Jump to content

For GRIN devs.....


Recommended Posts

ok, i might be a bit picky here, but i'm a stickler when it concerns military bio's. the bio's of the ghosts is absolutely horrible. there are many of us in the military and it would have made sense for one the guys from GRIN, red storm, or whoever to ask us to come up with a realistc bio for the characters. the characters are SF operators, but their bio is completely jacked! so, i did an edit and if it is not too late to update the breifing.xml file, i hope GRIN can be able to use this as the bio for each ghost. here is the layout:

SCOTT MITCHELL\n\n<c=txt_pos1>DATE OF BIRTH: <c=txt_pos7>08/13/76\n<c=txt_pos1>AGE: <c=txt_pos7>38\n<c=txt_pos1>RANK: <c=txt_pos7>Captain\n<c=txt_pos1>SERVICE: <c=txt_pos7>US Army, 7th SFG\n<c=txt_pos1>POSITION: <c=txt_pos7>Ghost Team Leader\n\n<c=txt_pos1>PROFILE: \n<c=txt_pos7>Scott Mitchell is a professional soldier. He believes that whatever job one does, one should do it to the best of one's abilities, and he applies that philosophy to soldiering. As a leader, Mitchell leads by example and believes that respect is earned. Mitchell speaks fluent Spanish and passable French.\n\n<c=txt_pos1>MILITARY BACKGROUND:\n<c=txt_pos7>Graduated West Point and attended the Airborne and Ranger Courses at Fort Benning, GA. Served as a Infantry Platoon Leader with A co. 2/75th Ranger Battalion before completing Special Forces selection and the "Q" course at Fort Bragg, NC. Assigned to C co. 2/1 SFG and deployed with the unit to Afghanistan and Iraq as a Special Forces detachment commander . He was selected by SOCOM to serve as commander of the "Ghosts" and Served in Eritrea and Cuba, where he earned the Silver Star. Awards and decorations include the Meritorious Service Medal, the Army Commendation Medal, the Army Achievement Medal, the Good Conduct Medal, the National Defense Service Medal, the Armed Forces Expeditionary Medal, the Humanitarian Service Medal, the Iraq Campaign Medal, the Afghanistan Campaign Medal,and the Global War on Terrorism Service Medal, Combat Infantryman's Badge, Master Parachutist Badge, Military Freefall Master Parachutist Badge, Scuba Diver Badge, Malaysian Parachutist Badge, Special Forces Tab, and Royal Thai Army Airborne Wings."/>

<string id="bio_ramirez" value="&lt;c=txt_pos7&gt;JOE RAMIREZ\n\n&lt;c=txt_pos1&gt;DATE OF BIRTH: &lt;c=txt_pos7&gt;12/12/87\n&lt;c=txt_pos1&gt;AGE: &lt;c=txt_pos7&gt;27\n&lt;c=txt_pos1&gt;RANK: &lt;c=txt_pos7&gt;Sergeant\n&lt;c=txt_pos1&gt;SERVICE: &lt;c=txt_pos7&gt;US Army, USASOC\n&lt;c=txt_pos1&gt;POSITION: &lt;c=txt_pos7&gt;Rifleman, communications\n\n&lt;c=txt_pos1&gt;PROFILE: \n&lt;c=txt_pos7&gt;He is quiet and polite, never forgetting his manners. In combat, he transforms into an intense no nonsense warrior. He understands the chain of command and follows orders without question. Growing up in the woods has made him into an efficient battlefield hunter. Joe is usually the first to see or contact the bad guys. He always walks the lead. Fluent in Spanish.\n\n&lt;c=txt_pos1&gt;MILITARY BACKGROUND:\n&lt;c=txt_pos7&gt;He served with various units to include the 75th Ranger Regiment, Fort Benning, Ga. After a brief separation from active duty, he reenlisted and was assigned to the 5th Ranger Training Battalion serving as a team leader and Ranger instructor. In February 1998, he volunteered for Special Forces and graduated from the Special Forces Qualification Course in September 1999. Ramirez was then assigned to the 1st Battalion, 7th Special Forces Group (Airborne) where he served as a senior Special Forces weapons sergeant. In 2001, He was selected to be a member of Combat Applications Group (Delta Force), where he conducted many classified missions in Iraq, Afghanistan, and Bosnia. Awards and decorations included two Bronze Star Medals, one with Valor Device, the Defense Meritorious Service Medal, the Meritorious Service Medal, the Joint Service Commendation Medal, the Army Commendation Medal, three Army Achievement Medals, six Army Good Conduct Medals, the National Defense Service Medal with bronze service star, the Armed Forces Expeditionary Medal, the Afghanistan Campaign Medal, the Iraq Campaign Medal, the Global War on Terrorism Expeditionary Medal, the Global War on Terrorism Service Medal, the Humanitarian Service Medal, the NATO Medal, the Combat Infantryman’s Badge, the Expert Infantryman’s Badge, Military Freefall Jumpmaster Badge, the Master Parachutist Badge, the Scuba Diver's Badge, the Ranger Tab and the Special Forces Tab."/>

