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No hardware sound with Vista


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I just read that M$ cut out hardware-accelerated sound from Vista. Meaning that if a game does not support OpenAL (like GRAW does), you'll basically be playing with "software" sound losing all hardware acceleration and all EAX effects.

I read that Creative may make some sort of half-arsed wrapper to overcome this problem but there you have it:

Reason 83,405 on why not to upgrade to Vista. :P

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when Jerry Jones, owner of the Dallas Cowboys fired then coach, Jimmy Johnson, a peeved fan hung a sheet from one of our local freeway overpasses that read....JERRY JONES IS A GOOBER...well,

BILL GATES IS A GOOBER....

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  • 3 weeks later...

An excerpt from this article:

If you have an Audigy 2 or X-Fi sound card, you lose hardware acceleration and higher-level EAX support (EAX3 and EAX4, for example) in many games. Creative is working on a solution called the ALchemy project. It's a simple app that scans your game directories and puts a new directsound3d.dll and .ini file in there that basically interrupts DirectSound calls and translates them to OpenAL, which bypasses the Vista audio stack and allows for full hardware 3D sound acceleration. It's still early, but I tried it out and it works great. Creative's audio drivers for Vista for the Audigy and X-Fi lines of cards are still labeled "beta" but in my experience they're in fine shape. So overall, no big worries on the audio side, though I'd like to see that ALchemy thing come along faster and officially support Audigy and Audigy 2 cards.
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  • 4 months later...

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