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[designate priority targets idea]


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So, in batting around the AI topic in my head and reading of other's opinions, it occurred to me - is it (or should it be) possible to designate priority targets in the HUD and/or Crosscom? For example, the addition of orders like Priority:Ground Vehicle, Priority:AT, Priority:Gun Nest, etc. You could then give the whole squad an order to be on the watch for those specific sorts of targets, or additionally, really use your specialists for the roles they have. Your Demo guy with a priority for Vehicles, for example, your Support soldier on the watch for infantry, your Sniper on the lookout for other snipers or an AT soldier if you're protecting a column, and so on. Or, as you 'tag' a target and get your nice red diamond on them, perhaps a submenu that would allow you to assign a number or a designation or something to a target to keep track of it and tell your squadmates that you want THAT target down at all costs...or something like that. I don't know if that's realistic, given the coding involved and so on, but well, wouldn't those be cool?

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Hmm..that'd all be nice but I'd be happy enough if they could take down the target I tell them to. Often times they do ok but sometimes my friendly AI can't seem to hit the broad side of a barn 20 feet in front of them. Then the start whinning to me, "I'm under fire!".

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Hmm..that'd all be nice but I'd be happy enough if they could take down the target I tell them to. Often times they do ok but sometimes my friendly AI can't seem to hit the broad side of a barn 20 feet in front of them. Then the start whinning to me, "I'm under fire!".

Amen, brother.:) But that's another topic that we're still busy pounding to death, yah? 0:)

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