<string id="bio_beasley" value="&lt;c=txt_pos7&gt;MATT BEASLEY\n\n&lt;c=txt_pos1&gt;DATE OF BIRTH: &lt;c=txt_pos7&gt;06/13/82\n&lt;c=txt_pos1&gt;AGE: &lt;c=txt_pos7&gt;32\n&lt;c=txt_pos1&gt;RANK: &lt;c=txt_pos7&gt;Sergeant\n&lt;c=txt_pos1&gt;SERVICE: &lt;c=txt_pos7&gt;US Army, USASOC\n&lt;c=txt_pos1&gt;POSITION: &lt;c=txt_pos7&gt;Rifleman\n\n&lt;c=txt_pos1&gt;PROFILE: \n&lt;c=txt_pos7&gt;Matt is a loner who sees and hears everything around him. His wariness leads him to rarely volunteer for an assignment. He has not, nor does he ever want to command anyone. Yet in a fight, he is quietly committed to the team and will never leave anyone behind. Speaks Spanish and Farsi (Persian), and a few Afghani dialects.\n\n&lt;c=txt_pos1&gt;MILITARY BACKGROUND:\n&lt;c=txt_pos7&gt;he enlisted in the U.S. Army as an infantryman on Aug. 15, 1995. He served with various elements of the 75th Ranger Regiment until his graduation from the Special Forces Qualification Course in August 2001. He served with the 2nd Battalion, 7th Special Forces Group (Airborne) as a senior Special Forces communications sergeant until his reassignment to USASOC in early 2004. Beasley was a veteran of ENDURING FREEDOM in Afghanistan and IRAQI FREEDOM in Iraq. Awards include the Bronze Star Medal, two Meritorious Service Medals, five Army Commendation Medals, two Army Achievement Medals, two Joint Meritorious Unit Awards, four Army Good Conduct Medals, two National Defense Service Medals, Iraq Campaign Medal, the Afghanistan Campaign Medal, Global War on Terrorism Expeditionary Medal, Global War on Terrorism Service Medal, Humanitarian Service Medal, Noncommissioned Officer Professional Development Ribbon, Army Service Ribbon and the Kuwait Liberation Medal,the Ranger and Special Forces Tabs, the Combat and Expert Infantryman Badges, Military Freefall Jumpmaster Badge, and the Master Parachutist Badge."/>

