fooman12 Posted August 10, 2007 Share Posted August 10, 2007 ok cool, what other changes will be getting done if you dont mind me asking:D Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted August 10, 2007 Author Share Posted August 10, 2007 ok cool, what other changes will be getting done if you dont mind me asking:D I'd like to keep that quiet for now, but one of the new features makes a particular someone smarter. Quote Link to comment Share on other sites More sharing options...
fooman12 Posted August 11, 2007 Share Posted August 11, 2007 ow:( hope its not the enemy... they already kill me... Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted August 11, 2007 Author Share Posted August 11, 2007 ow:( hope its not the enemy... they already kill me... I'll leave it up to your imagination. Quote Link to comment Share on other sites More sharing options...
fooman12 Posted August 11, 2007 Share Posted August 11, 2007 also, when i shoot the ground or whatnot... the dust particals and what not dont show any more??? any way to fix that??? if not never mind lol Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted August 18, 2007 Author Share Posted August 18, 2007 Ok, big update here. I have the last and hopefully final beta. I predict by next Saturday to send out betas to those with PhysX/8800 cards. You guys are going to love what mirr did. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted August 18, 2007 Share Posted August 18, 2007 Ok, big update here. I have the last and hopefully final beta. I predict by next Saturday to send out betas to those with PhysX/8800 cards. You guys are going to love what mirr did. I suggest bundeling it. Will make it easier to handle for the users. Quote Link to comment Share on other sites More sharing options...
john2gr Posted August 18, 2007 Share Posted August 18, 2007 Great news :D. Count me in Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted August 23, 2007 Author Share Posted August 23, 2007 Betas are going out a day early! Yes, that means they're going out TOMORROW. I would've released them this week but I've been tied up in Physics and Pre-Cal homework, I just started my Junior year this week. Stay tuned. Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted August 24, 2007 Author Share Posted August 24, 2007 Betas are ready! Regular gore PhysX edition only. Send me a PM. Quote Link to comment Share on other sites More sharing options...
-=anders=- Posted August 24, 2007 Share Posted August 24, 2007 Betas are ready! Regular gore PhysX edition only. Send me a PM. Right... PM sent to you Smith... Quote Link to comment Share on other sites More sharing options...
jonelo Posted August 25, 2007 Share Posted August 25, 2007 Some problems but work fine . Tomorrow more feedback For my no nice And small video http://stage6.divx.com/user/oritxupolite/v...09/graw-2-ageia Quote Link to comment Share on other sites More sharing options...
jonelo Posted August 27, 2007 Share Posted August 27, 2007 (edited) GRAW-2-Ageia-with-only-the-CPU http://stage6.divx.com/user/oritxupolite/v...he-CPU---120-MB 720p Problems? In some occasions the framerate lowers 2-5 fps even in the menu of the mission, without using the physics . but it happens rarely. The solution is or to wait - or to restart the level. The framerate is good enough almost always Personal opinions I do not like the texture of the blood I do not like the postprocess of the mod, I prefer the original postprocess Edited August 27, 2007 by jonelo Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted August 28, 2007 Author Share Posted August 28, 2007 Good news for everyone! Public beta will be out sometime this week. PhysX version only, as the focus is currently on that version right now. Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted September 3, 2007 Author Share Posted September 3, 2007 (edited) As promised, here's the public beta of 1.1! I would've released this yesterday but I couldn't figure out how to get the bundler working, and I still can't get it working, so I'll keep it in the same ol' Local/English format. For official release, it will be in a bundle. Anyway, MAKE SURE TO READ THE README. CRUCIAL INFORMATION INSIDE. PhysX will only have the Regular gore edition, as what's the point of having tons of blood when the main reason for the update is almost non-existant? If there's enough requests though, I'll make an Ultra Gore PhysX version. FileFactory SendSpace Edited September 3, 2007 by Agent Smith Quote Link to comment Share on other sites More sharing options...
john2gr Posted September 4, 2007 Share Posted September 4, 2007 Something is really wrong with the MOD as i'm getting 2-3 fps when using it and as you can see, i have a high-end PC. In addition i don't get those horible framerates when i'm using the PhysX Extreme physics tweak (without the mod) Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted September 4, 2007 Author Share Posted September 4, 2007 Something is really wrong with the MOD as i'm getting 2-3 fps when using it and as you can see, i have a high-end PC. In addition i don't get those horible framerates when i'm using the PhysX Extreme physics tweak (without the mod) At the beginning in the loadout/map screen, or in general? If in general, then that is weird. I have a weaker system than yours and it runs just fine on my system. Quote Link to comment Share on other sites More sharing options...
