JASGripen Posted June 10, 2007 Share Posted June 10, 2007 I suicided with a GL nade today (a pole or a cactus took the heat). But I think it was within 15 meters. How is it with GL nades are they armed at launch? GRAW hadn't that, which was more realistic. Is this a demo issue or should GRIN invent the armed distance for GL nades once again? Quote Link to comment Share on other sites More sharing options...
viiiper Posted June 10, 2007 Share Posted June 10, 2007 Arming distance in GRAW1 was around 10 meters or (in real life ten rotations of the shell after it leaves the launcher) so if you judged 15m, sounds like you were an unlucky nube tuber (another one bites the dust). Quote Link to comment Share on other sites More sharing options...
JASGripen Posted June 10, 2007 Author Share Posted June 10, 2007 I wasn't clear enough, it was well within 15 meters, as in British understatement. I strafed past it at 3 m-4 meters or so. Actually I don't think I would have been killed by it at 10-15 meters. Quote Link to comment Share on other sites More sharing options...
capteenix Posted June 10, 2007 Share Posted June 10, 2007 I wasn't clear enough, it was well within 15 meters, as in British understatement. I strafed past it at 3 m-4 meters or so. Actually I don't think I would have been killed by it at 10-15 meters. maybe it rotated more then 20 times. Quote Link to comment Share on other sites More sharing options...
viiiper Posted June 10, 2007 Share Posted June 10, 2007 There are 3 main ways GL's are armed, I think a little GRIN input would help identify which method they are simulating? and what distance is safe for detonation. Grenade Launchers: http://science.howstuffworks.com/grenade3.htm Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted June 11, 2007 Share Posted June 11, 2007 I suicided with a GL nade today (a pole or a cactus took the heat). But I think it was within 15 meters. How is it with GL nades are they armed at launch? GRAW hadn't that, which was more realistic. Is this a demo issue or should GRIN invent the armed distance for GL nades once again? They are not armed at launch. Try shooing one at your feet. Quote Link to comment Share on other sites More sharing options...
_ST Posted June 11, 2007 Share Posted June 11, 2007 (edited) Well you would think they would not be, however yesterday i came face to face with a enemy and he shot his GL at my feet i died he did not. He was running around doing this. We were inches apart. So what happened there then i do not know. Edited June 11, 2007 by Stealth-Cobra Quote Link to comment Share on other sites More sharing options...
JASGripen Posted June 11, 2007 Author Share Posted June 11, 2007 I suicided with a GL nade today (a pole or a cactus took the heat). But I think it was within 15 meters. How is it with GL nades are they armed at launch? GRAW hadn't that, which was more realistic. Is this a demo issue or should GRIN invent the armed distance for GL nades once again? They are not armed at launch. Try shooing one at your feet. Thanks! Well I guess I was unlucky then (un-1337). But at which distance does the grenade arm? The distance felt rather short to me. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted June 11, 2007 Share Posted June 11, 2007 Thanks! Well I guess I was unlucky then (un-1337). But at which distance does the grenade arm? The distance felt rather short to me. I actually don't know. Quote Link to comment Share on other sites More sharing options...
MattiasWiking Posted June 11, 2007 Share Posted June 11, 2007 Thanks! Well I guess I was unlucky then (un-1337). But at which distance does the grenade arm? The distance felt rather short to me. I actually don't know. I double checked the code and it is set to 5 meters. Quote Link to comment Share on other sites More sharing options...
JASGripen Posted June 11, 2007 Author Share Posted June 11, 2007 Ok, well that makes sense. I guessed at 3-4 meters, but it could as well have been 5 meters. In the heat of battle etc. Anyway the guy I aimed at most have had some things going through his head when he first saw me launching a GL nade (knowing that he himself was toast), and then hitting a telephone pole and blast myself into another part of the shack town, exiting his top 5 concerns list. Quote Link to comment Share on other sites More sharing options...
Cirap Posted June 11, 2007 Share Posted June 11, 2007 Thanks! Well I guess I was unlucky then (un-1337). But at which distance does the grenade arm? The distance felt rather short to me. I actually don't know. I double checked the code and it is set to 5 meters. isn't that a little short? IIRC some US Army vet told me that the M203 HE-DP arms itself after 14-28 meters. I don't know about the EGLM (SCAR), but I'd imagine it's something similar 5m just sounds too short Quote Link to comment Share on other sites More sharing options...
Papa6 Posted June 11, 2007 Share Posted June 11, 2007 I think today's GL's runoff of so many rotations before being armed. not sure how many rotations but I do remember how far or how many rotations it is. Quote Link to comment Share on other sites More sharing options...
GRIN_Straha Posted June 11, 2007 Share Posted June 11, 2007 Also, remember that if the grenade hits something before it's arming distance it will bounce, and eventually arm once it's travelled far enough. So if you are unlucky it will bounce back in your direction, arm, and well, you can guess the rest. Quote Link to comment Share on other sites More sharing options...
Cirap Posted June 11, 2007 Share Posted June 11, 2007 Also, remember that if the grenade hits something before it's arming distance it will bounce, and eventually arm once it's travelled far enough. So if you are unlucky it will bounce back in your direction, arm, and well, you can guess the rest. can that really happen IRL? There has to be some safety device built in against that? I find it hard to believe that could actually happen Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted June 11, 2007 Share Posted June 11, 2007 There has to be some safety device built in against that? Like what? A friend of foe detector? Seriously though. The rotation safety only works on G force, so one it's got enough G force outwards by rotation the safety goes off and can't be turned back on. So even if it hits a hard target and starts spinning around itself on another axis it will still generate G force as long as it's a rapid rotation and as such it will still arm itself, and it could even go faster as the rotation speed could be higher. Quote Link to comment Share on other sites More sharing options...
Cirap Posted June 11, 2007 Share Posted June 11, 2007 There has to be some safety device built in against that? Like what? A friend of foe detector? Quote Link to comment Share on other sites More sharing options...
Papa6 Posted June 11, 2007 Share Posted June 11, 2007 perhaps. but think of this, if it is true, is there REALLY anyone alive to talk about it!?! Quote Link to comment Share on other sites More sharing options...
chilly-willy Posted June 11, 2007 Share Posted June 11, 2007 (edited) There has to be some safety device built in against that? Like what? A friend of foe detector? no, but some device that can sense impact, and if that little device senses any impact before the grenade is armed, it can't be armed at all..... but hey, I'm not a professional on the matter Considering that this is a game I would bet that could be done with a bit of code. Not necessarily a hard object / bounce sensor but like a can't blow up within X number of meters of the lanuncher no matter what. Not very realistic though... I watch a TON of military stuff and read that kind of thing all the time. The one truth that seems clear is the unexpected tends to happen and things that seem to crazy too be real, like being killed by a bouncing nade or ricochet from a friends rifle fire, do occur. Edited June 11, 2007 by chilly-willy Quote Link to comment Share on other sites More sharing options...
Cirap Posted June 11, 2007 Share Posted June 11, 2007 (edited) seems Wolfsong is right..... it does occur on rare occasions (though I see it physically difficult for it to happen a lot, since the inertia of the projectile wouldn't let it bounce back very far, or if it bounces on a close object it still wouldn't let the projectile spin enough times) Though the tip of the projectile is sometimes deformed, which disables the warhead, and sometimes the spin turns to a lateral spin, not allowing the weapon to arm Edited June 11, 2007 by Cirap Quote Link to comment Share on other sites More sharing options...
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