chiles4 11 Posted January 18, 2007 Share Posted January 18, 2007 I just read that M$ cut out hardware-accelerated sound from Vista. Meaning that if a game does not support OpenAL (like GRAW does), you'll basically be playing with "software" sound losing all hardware acceleration and all EAX effects. I read that Creative may make some sort of half-arsed wrapper to overcome this problem but there you have it: Reason 83,405 on why not to upgrade to Vista. Quote Link to post Share on other sites
Colin 0 Posted January 18, 2007 Share Posted January 18, 2007 GR1 Works just fine on vista. Quote Link to post Share on other sites
chiles4 11 Posted January 19, 2007 Author Share Posted January 19, 2007 GR1 Works just fine on vista. I didn't say it wouldn't work. I just said you would lose "hardware" sound and EAX. Can you confirm that these have been lost with Vista? Quote Link to post Share on other sites
CrowmanUK 0 Posted January 19, 2007 Share Posted January 19, 2007 Theres a bit of info here and if youve got an x-fi card you should be ok http://ve3d.ign.com/articles/744/744595p1.html Quote Link to post Share on other sites
migryder 13 Posted January 19, 2007 Share Posted January 19, 2007 when Jerry Jones, owner of the Dallas Cowboys fired then coach, Jimmy Johnson, a peeved fan hung a sheet from one of our local freeway overpasses that read....JERRY JONES IS A GOOBER...well, BILL GATES IS A GOOBER.... Quote Link to post Share on other sites
Colin 0 Posted January 19, 2007 Share Posted January 19, 2007 Creative drivers for vista are not final. EAX seems fine. Quote Link to post Share on other sites
chiles4 11 Posted February 7, 2007 Author Share Posted February 7, 2007 An excerpt from this article: If you have an Audigy 2 or X-Fi sound card, you lose hardware acceleration and higher-level EAX support (EAX3 and EAX4, for example) in many games. Creative is working on a solution called the ALchemy project. It's a simple app that scans your game directories and puts a new directsound3d.dll and .ini file in there that basically interrupts DirectSound calls and translates them to OpenAL, which bypasses the Vista audio stack and allows for full hardware 3D sound acceleration. It's still early, but I tried it out and it works great. Creative's audio drivers for Vista for the Audigy and X-Fi lines of cards are still labeled "beta" but in my experience they're in fine shape. So overall, no big worries on the audio side, though I'd like to see that ALchemy thing come along faster and officially support Audigy and Audigy 2 cards. Quote Link to post Share on other sites
chiles4 11 Posted June 19, 2007 Author Share Posted June 19, 2007 Here's a link to the latest non-beta version of Alchemy. This is supposed to restore hardware sound to DirectSound games under Vista. I have not tried this as I don't run Vista. Quote Link to post Share on other sites
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