Evilducky Posted August 16, 2007 Author Share Posted August 16, 2007 Ok.. I sorry I brought this back, but is there anyone else making a map, spacifically a mission/coop map? I want to know if anyone that is making one is having trouble with locations? I have locations in my map, and they are scripted into the mission script, and when I start the game, it keeps saying the location doesnt exist.. why is that? Quote Link to comment Share on other sites More sharing options...
Rpghard Posted August 16, 2007 Share Posted August 16, 2007 Ok.. I sorry I brought this back, but is there anyone else making a map, spacifically a mission/coop map? I want to know if anyone that is making one is having trouble with locations? I have locations in my map, and they are scripted into the mission script, and when I start the game, it keeps saying the location doesnt exist.. why is that? I'm not there yet...cause I'm trying to compressed my lightmaps with 'atlasgen' tools not workin ...did you make a bundle yet that work in the custom_levels that you can see when you create game?The first one will be tuffest an it will be an example for others. I remember the tutorial for [GR] coop you(Evilducky) made for GRAW1 was an still very useful ty. Quote Link to comment Share on other sites More sharing options...
Evilducky Posted August 16, 2007 Author Share Posted August 16, 2007 (edited) I havent actually tried to bundle it yet, but I did get it showing up. There is still work to be done, guys to be layed out, medium lightmaps to be made and other small stuff like that. Right now I just wanted to see if the locations are working and the script is working but I cant seem to get them to work... I dont know why. This is what I get every time: Crash in application version: 30553.2792 data\lib\utils\smallutils.dsf(-1): MISSION SCRIPT ERROR line=22 - UnitInLocation - No location named 'docks' found. SCRIPT STACK: data\lib\utils\smallutils.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\script_network\networkmanager.dsf(0) Renderer: threaded Physics : threaded In my coop verson of this it keep putting this: Crash in application version: 30553.2792 data\lib\utils\smallutils.dsf(-1): MISSION SCRIPT ERROR line=19 - UnitInLocation - No location named 'middle' found. SCRIPT STACK: data\lib\utils\smallutils.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\managers\worldmanager.dsf(0) data\lib\script_network\networkmanager.dsf(0) Renderer: threaded Physics : threaded The strange thing about that is there is NOTHING in the mission script named 'middle', NOTHING in the world file named 'middle' so what is this game looking at??? Edited August 16, 2007 by Evilducky Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted August 16, 2007 Share Posted August 16, 2007 You have copied the mission script from another map right... So you have the locations that show names in the missions_specific.xml. This is mentioned somewhere in the game modes tutorial. But remove the reference to the missions specific file inside the mission.xml file and it should be ok. Quote Link to comment Share on other sites More sharing options...
Evilducky Posted August 16, 2007 Author Share Posted August 16, 2007 Doh... Im soo dumb. Dont do map making from 6pm till 2am.. I cant tell you how many time I read my script, your (grins) scripts to find out what was wrong. I forgot I got rid of the 'xml' folder and didnt take the "xml/"world off.. >.< Quote Link to comment Share on other sites More sharing options...
Lightspeed Posted August 16, 2007 Share Posted August 16, 2007 i normally work out the tricks after ive given up and gone to bed lol - then they come to me and i cant sleep for the rest of the night. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted August 16, 2007 Share Posted August 16, 2007 Doh... Im soo dumb. Dont do map making from 6pm till 2am.. I cant tell you how many time I read my script, your (grins) scripts to find out what was wrong. I forgot I got rid of the 'xml' folder and didnt take the "xml/"world off.. >.< That would be another possible problem. i normally work out the tricks after ive given up and gone to bed lol - then they come to me and i cant sleep for the rest of the night. Like all programmers. I didn't sleep much when I studied programming for 2 years. Always got up again right after going to bed as I figured out some new an much better way of solving a problem I'd been working on all day, or how to solve a problem. If I didn't get up and do it right away I wouldn't sleep most of the night and when I finally got up in the morning I had forgotten the idea, so it was better to get up and do it right away. Quote Link to comment Share on other sites More sharing options...
Evilducky Posted August 16, 2007 Author Share Posted August 16, 2007 i normally work out the tricks after ive given up and gone to bed lol - then they come to me and i cant sleep for the rest of the night. I hate that. hahaha. I got it to get past the loading screan, and then it crashes on breifing. I guess you have to have something there??? hahaha. Quote Link to comment Share on other sites More sharing options...
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