meade95 Posted December 4, 2006 Share Posted December 4, 2006 I am a "lifer" in terms of GR and R6 series - Mainly play SP - (still play GR quite often). Like most everyone who played R6 from the start the R6 series is now completely dead - Nothing but a run and gun arcade game - I have yet to purchase GRAW simply because of the lack of *modding* abilities that were (or weren't) originally released.....and since then I have only heard quite a few bad things regading the SP modes. Answers to these questions would be appreciated. 1. Can one mod / make their own SP missions now? Is there an editor like IGOR?? 2. There is still no "fire-fight" mode? (why they took this mode out simply blows my mind...much like the foolish notion of having the game end when the lead guy dies???). Quote Link to comment Share on other sites More sharing options...
sui317 Posted December 4, 2006 Share Posted December 4, 2006 1) there is a level editor, you can make a "lego" city from the statics of the game, you can make pretty much any thing scripting is done manually with XML files, the readme that comes with the patches 1.30 and 1.35 might help you get on the way, here on GR.net there is a mod forum with quite good topics regarding scripting but it is nothing like the ease of igor 2) there is a firefight mode now, it is not all maps just a few, but with some modding and editting you can make custom and stock maps in firefight mode, again it is not as easy as igor... hope this helps. be sure to check the modding forum there you will find what you need. Quote Link to comment Share on other sites More sharing options...
meade95 Posted December 4, 2006 Author Share Posted December 4, 2006 1) there is a level editor, you can make a "lego" city from the statics of the game, you can make pretty much any thing scripting is done manually with XML files, the readme that comes with the patches 1.30 and 1.35 might help you get on the way, here on GR.net there is a mod forum with quite good topics regarding scripting but it is nothing like the ease of igor 2) there is a firefight mode now, it is not all maps just a few, but with some modding and editting you can make custom and stock maps in firefight mode, again it is not as easy as igor... hope this helps. be sure to check the modding forum there you will find what you need. Thanks for the info - Regarding the new [GR] COOP "firefight" mode.....In this mode can one take along teammates?? In SP?? (meaning fellow Ghost AI teammates?). Quote Link to comment Share on other sites More sharing options...
KRP 56 Posted December 4, 2006 Share Posted December 4, 2006 Regarding the new [GR] COOP "firefight" mode.....In this mode can one take along teammates?? In SP?? (meaning fellow Ghost AI teammates?). No. It's just you against the Mex'es. Me being a SP only player I can honestly say I think this is a very poor excuse compared to GR's firefight mode. Not very fun to play and the A.I. does little to nothing as far as moving around to offer you a challenge. Wandered around the maps (3 is all GRIN offers) many times wondering where the heck those last few Mexicans are,only to have them spawn right before my eyes. If your thinking GRAW has anything near to what GR offers,forget it as it's not even in the same ballpark. Quote Link to comment Share on other sites More sharing options...
Forrester Posted December 6, 2006 Share Posted December 6, 2006 I would love to see all SP maps turned in to TDM/HH/Siege versions, with the siege as last as that takes planning (where to make the siege zone to give both sides equal chances) Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted December 6, 2006 Share Posted December 6, 2006 1) there is a level editor, you can make a "lego" city from the statics of the game, you can make pretty much any thing scripting is done manually with XML files, the readme that comes with the patches 1.30 and 1.35 might help you get on the way, here on GR.net there is a mod forum with quite good topics regarding scripting but it is nothing like the ease of igor A scripting document for download will be available soon. Sent it to Rocky this morning so he can look at the language and contents a little, as english isn't my first language. - covers everything I've written in the forum so far - added two extra introduction to scripting in XML and GR:AW chapters - added a breakdown of my thinking when I solved a scripting situation posted by Tinker, in about 15 minutes. Quote Link to comment Share on other sites More sharing options...
NoQuarter Posted December 6, 2006 Share Posted December 6, 2006 A scripting document for download will be available soon. Appreciate the effort Quote Link to comment Share on other sites More sharing options...
Pritzl Posted December 6, 2006 Share Posted December 6, 2006 A scripting document for download will be available soon. Appreciate the effort Yeah, the man's a saint. He may just have single-handedly insured the future of mission-modding for GRAW. Quote Link to comment Share on other sites More sharing options...
GRIN_Wolfsong Posted December 6, 2006 Share Posted December 6, 2006 (edited) A scripting document for download will be available soon. Appreciate the effort Yeah, the man's a saint. He may just have single-handedly insured the future of mission-modding for GRAW. New tutorial posted (#8) on how to override original SP/Coop missions. Edited December 6, 2006 by Wolfsong Quote Link to comment Share on other sites More sharing options...
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