Scruffy Posted August 9, 2007 Share Posted August 9, 2007 Had almost no problems until today when we played campaign coop with 4 (and later 3) people, all patched to 1.02 Two crash reports, the ones I got myself: Crash in application version: 30292.2673 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded Mission 3, 4 man coop, just before respawn at the supermarket --------------------------------- Crash in application version: 30292.2673 data\lib\units\extensions\tagging.dsf(-1): cant find member: human_data in type <void> SCRIPT STACK: data\lib\units\extensions\tagging.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\script_network\identity.dsf(0) Renderer: threaded Physics : threaded Mission 4, 3 man coop, just before respawn at the doorway on the backside of the trainstation The others also had some CtDs and all happened when they should have respawned. Sometimes one could see the player standing there for a short time without weapon, then you knew he'll crash. Some other things also didn't work: - Changing firemode, only the click sound was there but no change - all M2 gunners didn't die properly -> this one for example - The netcode could really be improved. The game was extremely laggy for the fourth player, although he had no problems with the connection and none when playing with only 2 people so far. When he left the connection was also noticable better for others, no enemys that took a sec to die anymore. The server has got an E6600, 2GB, x1950XTX and a DSL 16000 connection and often hosts other games for 4 or more people. No idea what the pingtimes were, is there no way to see them in campaign coop? Link to comment Share on other sites More sharing options...
Satoh Posted January 1, 2008 Share Posted January 1, 2008 Any idea when/if these crashes will be addressed?? I mean, GRAW2 has the potential to be a really good game... but CONSTANT crashing of the game has got me looking to other games. Here's a crash log for you to ponder over. ---------------------------------------------------------------------- Tue Aug 21 06:44:30 2007 Crash in application version: 30553.2792 Could not create render target because IDirect3D9::CreateTexture call failed. Direct3D does not have enough display memory to perform the operation. SCRIPT STACK: data\lib\utils\guimenu.dsf(0) data\lib\managers\menumanager.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Tue Aug 21 08:42:15 2007 Crash in application version: 30553.2792 Could not load indices because IDirect3D9::CreateIndexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Thu Aug 23 22:12:36 2007 Crash in application version: 30553.2792 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Fri Aug 24 00:00:51 2007 Crash in application version: 30553.2792 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Fri Aug 24 02:19:40 2007 Crash in application version: 30553.2792 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. SCRIPT STACK: data\lib\units\extensions\aim.dsf(0) data\lib\units\types\beings\mods_human\playeronfoot.dsf(0) data\lib\units\types\beings\mods_human\playeronfoot.dsf(0) data\lib\units\types\beings\human.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Aug 26 16:09:50 2007 Crash in application version: 30553.2792 Unhandled exception - access violation C STACK: ??? (???) : ??? graw2 (???) : ??? ??? (???) : ??? Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Wed Aug 29 06:19:48 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Wed Aug 29 07:02:08 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. SCRIPT STACK: data\lib\units\types\beings\humanhusk.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Wed Aug 29 07:04:51 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. SCRIPT STACK: data\lib\units\types\beings\humanhusk.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Wed Aug 29 07:21:40 2007 Crash in application version: 30621.2989 Could not load indices because IDirect3D9::CreateIndexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Wed Aug 29 21:57:20 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Sep 01 11:41:09 2007 Crash in application version: 30621.2989 data\lib\units\types\beings\mods_human\huskfastrope.dsf(-1): cant find member: position in type <void> SCRIPT STACK: data\lib\units\types\beings\humanhusk.dsf(0) data\lib\units\types\beings\humanhusk.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Sep 01 12:34:23 2007 Crash in application version: 30621.2989 Unhandled exception - access violation C STACK: graw2 (???) : ??? graw2 (???) : ??? graw2 (???) : ??? SCRIPT STACK: data\lib\units\extensions\inventory.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Sep 01 16:37:44 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Sep 02 14:59:28 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. SCRIPT STACK: data\lib\units\extensions\groupunithusk.