Cangaroo.TNT Posted October 26, 2006 Share Posted October 26, 2006 (edited) D/L: http://files.filefront.com/ambushbundle/;6...;/fileinfo.html We beta tested my new map last night. I corrected scripting and other minor errors this morning, and I am currently rendering the completed, final version. When it is done rendering I will edit this post and provide a d/l link. However, a few questions were raised during the testing, and I want to explain the answers here before the public release. First of all, here is the description:The Ghosts were escorting a VIP when their convoy was ambushed. The VIP and several guards have already been killed or injured. Prevent your position from being over-run and eliminate all of the rebels. THIS MAP IS DESIGNED TO BE PLAYED IN FIREFIGHT MODE ONLY. - There are 120 tangos to kill. - This is FIREFIGHT MODE ONLY. The extract zone is in the center of the ambush, so Recon mode would last about, oh, 6 seconds. - You have been ambushed, so while the insertion is not hot, you will more than likely respawn into a hot zone. - Again, you have been ambushed, and it is a well planned and executed ambush. The rebels took out the lead & tail vehicles on a narrow street, and barricaded the intersecting street. So, you start off pinned in. Like any ambush situation, they are moving in for the kill and you have to move away from the kill zone. A well placed grenade will move the cars enough for you to be able to move out. - The intent was to simulate an ambush. If you could move about unhindered with no debris or obstacles, it wouldn't be a very good simulation. - The map turned out & plays EXACTLY as I had hoped. I don't expect everyone to like it, but it is as I wanted. So, don't tell me to make more space between vehicles, or tell me that it's hard to move within the kill zone. IT'S SUPPOSED TO BE! On another note, there are no area triggers, so I believe I have come as close to randomness as is possible with this editor. All spawns (except the initial) are based on killing enemy groups. So, say you see a group of 8 tangos and you kill some of them. Did the ones you kill belong to the same group, or different groups? Did you kill enough to spawn the next group? If so, which group did you kill? Which group will they spawn? You don't know. Edited October 26, 2006 by Cangaroo[TNT] Quote Link to comment Share on other sites More sharing options...
AJ59 Posted October 26, 2006 Share Posted October 26, 2006 Let me get this straight... we've been ambushed???? Can't wait to try it out!! Thanks. Quote Link to comment Share on other sites More sharing options...
Cangaroo.TNT Posted October 26, 2006 Author Share Posted October 26, 2006 Let me get this straight... we've been ambushed???? I know, I know, you wouldn't think I'd have to explain, but Quote Link to comment Share on other sites More sharing options...
BPR_MiK Posted October 26, 2006 Share Posted October 26, 2006 So is this some sort of ambush mod then ? cool bring it ! Quote Link to comment Share on other sites More sharing options...
Cangaroo.TNT Posted October 26, 2006 Author Share Posted October 26, 2006 D/L link added to OP. Quote Link to comment Share on other sites More sharing options...
silent_op Posted October 27, 2006 Share Posted October 27, 2006 (edited) This weekend the Phoenix Soldiers' server is going to be very busy. Ambush Ministry's Map Pack II Closed Casket 2.0 Norad on the Line v1.0 (not the beta) silent_op Edited October 27, 2006 by silent_op Quote Link to comment Share on other sites More sharing options...
DeUcEsWiLd Posted October 27, 2006 Share Posted October 27, 2006 We hope to have the ToW server updated soon also for these newest maps... Quote Link to comment Share on other sites More sharing options...
Big Posted October 27, 2006 Share Posted October 27, 2006 Ghostaholic.com link: [GR] Ambush Quote Link to comment Share on other sites More sharing options...
Zebb Posted October 27, 2006 Share Posted October 27, 2006 Great stuff, thanks mate. Quote Link to comment Share on other sites More sharing options...
CrowmanUK Posted October 27, 2006 Share Posted October 27, 2006 Yikes, definitely not a map to try on your own :'> Quote Link to comment Share on other sites More sharing options...
Rocky Posted October 27, 2006 Share Posted October 27, 2006 Download page, Nice one Cangaroo! Quote Link to comment Share on other sites More sharing options...
Evilducky Posted October 28, 2006 Share Posted October 28, 2006 Love the set up and idea of this map, but man, keeping you "confined" to that little area is harsh. Thank god I got out from that area or I might have just given up.. (was playing it by myself thats why). Thats the only thing I hate about it. Make that area bigger, and it might be better. Also I think I lost a guy somewhere.. I had 119 kills and could not for the life of me find the last one. I looked all over the map for him. Other than that, good map. Quote Link to comment Share on other sites More sharing options...
Rogue-trooper Posted October 28, 2006 Share Posted October 28, 2006 Liked the map, me and my brother completed it yesterday its quite tricky in places with enemy appearing in places that had allready been cleared but it keeps you on your toes but all in all thoroughly enjoyable, thanks. As for that last kill he was( for us anyway) just south of the burning cars hiding in an alley way opposite the area that has the underground level. Quote Link to comment Share on other sites More sharing options...
Cangaroo.TNT Posted October 28, 2006 Author Share Posted October 28, 2006 Love the set up and idea of this map, but man, keeping you "confined" to that little area is harsh. Thank god I got out from that area or I might have just given up.. (was playing it by myself thats why). Thats the only thing I hate about it. Make that area bigger, and it might be better. Also I think I lost a guy somewhere.. I had 119 kills and could not for the life of me find the last one. I looked all over the map for him. Other than that, good map.Thanks for the compliment, but I see you didn't read the OP! Quote Link to comment Share on other sites More sharing options...
{B:P:R}Joker Posted October 28, 2006 Share Posted October 28, 2006 nice map laods of action the only problem was when we killed all the 120 on hardcore all the people who were playing it there graw crashed. i believe our dedi server game also crashed. but apart from that coolio Quote Link to comment Share on other sites More sharing options...
Panic Posted October 28, 2006 Share Posted October 28, 2006 ' date='Oct 28 2006, 04:36 PM' post='431532'] Also I think I lost a guy somewhere.. I had 119 kills and could not for the life of me find the last one. I looked all over the map for him. Other than that, good map.Thanks for the compliment, but I see you didn't read the OP! just been playing it to and had the same problem but eventually found him. so it does eventually end. the map crashes GRAW when completed though Quote Link to comment Share on other sites More sharing options...
Cangaroo.TNT Posted October 28, 2006 Author Share Posted October 28, 2006 the map crashes GRAW when completed though There are no "vehicle" objects (the cars are just dynamic objects) so I don't know what could be causing the crash, though it seems to be a common problem with customs when the rounds are set > 1. Quote Link to comment Share on other sites More sharing options...
Evilducky Posted October 28, 2006 Share Posted October 28, 2006 haha didnt read the OP fully I guess.. hahah Quote Link to comment Share on other sites More sharing options...
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