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Tac Map


Tinker

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IIRC correctly the tacmap uses a custom overlay on it to give it a greyish look. I assume that most, if not all maps have their own overlay for the tacmap, meaning that when you use an overlay for one specific map but use new textures it'll throw it off. I'm probably wrong though, but try messing with some of the values in the data/settings/post_effects.xml and see if that makes a difference.

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