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Exporting Maps from 3dsmax


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Hey whats up everybody. I have a little problem with exporting the map from 3ds max. I try to export it to the folder withthe textures and roomlist(doublechecked :thumbsup: ) and but then 3dsmax freezes and i have to close it. I checked what it said in the Export Debug and it shows:

Faces clockwise: 0

Couldn't find id for surface property metal

Now please someone tell me what this means :hmm: i will really appreciate it. I would really like u to try out his map when its finish. I think it looks alright. :D

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It sounds like you don't have the paths mapped out correctly for the text files that are included in the plug ins. Refer to page 3 in the Level building pdf. The section is titled, "External links".

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It sounds like you don't have the paths mapped out correctly for the text files that are included in the plug ins. Refer to page 3 in the Level building pdf. The section is titled, "External links".

My thoughts exactly. I tripled checked it and it is exactly matching the picture and settings on page 3. I used a very small part of my map to be exported and it worked but when i tried to export the whole map 3ds max just froze and the export debug said the samething :wall: . Maybe the file is too big. My map was oringinally 16000kb but i reduced it too 4500kb still no difference. Well i don't know. I really do not want to start all over :( .

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when i tried to export the whole map 3ds max just froze and the export debug said the samething :wall: . Maybe the file is too big. My map was oringinally 16000kb but i reduced it too 4500kb still no difference.

I have exported maps twice the amount you're talking about (37Mb) without a problem.

You must be doing something wrong.

Is the general setup of your map OK? IE: scenecenter, levelsheights, etc?

Reread the levelbuilder PDF from scratch and check if you missed something.

BTW: are you sure you installed the correct export-plugin? Make sure you get the export-plugin from the Island Thunder expansion pack.

Edited by deleyt
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This probably isn't it, but I wouldn't bother wasting time tagging the surface properties in the plugin in max except for floors. The rsb file will override the tag in max.

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This probably isn't it, but I wouldn't bother wasting time tagging the surface properties in the plugin in max except for floors. The rsb file will override the tag in max.

Well that didn't work but i think i will start from scratch. Deleyt helped me with one of my problems though. The island thunder textures were not working because i had the desert siege plugins in it but even with the new plugins it does not work. I dno't know what it is but i think i could built a better map in the time i tried to fix this one. Thanks anyway

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