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Terrain filling


Tinker

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Maybe for the GRAW1 map makers? Is the editor we have here so far the same as GRAW1?

You have a terrain selected and open, there is a large hole were a building should be. I don`t want to put the building that should be there onto the map. How do you patch up the hole? Is there some small sets of land i cannot see for this job?

Tinker

:huh:

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Maybe for the GRAW1 map makers? Is the editor we have here so far the same as GRAW1?

You have a terrain selected and open, there is a large hole were a building should be. I don`t want to put the building that should be there onto the map. How do you patch up the hole? Is there some small sets of land i cannot see for this job?

Tinker

:huh:

In the GRAW editor you start with no gound! just a Charactor stood in the middle of nothing. Then you added the flat gound around him leaving holes for the buildings.

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Maybe for the GRAW1 map makers? Is the editor we have here so far the same as GRAW1?

You have a terrain selected and open, there is a large hole were a building should be. I don`t want to put the building that should be there onto the map. How do you patch up the hole? Is there some small sets of land i cannot see for this job?

Tinker

:huh:

You can't really fix that good in the editor. As said the original landscapes are special made for each mission. They can be used but you have to live with their built in sections. More on this in the coming tutorial.

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