<string id="bio_brown" value="&lt;c=txt_pos7&gt;MARCUS BROWN\n\n&lt;c=txt_pos1&gt;DATE OF BIRTH: &lt;c=txt_pos7&gt;06/11/83\n&lt;c=txt_pos1&gt;AGE: &lt;c=txt_pos7&gt;31\n&lt;c=txt_pos1&gt;RANK: &lt;c=txt_pos7&gt;Sergeant\n&lt;c=txt_pos1&gt;SERVICE: &lt;c=txt_pos7&gt;US Army, 5th SFG\n&lt;c=txt_pos1&gt;POSITION: &lt;c=txt_pos7&gt;SAW gunner, heavy support\n\n&lt;c=txt_pos1&gt;PROFILE: \n&lt;c=txt_pos7&gt;Extremely tough and reliable, Marcus is the veteran talkative-always-friendly guy of the team, but in combat, everybody's old brother becomes a deadly gunner of seemingly unlimited stamina.\n\n&lt;c=txt_pos1&gt;MILITARY BACKGROUND:\n&lt;c=txt_pos7&gt;Assigned at Fort Campbell with the 5th Special Forces group as a Special Forces weapons sergeant. Served in Iraq and Afghanistan where he earned a purple heart and Bronze Star with "V" device. Brown also was TAD to the CIA SOG (Special Operations Group) and participated in many missions that led to the killing or capture of many known members of Al Qaeda in Iraq. He was later assigned to the Ghosts for their operation in Asia. Awards and decorations include the Joint Service Commendation Medal, the Army Commendation Medal, the Joint Service Achievement Medal, the Army Achievement Medal, the Good Conduct Medal, the National Defense Service Medal, the Armed Forces Expeditionary Medal, the Afghanistan Campaign Medal, the Iraq Campaign Medal, the NCO Professional Development Ribbon, the Army Service Ribbon, the Global War on Terrorism Expeditionary Medal, the Global War on Terrorism Service Medal, the Special Forces Tab, the Ranger Tab, the Combat Infantryman Badge, Military Freefall Jumpmaster Badge, and the Master Parachutist Badge."/>

<string id="bio_jenkins" value="&lt;c=txt_pos7&gt;BO JENKINS\n\n&lt;c=txt_pos1&gt;DATE OF BIRTH: &lt;c=txt_pos7&gt;05/18/86\n&lt;c=txt_pos1&gt;AGE: &lt;c=txt_pos7&gt;28\n&lt;c=txt_pos1&gt;RANK: &lt;c=txt_pos7&gt;Petty Officer 2nd Class\n&lt;c=txt_pos1&gt;SERVICE: &lt;c=txt_pos7&gt;US Navy, DEVGRU\n&lt;c=txt_pos1&gt;POSITION: &lt;c=txt_pos7&gt;Demolitions, heavy support\n\n&lt;c=txt_pos1&gt;PROFILE: \n&lt;c=txt_pos7&gt;Bo tends to talk a lot and can be quite animated. The only time he seems to calm is when working with explosives or lining the rangefinder on his Javelin. He is fluent in Spanish and Tagalog.\n\n&lt;c=txt_pos1&gt;MILITARY BACKGROUND:\n&lt;c=txt_pos7&gt;Following basic training at Recruit Training Command, Great Lakes, IL and completion of his basic rating, Jenkins completed BUD/S training and was assigned to Seal Team 10. After serving in Afghanistan, he was selected to be a member of DEVGRU where he deployed on many classified operations with the unit before being TAD to the Ghosts. Jenkins completed many special operations courses and is a graduate of the Airborne and Military Freefall courses, and a Ranger school graduate."/>

