 I'd really like to see some dark night maps. The kind like Aurora or night Castle where you had to use your NVG's. Right now for m/p they're almost useless. Quote Link to comment Share on other sites More sharing options...
Tinker Posted August 14, 2007 Share Posted August 14, 2007 Have you tried cooperative Timber at night? You will not get far without your nightvision. Apparently these enviroment files can be tweaked to your liking, pretty sure you could make it a whole lot darker. Quote Link to comment Share on other sites More sharing options...
ROCO*AFZ* Posted August 14, 2007 Share Posted August 14, 2007 This brings up something that was mentioned before. If i set a round time to say 1 hour. Will i see the light change toward the end? or 3, 1 hour rounds? It was stated before that Graw2 supports morning to day and evening to night transitions but i have yet to see this effect. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted August 14, 2007 Share Posted August 14, 2007 This brings up something that was mentioned before. If i set a round time to say 1 hour. Will i see the light change toward the end? or 3, 1 hour rounds? It was stated before that Graw2 supports morning to day and evening to night transitions but i have yet to see this effect. you will if the mission is scripted for it. The MP maps doesn't have such scripting as they have scripts that works on all maps. Quote Link to comment Share on other sites More sharing options...
Chrisp Posted August 14, 2007 Share Posted August 14, 2007 (edited) In old Ghost Recon environment files were only needed serverside (when it was for original maps) is that the same case in GR:AW2 ? Edited August 14, 2007 by Chrisp Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted August 14, 2007 Share Posted August 14, 2007 In old Ghost Recon environment files were only needed serverside (when it was for original maps) is that the same case in GR:AW2 ? Environment files are part of the level files. There are NO server side only files. If you don't have the same file you'll be kicked by the anti-cheat as it's fully effective on custom level bundles and mod bundles. This has been said plenty of times by now I think. Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted August 15, 2007 Share Posted August 15, 2007 In old Ghost Recon environment files were only needed serverside incorrect Quote Link to comment Share on other sites More sharing options...
Tinker Posted August 15, 2007 Share Posted August 15, 2007 In old Ghost Recon environment files were only needed serverside incorrect Actually your wrong. Ever use FNG server sided night to day map pk? GRAW2 nothing is server sided though, if you don`t have the same as the server you don`t play. Quote Link to comment Share on other sites More sharing options...
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