jonjacob34 Posted October 26, 2006 Share Posted October 26, 2006 (edited) hello, i am in need of some help, i got 5 lovely weapons that i wanna stick in to graw, but i am a nOOb at moding, so any help would be apreachated, in texturing and coding. i got some model from the THE ARMAMENT PROJECT, would any one like to help out with this one? as i can't make heads or tail of the programming side of it. so far i got's : USP 40 S&W/ yes i can do other variation of it to include suppressors. http://www.ghostaholic.com/datas/users/9611-usp4.jpg M4A1 http://www.ghostaholic.com/datas/users/9611-m4%201.jpg fn P90, triple rail version http://www.ghostaholic.com/datas/users/9611-p90.jpg styre aug A3 http://www.ghostaholic.com/datas/users/9612-aug%20a3%201.jpg MP5K and could be making in the fueature 1911 UMP PSG-1 P226 maybe even a sig Edited October 26, 2006 by jonjacob34 Quote Link to comment Share on other sites More sharing options...
jonjacob34 Posted October 28, 2006 Author Share Posted October 28, 2006 oki well i have run in to problems with LOD A, have lot s of problems with animations, can anyone tell me how to get it to work properly. the USP is made for seperate objects, and attaching them all together and placing the animations on give nasty problem of unanimation or absolute crap. what is the best way to construct lod a? eg one whole object with playing all animations through. Quote Link to comment Share on other sites More sharing options...
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