<string id="bio_hume" value="&lt;c=txt_pos7&gt;JOHN HUME\n\n&lt;c=txt_pos1&gt;DATE OF BIRTH: &lt;c=txt_pos7&gt;10/19/85\n&lt;c=txt_pos1&gt;AGE: &lt;c=txt_pos7&gt;29\n&lt;c=txt_pos1&gt;RANK: &lt;c=txt_pos7&gt;Sergeant\n&lt;c=txt_pos1&gt;SERVICE: &lt;c=txt_pos7&gt;US Army, 7th SFG\n&lt;c=txt_pos1&gt;POSITION: &lt;c=txt_pos7&gt;Sniper\n\n&lt;c=txt_pos1&gt;PROFILE: \n&lt;c=txt_pos7&gt;John is so cold blooded that he sometimes scares his own team mates. Extremely sharp when it comes to spot enemies and unravel camouflaged vehicles and weapons nests.\n\n&lt;c=txt_pos1&gt;MILITARY BACKGROUND:\n&lt;c=txt_pos7&gt;graduate of the Special Forces Engineer Course, Sniper School, the Special Operations Interdiction Course, the Survival, Evasion, Resistance, and Escape Course, the U.S. Army Ranger School, the Basic Noncommissioned Officer Course, the Primary Leadership Development Course, and Airborne School. Military awards and decorations include the Army Commendation Medal, three Army Achievement Medals, Noncommissioned Officer Professional Development Ribbon, Army Good Conduct Medal, National Defense Service Medal, Army Service Ribbon, the Afghanistan Campaign Medal, the Iraq Campaign Medal, Global War on Terrorism Service Medal, Combat Infantryman Badge, Basic Parachutist Badge with a Service Bronze Star, Military Freefall Jumpmaster Badge, the Bronze Star Medal for valor, the Purple Heart, and the Meritorious Service Medal."/>

this is a more professional bio and is accurate. i took the liberty of making the GHOST team have a team of operators that are TAD (Temporary Assignment Duty or "sheep dipped") and that included a navy seal to be part of the team. you will notice that some of them come from USASOC (which means Delta) or DEVGRU because assignment to the ghosts is only temporary due to the specific nature of the unit. also, the other SOF units will not magically disappear if such a unit would ever exist.

some of the info is based off of real world SOF operators and i felt that the game could use this. i hate reading a bio that is ridiculous and is obviously written by a civilian. take a look at it and let me know what you guys think. i wish i had a .xml editor that could actually work, so if any of you guys can make a .xml file with this info to work ingame, please PM me.

Edited by bugkill
Link to comment
Share on other sites

PCS isn't a duty type. All of this talk of what real SF folks do and do not is useles until it's addressed by folks who ARE or HAVE BEEN real SF.

In the meantime, though, cheesy Hollywood bios are as annoying to those of us age 4 and older as are the cheesy cinematic sequences that played in GRAW in-game. The general's uniform was cheesy (either general- take your pick), the lieutenant wearing a suit was supremely cheesy, and the rank confusion with Ramirez (was he a CPT or SFC- depends on when you read/listen) was simply a pathetic lack of quality control in Ubishaft's LA studio, which purportedly kicked out all the common animation and sound.

All I need to know to fire those dingleberries from ever working another Clancy title again is the GRAW demo. That alone should have justified their being fired, beaten, and hanged. It was like 6th Grade again, when we had to write our first piece of fiction. Horrible.

And if there's someone reading this who's involved in the nutroll of bios and cut scenes and video sequences and voice scripts, then yes it IS my intent to offend. Y'all deserve it.

Ubi clearly cares as much about realism as I do about Chelsea Clinton- NOT AT ALL. But aside form these SMALL, TINY little nuances (which I hope we can cut out of the xml script somehow) this SHOULD be a better game than GRAW was, based on the reviews to date. Let's hope...

Link to comment
Share on other sites

The only problem is, being a Green Beret and assigned to a SF unit is not a temporary assignment via TAD or TDY.

I beg to differ, but these forums aren't the place for such a discussion as it would be very off topic.

Link to comment
Share on other sites

I don't know much about military jargon but the bio seemed pretty weak. I thought part of the UBI's strategy was to get us more invested in the charters. Oh, did I hear the narcom right when the general said that he did not want to blow sunshine up Mitchell's ASS. I my just be getting old or missing a joke, but shouldn't it be smoke?

