audiolab Posted March 10, 2007 Share Posted March 10, 2007 is it me or do all the soldiers zip around the map like they are running a marathon and with the kit they are carrying i highly doubt it. what about a patch that allows the host to slow the characters down to a respectable pace "it feels like arcade mode is on" ,also i would like to see a joystick sensitivity adjuster because right now the controller stick is a bit too fast one other thing playing a map with overcast weather makes it seem like were playing underwater Quote Link to comment Share on other sites More sharing options...
W1ngsh0t Posted March 10, 2007 Share Posted March 10, 2007 The characters are not moving any faster that they were in GRAW. http://www.ghostrecon.net/forums/index.php?showtopic=42286 The RSE went so far as to compare coding between GRAW and GRAW2 for foot speed and nothing has changed. Quote Link to comment Share on other sites More sharing options...
BigOlBrain Posted March 10, 2007 Share Posted March 10, 2007 Well let me just say that imo it's still too fast. Although it's strange because on some maps it doesn't look like they are moving that much faster but on others it's crazy fast looking. Plus there is no speed reduction for walking in waist deep water? Come on guys.... This is my one major complaint with the game but I will live with it just fine... Quote Link to comment Share on other sites More sharing options...
Raw Kryptonite Posted March 10, 2007 Share Posted March 10, 2007 I think it's just fine. You shouldn't be running at full speed for more than short sprints from cover to cover anyway. Quote Link to comment Share on other sites More sharing options...
BigOlBrain Posted March 10, 2007 Share Posted March 10, 2007 I think it's just fine. You shouldn't be running at full speed for more than short sprints from cover to cover anyway. While this is true (I myself don't do much running around anyway) everyone else is still running at full speed. Still it's not going to stop me from loving the game so I'm good to go. Quote Link to comment Share on other sites More sharing options...
W1ngsh0t Posted March 10, 2007 Share Posted March 10, 2007 lol - I am going to start adding an amendment ot any "GRAW2 Speed" posts that I make ... "Brain thinks GRAW was too fast anyways ... " ... I really think the lighting and differences in the map layouts really change the sense of speed. For one thing it seemd to take me forever to get to the exctraction Zone on Locks in both the Coop Mission and Team Mission Quote Link to comment Share on other sites More sharing options...
audiolab Posted March 10, 2007 Author Share Posted March 10, 2007 lol - I am going to start adding an amendment ot any "GRAW2 Speed" posts that I make ... "Brain thinks GRAW was too fast anyways ... " ... I really think the lighting and differences in the map layouts really change the sense of speed. For one thing it seemd to take me forever to get to the exctraction Zone on Locks in both the Coop Mission and Team Mission youve got to admit though even while in crouched position does your soldier seem to sprint .all im saying with all the kit on a soldier would have to be an olympian to run none stop from one side of the map to the other even through knee deep water.anyway another thing ive noticed is while aiming fully zoomed there seems to be a slight step in the aim so your crosshairs may go too far or not far enough but never slowly into centre .stepped?? thats why i feel the need for controller calibration and sensitivity options Quote Link to comment Share on other sites More sharing options...
BigOlBrain Posted March 10, 2007 Share Posted March 10, 2007 lol - I am going to start adding an amendment ot any "GRAW2 Speed" posts that I make ... "Brain thinks GRAW was too fast anyways ... " ... I do like to repeat myself. Quote Link to comment Share on other sites More sharing options...
SeaNNyT Posted March 11, 2007 Share Posted March 11, 2007 The overcast thing is annoying, everything looks smudged and blurry. Quote Link to comment Share on other sites More sharing options...
Osok Posted March 11, 2007 Share Posted March 11, 2007 The overcast thing is annoying, everything looks smudged and blurry. And that has to do with running too fast how? Quote Link to comment Share on other sites More sharing options...
W1ngsh0t Posted March 11, 2007 Share Posted March 11, 2007 I haven't compared crouched speed to upright. As for kit - I am not an expert and don't know all the weights of the items but - carrying 800 rnds, a M60, a pistol with some number of rounds, 6 frags and 6 smoke nades plus whatever the Cross Com equipment wieghs I am not sure gunners could even sustain a slow shuffle for more than a 100 yds. Riflemen carry fewer rnds and Marksmen even less (although 50 or 80 .50 rnds are not light) so maybe they should be sprinters ... As for the "floaty" aim - if I have been playing another game for a while I noticve it for a few minutes but after palying a bit it does not even register. Quote Link to comment Share on other sites More sharing options...
SeaNNyT Posted March 12, 2007 Share Posted March 12, 2007 The overcast thing is annoying, everything looks smudged and blurry. And that has to do with running too fast how? I never said it did, but if actually read his ENTIRE post you would see he mentioned that as well. Quote Link to comment Share on other sites More sharing options...
audiolab Posted March 12, 2007 Author Share Posted March 12, 2007 sorry that would be my fault and nobody elses Quote Link to comment Share on other sites More sharing options...
Kurtz Posted March 12, 2007 Share Posted March 12, 2007 One sure way to slow down the game - turn off the stupid respawns. Quote Link to comment Share on other sites More sharing options...
BigOlBrain Posted March 12, 2007 Share Posted March 12, 2007 One sure way to slow down the game - turn off the stupid respawns. Yep. Quote Link to comment Share on other sites More sharing options...
W1ngsh0t Posted March 12, 2007 Share Posted March 12, 2007 One option that is way underutlized si the ability to set individual or team respawns. Depending on the game type havin 5 team respawns or 3 individaul respawns add to the game without turningit into a frag fest. Quote Link to comment Share on other sites More sharing options...
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