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Where is the Local(English) set of folders?


gromualdo

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OK

Got the XML editor and bundle extractor and I seem to understand how it all works. Problem is how do then implement the new changes?

I presume you would go to the Local folder and find the English subfolder but I do not see it...I see the other languages and a folder for Jason's Mod 2.0(which I had to disable as it does not work w GRAW v 1.3 or later).

I have the CD English version of the game and now v 1.35.

Also I tried modding the game to add extra save points but again don't know where I would put the saved and newly edited XML files.

Sorry if this all sounds v elementary

I do remember the first GR was pretty easy to mod

G Romualdo

Happy Holidays to everyone

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Just create the english folder :thumbsup:

Or follow Wolfsong's suggestion here.

Thanks for the quick reply--could you clarify though--1. do you need the other subfolders ?

2. or just creat the English folder and stick your modded weapons' files in the English folder under data/units/weapons?

3. or can I just stick these same files directly under the English folder?

G Romualdo

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english(folder)-

units(folder)-

weapons(folder) then weapon xmls inside weapons folder is all it takes.

Same goes for any other changes, I've never included data folder and haven't had a problem--just put subfolder names of data folder, examples--textures, sb_templates, units, etc.

Depending what you modded in weapon xml's you may have to change weapon xml under lib-managers-xml folder to have your changes show up.

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