Colin Posted January 12, 2007 Share Posted January 12, 2007 http://forums.ubi.com/eve/forums/a/tpc/f/2...13/m/8901068325 GRAW2 takes the player to a new level of immersion and realism, and provides a stronger tactical dimension. Tactical & PC Tailored gameplay Improved Tactical Map, HUD & orders system to plan & execute deadly strategies. New tactics & additional supports (unmanned ground-drone M.U.LE) thanks Cross-Com 2.0 communication system New team strategies, thanks to reworked teammate AI & deeper specialization New battlefields in wide rural, deserts zones, on both sides of the US/Mexico border Read full post for rest Quote Link to comment Share on other sites More sharing options...
EasyCo Posted January 12, 2007 Share Posted January 12, 2007 It's nice to get some details. Thanks for the information Colin. Quote Link to comment Share on other sites More sharing options...
Hockeystick Posted January 12, 2007 Share Posted January 12, 2007 Finally! Quote Link to comment Share on other sites More sharing options...
RAbbi_74 Posted January 12, 2007 Share Posted January 12, 2007 New tactics & additional supports (unmanned ground-drone M.U.LE) thanks Cross-Com 2.0 communication system CrossCom 2.0?!?!?!?!?! Someone better debug that interface with the uplink controller and all before they send in CPT Mitchell and his crew! Remember Panama... [/shameless GRAWtrix plug] Good info! THANKS! Quote Link to comment Share on other sites More sharing options...
Kurtz Posted January 12, 2007 Share Posted January 12, 2007 System specs? Quote Link to comment Share on other sites More sharing options...
Papa6 Posted January 12, 2007 Share Posted January 12, 2007 we shouldn't have to upgradei would think..but then..lol..that's just me Quote Link to comment Share on other sites More sharing options...
sui317 Posted January 12, 2007 Share Posted January 12, 2007 Exclusive “Recon versus Assault†Mode: Increased Recon into Multiplayer. Take control of a deadly Ghost Recon squad against the heavily armed Mexican renegades. hmmmzzz how will this turn out ?? will it be MP or COOP ??? and if MP as in TvT thanks your welcome who in their crazy world would think of such games anyway Quote Link to comment Share on other sites More sharing options...
sui317 Posted January 12, 2007 Share Posted January 12, 2007 (edited) oooops my bad..... Edited January 12, 2007 by sui317 Quote Link to comment Share on other sites More sharing options...
ROCO*AFZ* Posted January 12, 2007 Share Posted January 12, 2007 we shouldn't have to upgradei would think..but then..lol..that's just me It depends on what the view distance is i'm betting (rather you will need to upgrade or not) Quote Link to comment Share on other sites More sharing options...
sui317 Posted January 12, 2007 Share Posted January 12, 2007 don't get him started Quote Link to comment Share on other sites More sharing options...
Peace Posted January 12, 2007 Share Posted January 12, 2007 As usual it seems mostly focused on improvements of the cross com etc, i.e., features for the SP campaign. I'd have preferred to have seen phrases like: "improved injury model" (more punishment) "option to more insertion zones in MP" "true observation mode" (see what player actually sees) "replays" I'm afraid the # official MP maps will be far to few to get any real laddering going and keep the interest up. I hope I'm wrong... Still, nice to get some sort of info Thanks UBI Razz Quote Link to comment Share on other sites More sharing options...
sui317 Posted January 12, 2007 Share Posted January 12, 2007 it is an advertisement, not a personal comment to our needs.... but i know what you mean, though i see one dream come true in a strange way, hopefuly they will have more MP maps or like you polled put in the old ones and have some new ones (but i like the rural comment in there ) Quote Link to comment Share on other sites More sharing options...
Peace Posted January 12, 2007 Share Posted January 12, 2007 ...but i like the rural comment in there ) I agree that sounds interesting Quote Link to comment Share on other sites More sharing options...
GR_Ranger Posted January 12, 2007 Share Posted January 12, 2007 Hmmm, Recon VS. Assault sounds like you lead a team of AI Ghosts to go against renegades each played by individual players. I hope this is so cause it sounds pretty cool. Quote Link to comment Share on other sites More sharing options...
ROCO*AFZ* Posted January 12, 2007 Share Posted January 12, 2007 hmmm Let the Speculation begin! Quote Link to comment Share on other sites More sharing options...
Hockeystick Posted January 12, 2007 Share Posted January 12, 2007 24 human players on the Mexican team with standard weapons vs 8 human players on the US team with sophisticated weapons, tactical map, the M.U.L.E and a fully functional cross-com (red diamonds). Quote Link to comment Share on other sites More sharing options...
sui317 Posted January 12, 2007 Share Posted January 12, 2007 with options ? turn on / turn off weapon/tool restrictions etc.. Lets Hope.... Quote Link to comment Share on other sites More sharing options...
Pritzl Posted January 12, 2007 Share Posted January 12, 2007 Happy to see news finally trickling through. While not a whole lot of info, what little was revealed sounds promising. This "Recon Vs Assault" mode in particularly looks interesting. Only one disappointment by omission in fact; nothing about expanded movement options. Quote Link to comment Share on other sites More sharing options...
Colin Posted January 12, 2007 Author Share Posted January 12, 2007 Exclusive “Recon versus Assault†Mode: Increased Recon into Multiplayer. Take control of a deadly Ghost Recon squad against the heavily armed Mexican renegades. hmmmzzz how will this turn out ?? will it be MP or COOP ??? and if MP as in TvT thanks your welcome who in their crazy world would think of such games anyway The RECON mode in the game was very poor, this they know very well and I would imagine in the new version it will be fully implemented, this would be an obvious part of the game, for many reasons but mostly creating a far better game experience in all areas of play, for different types of players. Quote Link to comment Share on other sites More sharing options...
sui317 Posted January 12, 2007 Share Posted January 12, 2007 last week i did a recon with a friend [GR] type and we could sneak pretty good past them, and they came sneaking towards us .... graw is capable, so i am very excited what they did to make this better cause recon with more than 4 people never feels like recon in graw more like firefight.... Quote Link to comment Share on other sites More sharing options...
Bota:16 Posted January 12, 2007 Share Posted January 12, 2007 New battlefields in wide rural, deserts zones, on both sides of the US/Mexico border Quote Link to comment Share on other sites More sharing options...
scope Posted January 12, 2007 Share Posted January 12, 2007 I hope they've fixed the issue with clipping when your prone, really limits when you can go prone which is a pain in the ###### if you ask me. Quote Link to comment Share on other sites More sharing options...
fedayn Posted January 12, 2007 Share Posted January 12, 2007 New battlefields in wide rural, deserts zones, on both sides of the US/Mexico border So, yellow still here! No vegetation? Quote Link to comment Share on other sites More sharing options...
etf-danno Posted January 13, 2007 Share Posted January 13, 2007 Maybe this time we'll get some binoculars? For me, it's the little things... Quote Link to comment Share on other sites More sharing options...
JASGripen Posted January 13, 2007 Share Posted January 13, 2007 As usual it seems mostly focused on improvements of the cross com etc, i.e., features for the SP campaign. I'd have preferred to have seen phrases like: "improved injury model" (more punishment) "option to more insertion zones in MP" "true observation mode" (see what player actually sees) "replays" I'm afraid the # official MP maps will be far to few to get any real laddering going and keep the interest up. I hope I'm wrong... Still, nice to get some sort of info Thanks UBI Razz Hear Hear! Quote Link to comment Share on other sites More sharing options...
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