Argoon Posted September 7, 2007 Share Posted September 7, 2007 (edited) Something is really wrong with the MOD as i'm getting 2-3 fps when using it and as you can see, i have a high-end PC. In addition i don't get those horible framerates when i'm using the PhysX Extreme physics tweak (without the mod) At the beginning in the loadout/map screen, or in general? If in general, then that is weird. I have a weaker system than yours and it runs just fine on my system. Hi i'm a PPU user and i was very intrigued by this mod, if it was really possible to run the same PPU effects and not have performance problems i would really like to know, but after seeing the video above i realized that it is not the same, the first thing that i saw was the lack of any wind effects, the palm trees stay static only moving when shoot, with the PPU they all bend and the leafs move with the wind i also did not saw any leafs flying in the wind as with the PPU , the strange behaviour of the palm tree leafs when the tree is cut shows some problem with the physics, the explosions lack the effects of the PPU contra part, like more peace's/shrapnel and they staying on the floor, on the video they did not, even if it seams not much it is in did a big diference. So from the time being the PPU is the clear winner here. If you will be able to make everything work, only time will tell, and i really would like you to do that because in that way AGEIA would start to open it all to everyone even if the performance would not be the same. Edited September 7, 2007 by Argoon Quote Link to comment Share on other sites More sharing options...
john2gr Posted September 8, 2007 Share Posted September 8, 2007 Something is really wrong with the MOD as i'm getting 2-3 fps when using it and as you can see, i have a high-end PC. In addition i don't get those horible framerates when i'm using the PhysX Extreme physics tweak (without the mod) At the beginning in the loadout/map screen, or in general? If in general, then that is weird. I have a weaker system than yours and it runs just fine on my system. Hi i'm a PPU user and i was very intrigued by this mod, if it was really possible to run the same PPU effects and not have performance problems i would really like to know, but after seeing the video above i realized that it is not the same, the first thing that i saw was the lack of any wind effects, the palm trees stay static only moving when shoot, with the PPU they all bend and the leafs move with the wind i also did not saw any leafs flying in the wind as with the PPU , the strange behaviour of the palm tree leafs when the tree is cut shows some problem with the physics, the explosions lack the effects of the PPU contra part, like more peace's/shrapnel and they staying on the floor, on the video they did not, even if it seams not much it is in did a big diference. So from the time being the PPU is the clear winner here. If you will be able to make everything work, only time will tell, and i really would like you to do that because in that way AGEIA would start to open it all to everyone even if the performance would not be the same. These effects are working. I've seen the wind,the bending trees and the leafs. Every effect is in there . As Jonelo said, if you restart the mission everything is fine (regarding my 5 fps) Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted September 8, 2007 Author Share Posted September 8, 2007 Woah, now I see what you guys are talking about. Yesterday I installed a new processor and sound card (Athlon X2 5200+ and X-Fi XtremeGamer) and the performance is abysmal. The internal betas were working fine, something must have gone wrong in translation from internal beta to public beta. As of right now, I have no idea what the problem is, I'll have to sit down and look over this thing more than three times. Quote Link to comment Share on other sites More sharing options...
Argoon Posted September 8, 2007 Share Posted September 8, 2007 These effects are working. I've seen the wind,the bending trees and the leafs. Every effect is in there . As Jonelo said, if you restart the mission everything is fine (regarding my 5 fps) Them why they posted a video that don't have any of that effects? It is a little misleading. So they work, your lowest FPS is 5 what is the maximum ? Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted September 13, 2007 Author Share Posted September 13, 2007 Seems that my performance problem is gone. I have absolutely great performance with the Ageia effects going on, can't wait to see how good the performance will be once I get my 8800. So far, I think the FPS problems refer to ONLY when the mission is loading at the loadout section where you pick your team-mates, pick insertion points, etc. Is this what you guys are referring to? Quote Link to comment Share on other sites More sharing options...
Argoon Posted September 19, 2007 Share Posted September 19, 2007 Seems that my performance problem is gone. I have absolutely great performance with the Ageia effects going on, can't wait to see how good the performance will be once I get my 8800. So far, I think the FPS problems refer to ONLY when the mission is loading at the loadout section where you pick your team-mates, pick insertion points, etc. Is this what you guys are referring to? Can you show me a video of the game playing with the ALL the Ageia effects on your PC. Because i'm having a problem to believe that you are having great performance with the Ageia Extreme effects on. I don't have the full game i only have the demo for now, and when i run with the Ageia extreme effects at 1280x1024 with everything high and AA off the demo runs at 30 or more fps sometimes falling to the 20+ when some big explosion happens, and this with the PPU and with out some of the effects that you see on the Ageia Island map. So sorry if is hard to believe in you. Here is my PC: AMD x2 4200+ AMD x1900 XT 2048 MB of RAM SoundBlaster A 4 A8N-SLI SE Asus PhysX P1 Quote Link to comment Share on other sites More sharing options...
V.P. Posted October 3, 2007 Share Posted October 3, 2007 Where can I find this mod? : ( Quote Link to comment Share on other sites More sharing options...
R. TAPIA Posted February 27, 2008 Share Posted February 27, 2008 How can I install your mod on the Brettzies mod? Quote Link to comment Share on other sites More sharing options...
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