Edited by Traveler
Link to comment
Share on other sites

The only problem is, being a Green Beret and assigned to a SF unit is not a temporary assignment via TAD or TDY. It would be a PCS type of duty.

ok, let me clear this up for you. i felt that the unit should have been a specialized SOF unit that draws it's personnel from different branchs, not just the army. the basis for making the ghosts did not stack up and i felt that the ghosts were more of a unit with a diffeent mission than being standard green berets (direct action seems to be their specific mission template) and the use of all of these futuristic gadgets is a key indicator. this is what i envisioned and i feel that it makes the ghosts more realistic.

also, i tried editing the .xml file, but it won't work. i would appreciate it if any of you guys could edit for me with the info i posted and PM me.

Link to comment
Share on other sites

In the meantime, though, cheesy Hollywood bios are as annoying to those of us age 4 and older as are the cheesy cinematic sequences that played in GRAW in-game. The general's uniform was cheesy (either general- take your pick), the lieutenant wearing a suit was supremely cheesy, and the rank confusion with Ramirez (was he a CPT or SFC- depends on when you read/listen) was simply a pathetic lack of quality control in Ubishaft's LA studio, which purportedly kicked out all the common animation and sound.

All I need to know to fire those dingleberries from ever working another Clancy title again is the GRAW demo. That alone should have justified their being fired, beaten, and hanged. It was like 6th Grade again, when we had to write our first piece of fiction. Horrible.

I'm glad I'm not the only one who found the bios lacking. Compare them to the bios written for the characters in the original R6 or GR games.

http://ghostrecon.3dretreat.com/grspecialists.htm

GRIN does not create the background for the GR characters, they use assets already created by Ubi for the 360 and plug them in to the PC version.

Saddest thing is that Ubi DOES have access to authentic "real-life" Ghosts through contacts from Red Storm - consultants in the military who are more than happy to provide authenticity info, but the game designers refuse to use them in favor of sticking to tired Hollywood stereotypes. :(

Link to comment
Share on other sites

In the meantime, though, cheesy Hollywood bios are as annoying to those of us age 4 and older as are the cheesy cinematic sequences that played in GRAW in-game. The general's uniform was cheesy (either general- take your pick), the lieutenant wearing a suit was supremely cheesy, and the rank confusion with Ramirez (was he a CPT or SFC- depends on when you read/listen) was simply a pathetic lack of quality control in Ubishaft's LA studio, which purportedly kicked out all the common animation and sound.

All I need to know to fire those dingleberries from ever working another Clancy title again is the GRAW demo. That alone should have justified their being fired, beaten, and hanged. It was like 6th Grade again, when we had to write our first piece of fiction. Horrible.

I'm glad I'm not the only one who found the bios lacking. Compare them to the bios written for the characters in the original R6 or GR games.

http://ghostrecon.3dretreat.com/grspecialists.htm

GRIN does not create the background for the GR characters, they use assets already created by Ubi for the 360 and plug them in to the PC version.

Saddest thing is that Ubi DOES have access to authentic "real-life" Ghosts through contacts from Red Storm - consultants in the military who are more than happy to provide authenticity info, but the game designers refuse to use them in favor of sticking to tired Hollywood stereotypes. :(

the funny thing is that i'm one of those military types and i've always extended a helping hand. i was in SOF and i know a great deal that could have been fixed in the game and the bios is a big one to me. there is nothing worse than playing a military game that is completely inaccurate on background info on a character and the way our uniforms look (they got the tactical gear right, but the general's uniform is a mess). like i said before, GRIN can feel free to use my bios for the game (i know it's wishful thinking and it may already be too late) and i sure hope that someone is able to edit the .xml file for me, so i can use it myself.

