Dawnrazor Posted December 6, 2006 Share Posted December 6, 2006 (edited) Is this compatible with 1.35? game crashes and wont load any missions. I was looking for an AI upgrade for the computer controlled ghosts in sp or coop, anyone can point me to something like this? Thx Edited December 6, 2006 by Dawnrazor Quote Link to comment Share on other sites More sharing options...
scope Posted December 6, 2006 Share Posted December 6, 2006 I had the same problem, unfortunatly the mod wasn't upgraded to work with the new patches so its a no go im afraid. Quote Link to comment Share on other sites More sharing options...
TRC Posted December 7, 2006 Share Posted December 7, 2006 Dawnrazor, what I did was edit the new 1.35 files using Jason's xmls' as a guide. 2 simple ways--either set them side by side on computer screen or print copy of Jason's xml and make changes to current 1.35 xmls. Takes but a few minutes. Always back up originals--I stick mine in a grawstuff folder under documents. Take time to read through them--can change way they move from walk upright to run crouch, etc. If you don't want enemy ai tweaked leave ai_data alone-tweak the ghost_ai, husk and weapon_ai files,though enemy benefits from any changes to last 2 files as ai share them. I didn't keep mine, twas a quick experiment--tested on coop with ai teammates. I like to finish a game on original files before tweaking. Round 2 should be good fun. Hope this helps. Quote Link to comment Share on other sites More sharing options...
JasonFMX Posted December 9, 2006 Share Posted December 9, 2006 (edited) i appreciate and am flattered people are still trying to use my mod. Are you guys using the 2.o version. I know ghostholics has it, or at least they did. Last patch it worked for was the... what was it the 1.2o, or 1.21 or something like that. The guy above has the right idea, just use my as a template to reset your own. I myself and done modding GRAW for PC. I don't even have it installed on my machine anymore. I've played it every which way including loose. Alot of the content from my mods are used in the OGN mod so you guys may want to hit that up. I've heard nothing but good things. Edited December 9, 2006 by JasonFMX Quote Link to comment Share on other sites More sharing options...
Rocky Posted December 9, 2006 Share Posted December 9, 2006 Version 2 is here. If anyone creates a version to work with 1.30 please post it up here. Quote Link to comment Share on other sites More sharing options...
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