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Patch [1.08] status update


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posted by Maruk (ArmA Project Lead) over on the BIS forums today:

We're finalizing patch 1.07 that will unify all versions of ArmA available, including the US release in all areas necessary to online multiplayer compatibility.

Note that some of the features will remain exclusive to the US version ArmA: Combat Operations (most notable is probably A10 single player scenario and new cutscenes in the campaign made specifically for the US release) that was released by Atari yesterday.

We intend to release this patch first as a public release candidate first before we move on full official release.

All fixes made for US version 1.06, see version 1.06 change log, will be also included.

Version 1.07 highlights:

* The Armory (already available in the US version)

* A10 addon

* Mission Blood, Sweat and Tears (already available in European version by 505 Games and the US version by Atari)

* Various other fixes and improvements across the game including:

    1.07 - Fixed Very long MP mission name could cause crashes or freezes
    1.07 - Fixed UI - Double click on listbox scrollbar does not launch the listbox action now
    1.07 - Fixed Optics were deformed when using other than 4 3 screen ratio
    1.07 - Fixed Tanks were having troubles driving up the stones
    1.07 - Fixed Functions createGroup, createUnit now fully works in MP
    1.07 - Fixed AI now gets in vehicles on the positions where dead units are
    1.07 - Fixed Gear dialog is closed when player dies
    1.07 - New Weapons - optics camera can have a different direction than muzzle direction now
    1.07 - Fixed UI - Gear display - icons for empty slots
    1.07 - Fixed Mission loading screen - missing text given in onLoadMission
    1.07 - Fixed When failed to join to a locked server, the correct cause is shown now.
    1.07 - New Mission editor - year control in intel dialog
    1.07 - Fixed UI - Missing addons error message - show the list of missing addons
    1.07 - Fixed VoN sources management to prevent some sounds not audible in multiplayer
    1.07 - Fixed Tow missile weapons are guided after they are fired.
    1.07 - Fixed AI - gunners was sometimes unable to fire simultaneously
    1.07 - Fixed Functions getVariable, setVariable can be used for more object types now
    1.07 - Fixed MP crash sometimes happened after deleteVehicle on some person
    1.07 - Fixed Actions menu - drawing of arrows when scrolling is enabled
    1.07 - Fixed Tanks were thrown in the air when colliding with some destructed buildings
    1.07 - Fixed Gear action did not sometimes work in buildings (high over surface)
    1.07 - Fixed MP - multiplication of magazines when putting them into a full crate
    1.07 - Fixed UI - listboxes with texts of different color - color of selected text
    1.07 - Fixed Game running in full screen had invisible but clickable window areas (close, minimize)
    1.07 - Fixed Helicopters - state of hovering autopilot was not saved nor transferred in MP
    1.07 - Fixed Touch off action available also in vehicles now
    1.07 - Fixed Watch and GPS minimap forced not to be shown in cutscenes.

Details of the armory

View and try all of ArmA's weapons and vehicles in a series of exciting dynamic challenges.

pic_armory1.jpg

This is the place to check out if you want to get more information on the huge arsenal of weapons and vehicles in ArmA. Even better, you get to try all of this equipment for yourself and put it through a series of dynamic challenges. The Armory is the ultimate environment to master all of the specialized technologies available to you within the game and to have instant action fun with it at the same time.

pic_armory4.jpg

Jump your off-road 4x4 off a concrete ramp on the mobility range, keep flying your helicopter below a ceiling of 30 meters, or hit as many targets as possible with your sniper rifle on the firing range. Completing these and many more challenges will score you points, which in turn unlock more equipment. In all there are over 100 items to be unlocked and many hours of fun to be had with all of them.

pic_armory2.jpg

Downloaded and installed a piece of user-made content? The Armory will automatically plug it in and highlight it for you to try. There is no longer any need for advanced scripting to test a new firearm, you simply load it up, view its specs and fire some rounds.

:thumbsup:

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  • 4 weeks later...

another update from Maruk (ArmA Project Lead)

Just a quick update on the patch status:

we decided to release the patch as version 1.08 and it's getting to last round of testing. We thank all who helped us to beta test the public beta versions. It helped us a lot.

We also managed to get few nice new improvements to version 1.08:

    * voice over net is improved significantly

    * Increased contrast of light for all weather conditions

    * Bullet impact is now drawn also on objects and vehicles

    * 2D optics now support wide screen and triple monitor aspect ratio correctly

    * New texture detail "Default" that auto-detects the amount of VRAM (Recommended Texture Detail setting for users of cards with more than 512 VRAM)

    * Reworked logic of teamswitch to make it more suitable for detailed manual squad command control

    * Full support for multiple airports by AI pilots

    * A bit faster and more fluent radio protocol

In total, since version 1.05 we made around 500 different bugfixes, improvements and tweaks made in the game.

We will update you on the patch release with specific date of availability as soon as the patch testing is finished.

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yes yes...

and it is pretty good...

so many servers to play on now couldnt be happier.

Seen some familare names on there too...

MODHeads

Old clan buddies

Tactical Gamers

more I cant remember but its nice.

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