SnowFella Posted January 28, 2007 Author Share Posted January 28, 2007 Alrighty, although only the seatbelt's been modeled since the latest renders some major work has been put into the start of a scene setup. Hopefully it will look alittle better with some reflected colour aswell as some better lighthing. (click for full res) (click for full res) Left to toss into the "studio" are some reflection planes and sorting out lighting of the interior that's way to dark at the moment. Snow Quote Link to comment Share on other sites More sharing options...
El_Davido Posted January 28, 2007 Share Posted January 28, 2007 Looks great snow, I think the wheel shader is really good! Something funny on that first render, cant tell if its like an optical illusion or what, but the far side of the bonnet, over the where I guess the wheel would be, it looks as if the gap between the bonnet/hood shut line and the edge of the wing gets larger? Quote Link to comment Share on other sites More sharing options...
SnowFella Posted January 29, 2007 Author Share Posted January 29, 2007 It's an optical illusion that the fender gets wider above the wheelwell...but it does indeed change shape slightly there While the hood has a uniform curve on it the fenders acctually curve up slightly over the wheel archs. I started mapping out the body yesterday and also painting my decal mask, with any luck I'll have something to show for in a couple of hours Quote Link to comment Share on other sites More sharing options...
SnowFella Posted January 29, 2007 Author Share Posted January 29, 2007 Here's a very early preview of the look with some of the decals slapped on. I've still got to round out most of the corners on the pinstripes and tweak my mapping somewhat in places. Keep in mind that the model still is mirrored down the centerline, making the bird on the hood look very funky. Quote Link to comment Share on other sites More sharing options...
El_Davido Posted January 29, 2007 Share Posted January 29, 2007 Looks awesome. Does this mean your going to have to do a specular map as well, as the vinyl wont have the same character as the normal metal? Quote Link to comment Share on other sites More sharing options...
SnowFella Posted January 29, 2007 Author Share Posted January 29, 2007 It's a blend material mate, all I'm painting is a black and white mask telling 3dsm what of the 2 materials (black metal or gold decal) to use where. Means I have full control of the specular and reflection of the decals using that materials properties I am thinking about turning the gold material into a shellac one instead of raytrace, that way I can even toss in some small darker flecks into the gold colour as looking at the reference I have the decals doesn't have uniform colour in them, they instead look to have similar properties to metallic paint. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted January 30, 2007 Author Share Posted January 30, 2007 Not much left to do on the decals now, apart from a truckload of cleanups of my mapping aswell as sharpening up the blendmask. Also have to finish the stripes around the rear and side windows, make the stripe around the headlights and add a tiny bit of stripe at the rear corner of the front fenders. I've un mirrored the model for these renders to fully be able to show off the text on the rear spoiler. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted February 1, 2007 Author Share Posted February 1, 2007 Alright, 3 new renders for tonight...these ones will come in thumbsize, small and fullscale as the full resolution ones are just that tad big. Click the rhumbnail to get the downscaled and the link below the thumbnail for the full resolution render. Full scale, 500Kb Full scale, 500Kb Full scale, 450Kb Time to finalise the last items of the interior and set up a "proper" rendering scene. Quote Link to comment Share on other sites More sharing options...
El_Davido Posted February 2, 2007 Share Posted February 2, 2007 Wow that looks incredible, I wish I had a piece of 3d work that good to show around! Are you going to polish up the decals for a bit more res? Cause the TransAm on the spoiler looks very fuzzy. I also noticed on the roof that there seems to be 3 ripples, is that just a trick of the light? And the top of the license plate in the first/second pic being solid red looks funny. Quote Link to comment Share on other sites More sharing options...
Sup Posted February 2, 2007 Share Posted February 2, 2007 Starting to look really awesome, the new lighting's done wonders for it. Quote Link to comment Share on other sites More sharing options...
deleyt Posted February 3, 2007 Share Posted February 3, 2007 Nice model and texturing there Snow. Thumbsup! Quote Link to comment Share on other sites More sharing options...
SnowFella Posted February 4, 2007 Author Share Posted February 4, 2007 Cheers guys. Here's something my computer has been working hard on in the last few days, sure it didn't take days to render but as my rig couldn't handle rendering the whole scene in one sweep I had to split it up into sections. It's later been composited together using AVS Videotools. 360 degree turnaround, 8.5Mb .mov file Excuse the sloppy camera work, I really should of set up a better smooth turnaround Really does highlights where I still have bumps in the mesh, the rear window is a great example of this. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted February 8, 2007 Author Share Posted February 8, 2007 Well, there aint going to be anymore updates on this project for a little while as I'm heading off on a week long holiday later on today. Once I get back I'll square away the last little bits and make a final render, and then move onto another project Quote Link to comment Share on other sites More sharing options...
Toniezz Posted March 2, 2007 Share Posted March 2, 2007 (edited) Absolutellybreathtakin'! Wat an art! Edited March 2, 2007 by Toniezz Quote Link to comment Share on other sites More sharing options...
SnowFella Posted March 2, 2007 Author Share Posted March 2, 2007 Cheers mate I'm acctually about to call this thing finished and move on even though there still are some minor areas that could need refinement. I've just lost the drive to continue on this perticular model for some reason. I've tossed the question up among my teammates of what car they would like to see next, 70's muscle car ofcource, and got a few suggestions. Unfortunately some of those are hampered by the lack of good blueprints available...best bet right now is either a Ford Falcon XB GT or a Plymouth AAR Cuda Quote Link to comment Share on other sites More sharing options...
SnowFella Posted March 3, 2007 Author Share Posted March 3, 2007 Alright, here's the first "final" render of this model. It really just highlights how much I suck at lighting and composition unfortunately. (Click for full 1600x1200 render) I'll set up a camera angle from the rear aswell so keep a look out for it in a few hours. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted March 3, 2007 Share Posted March 3, 2007 That is superb SF. Been watchin' the progress but forgot to post on it. You a fan of "Smokey and the Bandit"? Quote Link to comment Share on other sites More sharing options...
SnowFella Posted March 3, 2007 Author Share Posted March 3, 2007 Ofcource I am mate It's beyond far the best "road trip" movie ever made! Only reason I desided not to include the Bandit's front georgia plate in the above render is because it's texture suck. Quote Link to comment Share on other sites More sharing options...
Suicide Commando Posted March 3, 2007 Share Posted March 3, 2007 lol, sweet. Now you need to model a police cruiser and you could render a scene out of the movie. heh Again, great work SF. Quote Link to comment Share on other sites More sharing options...
SnowFella Posted March 3, 2007 Author Share Posted March 3, 2007 Ok, here's the rear view. (Click for full 1600x1200 render) Think the next car won't have a black paintjob as it's a pain to get the carpaint looking right! Quote Link to comment Share on other sites More sharing options...
deleyt Posted March 10, 2007 Share Posted March 10, 2007 Looks great! Quote Link to comment Share on other sites More sharing options...
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