Link to comment
Share on other sites

the funny thing is that i'm one of those military types and i've always extended a helping hand. i was in SOF and i know a great deal that could have been fixed in the game and the bios is a big one to me. there is nothing worse than playing a military game that is completely inaccurate on background info on a character and the way our uniforms look (they got the tactical gear right, but the general's uniform is a mess). like i said before, GRIN can feel free to use my bios for the game (i know it's wishful thinking and it may already be too late) and i sure hope that someone is able to edit the .xml file for me, so i can use it myself.

sfg-logo.gif

This is the original unit patch for the Ghosts. Note it says 1st BN. 5th SFG. The 1st BN. 5th SFG is a real unit and it is an Army Green Beret unit based at Ft. Cambell Kentucky. This is why the Ghosts are all Army and does not include Navy Seals, Marine Force Recon or even Air Force PJs.

To find out more about the Ghosts of GR and US Army SF try the US Army Special Forces.

Now if you were SF, you have some questions that need answering via PM.

Link to comment
Share on other sites

the funny thing is that i'm one of those military types and i've always extended a helping hand. i was in SOF and i know a great deal that could have been fixed in the game and the bios is a big one to me. there is nothing worse than playing a military game that is completely inaccurate on background info on a character and the way our uniforms look (they got the tactical gear right, but the general's uniform is a mess). like i said before, GRIN can feel free to use my bios for the game (i know it's wishful thinking and it may already be too late) and i sure hope that someone is able to edit the .xml file for me, so i can use it myself.

sfg-logo.gif

This is the original unit patch for the Ghosts. Note it says 1st BN. 5th SFG. The 1st BN. 5th SFG is a real unit and it is an Army Green Beret unit based at Ft. Cambell Kentucky. This is why the Ghosts are all Army and does not include Navy Seals, Marine Force Recon or even Air Force PJs.

To find out more about the Ghosts of GR and US Army SF try the US Army Special Forces.

Now if you were SF, you have some questions that need answering via PM.

You're right. I first served at the 1st BN 502nd INF at FT. Campbell which at that time was north of the 5th SFG. But I met a couple of them and and asked them basically what they do. they train local national troops, help with giving medical aid to locals. each member has 2 specialties. But the guys are normal cool guys like you and I.

Link to comment
Share on other sites

While I have not read the Bios on Mitchell and the others, I haven't even downloaded or installed either demo, If they need boosting some then no problem. We know that the Green Berets in the past did help with training and such, but if one recalls that our old 5th SFG friend HF said that even the GB's are moving towards more direct action type missions.

Maybe GRIN could fix up the Bios, but as it is, the Ghosts are in an Army unit and outside of the specialists in GR which were a fluke to begin with, assigning anyone even if temporary from other branches of the services is a no go. Ths also applies to those who want weapons from everywhere under the sun. Sure, there may be times when an SF unit uses weapons indegineous to a country to help blend in, they still have the typical Army issue weapons from the US arsenal.

Link to comment
Share on other sites

While I have not read the Bios on Mitchell and the others, I haven't even downloaded or installed either demo, If they need boosting some then no problem. We know that the Green Berets in the past did help with training and such, but if one recalls that our old 5th SFG friend HF said that even the GB's are moving towards more direct action type missions.

Maybe GRIN could fix up the Bios, but as it is, the Ghosts are in an Army unit and outside of the specialists in GR which were a fluke to begin with, assigning anyone even if temporary from other branches of the services is a no go. Ths also applies to those who want weapons from everywhere under the sun. Sure, there may be times when an SF unit uses weapons indegineous to a country to help blend in, they still have the typical Army issue weapons from the US arsenal.

dude, the direct action (meaning going after high level personnel) mission is not up to SF. there is alot of politics involved and they (USASOC and USSOCOM) are the ones that will decide what units will do what. now, there are moments when SF units will get to do some form of direct action, but not on the level of "tier one" units. the reason i felt that the "ghost" unit would be better suited as a TAD unit is because the mission of the unit appears to be on the lines of a specialized unit for specific purposes, much like CAG.