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Thu Sep 06 22:20:06 2007 Crash in application version: 30621.2989 data\lib\units\types\weapons\humangrenadethrower.dsf(-1): cant find member: stance_block in type <void> SCRIPT STACK: data\lib\script_network\identity.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Thu Sep 06 23:11:11 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Sep 09 11:13:08 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Sep 29 23:21:14 2007 Crash in application version: 30621.2989 Unhandled exception - access violation C STACK: graw2 (???) : ??? graw2 (???) : ??? ??? (???) : ??? Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Sep 30 16:11:00 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Sep 30 19:15:27 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Fri Oct 05 17:17:15 2007 Crash in application version: 30621.2989 data\lib\managers\skymanager.dsf(-1): No sky found named "mission02photo" SCRIPT STACK: data\lib\managers\skymanager.dsf(0) data\lib\managers\skymanager.dsf(0) data\lib\managers\environmentmanager.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Fri Oct 05 21:46:18 2007 Crash in application version: 30621.2989 data\lib\managers\skymanager.dsf(-1): No sky found named "mission02photo" SCRIPT STACK: data\lib\managers\skymanager.dsf(0) data\lib\managers\skymanager.dsf(0) data\lib\managers\environmentmanager.dsf(0) data\lib\script_network\gametype\gametype.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Oct 06 13:07:44 2007 Crash in application version: 30621.2989 data\lib\units\types\weapons\humangrenadethrower.dsf(-1): cant find member: stance_block in type <void> SCRIPT STACK: data\lib\script_network\identity.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Fri Oct 12 22:37:28 2007 Crash in application version: 30621.2989 data\lib\units\types\weapons\humangrenadethrower.dsf(-1): cant find member: stance_block in type <void> SCRIPT STACK: data\lib\script_network\identity.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Oct 13 00:06:15 2007 Crash in application version: 30621.2989 Unhandled exception - access violation C STACK: graw2 (???) : ??? graw2 (???) : ??? ??? (???) : ??? ??? (???) : ??? ??? (???) : ??? SCRIPT STACK: data\lib\units\extensions\inventory.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Oct 13 23:59:04 2007 Crash in application version: 30621.2989 data\lib\units\types\weapons\bulletweapon.dsf(-1): Abnormal script call stack depth. SCRIPT STACK: data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\script_network\identity.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Oct 20 14:21:19 2007 Crash in application version: 30621.2989 Unhandled exception - access violation C STACK: graw2 (???) : ??? SCRIPT STACK: data\lib\units\extensions\inventory.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Fri Oct 26 21:48:44 2007 Crash in application version: 30621.2989 Unhandled exception - access violation C STACK: graw2 (???) : ??? Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Mon Oct 29 01:42:59 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. SCRIPT STACK: data\lib\units\extensions\weaponpickup.dsf(0) data\lib\units\extensions\groupunithusk.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Wed Oct 31 01:00:21 2007 Crash in application version: 30621.2989 Unhandled exception - access violation C STACK: graw2 (???) : ??? graw2 (???) : ??? ??? (???) : ??? Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Nov 03 23:52:39 2007 Crash in application version: 30621.2989 data\lib\units\types\weapons\bulletweapon.dsf(-1): Abnormal script call stack depth. SCRIPT STACK: data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\script_network\identity.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Nov 04 11:48:29 2007 Crash in application version: 30621.2989 Could not load texture because IDirect3D9::CreateTexture call failed. This device does not support the queried technique. SCRIPT STACK: data\lib\managers\guiscreens.dsf(0) data\lib\managers\genericstatemanager.dsf(0) data\lib\managers\genericstatemanager.dsf(0) data\lib\managers\genericstatemanager.dsf(0) data\lib\utils\inputtriggers.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Nov 04 12:17:29 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Nov 10 17:47:58 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Nov 11 11:52:44 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Tue Nov 13 22:33:27 2007 Crash in application version: 30621.2989 Unhandled exception - access violation C STACK: graw2 (???) : ??? ??? (???) : ??? SCRIPT STACK: data\lib\units\extensions\inventory.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Wed Nov 14 23:32:04 2007 Crash in application version: 30621.2989 Unhandled exception - access violation C STACK: graw2 (???) : ??? graw2 (???) : ??? ??? (???) : ??? Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Thu Nov 15 22:59:09 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Fri Nov 16 21:33:47 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Nov 17 16:08:32 2007 Crash in application version: 30621.2989 Unhandled exception - access violation C STACK: graw2 (???) : ??? Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Wed Nov 21 17:13:57 2007 Crash in application version: 30621.2989 data\lib\units\types\beings\human.dsf(-1): cant find member: disable in type <void> SCRIPT STACK: data\lib\units\types\beings\human.dsf(0) data\lib\units\types\beings\human.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Wed Nov 21 23:58:45 2007 Crash in application version: 30621.2989 Could not load dynamic geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Fri Nov 23 21:02:10 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Fri Nov 23 23:39:27 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Nov 24 12:12:48 2007 Crash in application version: 30621.2989 data\lib\units\types\weapons\bulletweapon.dsf(-1): Abnormal script call stack depth. SCRIPT STACK: data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\script_network\identity.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Nov 24 19:33:13 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Mon Nov 26 23:32:04 2007 Crash in application version: 30621.2989 data\lib\units\extensions\huskinventory.dsf(-1): cant find member: upright_stock_fold in type <Rpg> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Dec 02 01:39:29 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Dec 02 03:54:07 2007 Crash in application version: 30621.2989 Unhandled exception - access violation C STACK: graw2 (???) : ??? graw2 (???) : ??? ??? (???) : ??? Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Mon Dec 10 01:00:49 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Dec 15 03:27:33 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sat Dec 15 17:44:54 2007 Crash in application version: 30621.2989 data\lib\units\types\weapons\bulletweapon.dsf(-1): Abnormal script call stack depth. SCRIPT STACK: data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\script_network\identity.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Thu Dec 20 13:31:43 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Dec 23 00:30:02 2007 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Dec 30 02:36:48 2007 Crash in application version: 30621.2989 data\lib\units\types\weapons\bulletweapon.dsf(-1): Abnormal script call stack depth. SCRIPT STACK: data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\script_network\identity.dsf(0) Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Sun Dec 30 02:52:51 2007 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Tue Jan 01 15:59:55 2008 Crash in application version: 30621.2989 Could not load geometry because IDirect3D9::CreateVertexBuffer failed. This device does not support the queried technique. Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Tue Jan 01 16:42:35 2008 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded ---------------------------------------------------------------------- Tue Jan 01 17:32:14 2008 Crash in application version: 30621.2989 data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension> Renderer: threaded Physics : threaded Link to comment Share on other sites More sharing options...
dporter Posted February 20, 2008 Share Posted February 20, 2008 Alright I'm having an issue every time I try to select the MRC in multiplayer coop. Every time I select it I get this crash to desk top. Crash in application version: 30899.3048 data\lib\units\extensions\inventory.dsf(-1): cant find member: _bar_stats in type <void> SCRIPT STACK: data\lib\units\extensions\inventory.dsf(0) data\lib\units\extensions\inventory.dsf(0) data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\managers\instancedescriptionmanager.dsf(0) data\lib\script_network\gametype\membercustom.dsf(0) data\lib\script_network\member.dsf(0) data\lib\script_network\member.dsf(0) data\lib\script_network\gametype\membercustom.dsf(0) data\lib\script_network\gametype\membercustom.dsf(0) data\lib\script_network\memberlist.dsf(0) data\lib\script_network\identity.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\script_network\networkmanager.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : threaded I'm running Brettzies weapon mod v. 1.4, not sure if that might be the issue. Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted February 20, 2008 Share Posted February 20, 2008 I'm running Brettzies weapon mod v. 1.4, not sure if that might be the issue. Test without it and you'll know. Link to comment Share on other sites More sharing options...
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