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First weapon model


swartsz
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thanks guys! terrible feeling, the flu. never had it this bad.

Sleep all day and awake most of the night thinking of new mod ideas, models and other things.. :D but everytime i sit down behind pc it becomes hard to focus after a short while. Lets hope those vitamins i am taking will have a effect very soon!

btw, i made that render as a little showcase for my new GR1/GR2 mod idea, right now it is still a work in progress. will try to make it a lot better soon!

The mod idea i have is one envolving the weapons of current day SWAT teams, both for Ghost Recon 1 and 2. the idea is to start with some high poly models like the UMP and try to lower the polycount enough so i can also use them for the GR1 part of the mod.

As for the models i am going to make, i will try to use the best and coolest weapons i can find in use in SWAT teams all around the world, like the UMP, MP5, G36C, Kimber Custom II, Beretta M9 and the M24. i am also going to try to recreate the weapons like in the movie SWAT, which i have seen 3 times over the last 3 days ( while laying sick in bed )

Right now this is still an idea i am having, will have to see how it will work on other models before i can/will commit myself to this little project.

more on this soon! :ph34r:

Edited by swartsz
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Swartz: sounds great! you're gonna build quite the little legacy here.

if you liked SWAT, for sure check out Assault on Precinct 13. it was released in theatres here a few weeks ago. It stands on it's own as a pretty good movie, but it's also got some pretty sweet action/tactical bits in it.

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Swartz: sounds great! you're gonna build quite the little legacy here.

if you liked SWAT, for sure check out Assault on Precinct 13. it was released in theatres here a few weeks ago. It stands on it's own as a pretty good movie, but it's also got some pretty sweet action/tactical bits in it.

never heard of that movie, but we are a little behind on new movies here in Holland.

All i can say about "weapons of S.W.A.T." right now is that will be all about quality not quantity and that the next model should be finished in a couple of days... :D

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Awesome render, Swartz... Every time I see you're stuff you make me want to go ahead and get the full MAX more, though. :(

why don't you try to get a full copy of Max? i can assure you once you get the hang of it, it is an amazing program.

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the idea is to start with some high poly models like the UMP and try to lower the polycount enough so i can also use them for the GR1 part of the mod.

You might want to get into using normal-mapping as GR2 will be using it ;)

lol....was thinking the same thing like 10 minutes ago when i was looking at this normal mapping tutorial on CGChat : Normal mapping tut

it doesn't look too difficult so i might give it a try on one of my models.

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Awesome render, Swartz... Every time I see you're stuff you make me want to go ahead and get the full MAX more, though. :(

why don't you try to get a full copy of Max? i can assure you once you get the hang of it, it is an amazing program.

I already have the hang of it (from GMAX and the 30 day trial), I just need to get around to buying it.

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Awesome render, Swartz... Every time I see you're stuff you make me want to go ahead and get the full MAX more, though. :(

why don't you try to get a full copy of Max? i can assure you once you get the hang of it, it is an amazing program.

I already have the hang of it (from GMAX and the 30 day trial), I just need to get around to buying it.

you are right, forgot all about your models, Sup! sorry about that.

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Hey Swartz, it looks like it could use just a few more polys on the grip (I'm probably wrong, though).

A good texture can do it.

i agree, the most important things are on the grip and the rest can be done with a texture.

polycount of this model is 2086 with optimizing.

argh...

u beat all my models into the ground. For a while there I didnt even open 3ds for about 6 months, and when i finally did i dediced i was going to make a colt 45. well needless to say it didnt work.

Please do not get discouraged by looking at my models, m8! if only you knew how many times i deleted this model to start all over again because i wasn't happy with it.

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