SF units have a wide range of uses in theatre and there is no other unit in the military that can do their mission like they can. it's easy to make a tactical game and consider the unit SF, but the missions that the unit conducts is not in anyway like true SF. you don't get to train indegious personnel and lead them on an attack or meet up with locals to gain favor. in this game it's all DA (direct action) and hunting down bad guys, which is not SF strengths or main mission.

by the way, i responded to your email

the funny thing is that i'm one of those military types and i've always extended a helping hand. i was in SOF and i know a great deal that could have been fixed in the game and the bios is a big one to me. there is nothing worse than playing a military game that is completely inaccurate on background info on a character and the way our uniforms look (they got the tactical gear right, but the general's uniform is a mess). like i said before, GRIN can feel free to use my bios for the game (i know it's wishful thinking and it may already be too late) and i sure hope that someone is able to edit the .xml file for me, so i can use it myself.

sfg-logo.gif

This is the original unit patch for the Ghosts. Note it says 1st BN. 5th SFG. The 1st BN. 5th SFG is a real unit and it is an Army Green Beret unit based at Ft. Cambell Kentucky. This is why the Ghosts are all Army and does not include Navy Seals, Marine Force Recon or even Air Force PJs.

To find out more about the Ghosts of GR and US Army SF try the US Army Special Forces.

Now if you were SF, you have some questions that need answering via PM.

You're right. I first served at the 1st BN 502nd INF at FT. Campbell which at that time was north of the 5th SFG. But I met a couple of them and and asked them basically what they do. they train local national troops, help with giving medical aid to locals. each member has 2 specialties. But the guys are normal cool guys like you and I.

holy crap!!! i was in the 50 deuce back in 98-01!!! lol, that is hilarious! 5-0-deuce!!! you gotta deal with it!!!!! remember those days.

First Strike!!!!

Edited by bugkill
Link to comment
Share on other sites

Now if you were SF, you have some questions that need answering via PM.

@WK: Don't think you will have any problems with this one mate ;) I've known Bug a long time and although I don't have indisputable proof if he ain't what he claims to be I swear I'll never mod any GR related game again.

@Bug: long time no see mate...hows life on the other side?

Link to comment
Share on other sites

That I know WK and don't object one bit to either, be it a claim to SF or just as a grunt :thumbsup: And I'll leave it up to Bug to prove who he is.

But having served in 2 different instances like he says, 502nd INF (98-01) and SF does kinda make sence with what I know of him. Not everyone comes in as an SF baby like HF ;)

Link to comment
Share on other sites

ok, for the damn record. i have served over 14 years in the US military (11 yrs active duty). i have served with the 82nd, 101st, NATO (netherlands), 1AD (served in iraq), and 1SFG (served in afghanistan). i used my ako when i was approached about my service and it showed that i was with SF during that time. i no longer am in SF and now i'm back to being a grunt/paratrooper in a LRSD (Long Range Reconnaissance Det.). whiteknight, i sent you a PM and that is the last one i'm gonna send on this issue. i don't make claims about SF, i only share my experience while i was there. i was a SOF support soldier, but it makes no difference because my mission was the same as the green berets and the mission did not get done without one of us. i did not sit on my ass at the FOB, i did many missions over there that required me to fly all over eastern afghanistan or doing tactical convoys with SF operators, that's all fact.

@snowfella, what up dude!!! it's been awhile!!!! i'm doing good and things are moving along just nicely.

If the bios are easily changed, someone should come up with something more fitting and post it up. I'd add it to the downloads section for sure, hardcore GR fans would love that.

rocky. i made the corrections in my first post and i'm still hoping that someone can use that info to edit the .xml file. i tried, but i can't seem to get it to work. i give permission to anyone to use the info i provided and edit the briefing.xml file.

Link to comment
Share on other sites

rocky. i made the corrections in my first post and i'm still hoping that someone can use that info to edit the .xml file. i tried, but i can't seem to get it to work. i give permission to anyone to use the info i provided and edit the briefing.xml file.

Sorry I scanned this thread intially and didn't realise that was correct bios you posted. I'll get these added to downloads with install instructs, thanks!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...