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Switching Gametype bug.


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Let me explain this... was messing with the load_settings last night.

If i am in TDM and i want to change to OGZR via the script i have i do this.

load_settings AFZOGZR

My script has difficulty set to hardcore and a new server name, and max deaths set to 5 instead of 3

i do a /print... and it shows the correct settings will change. i test /reload and it says i must restart for settigs

Now i do a restart_server

It comes back up... but the name does not change, difficulty is set to normal , start condition incorrect and max deaths are 3 which i have no script that sets that. (note i verified each of those would change with a /print)

Next i do this... /reload

now settings are correct except server name and start condition. and one more restart_server and script is up correctly.

finally i decide to go back to tdm. I figure hey close out the server and open it again as it's the default script

Wrong i end up in OGZR again even though i didn't do a set_as_default

so i poke around

server_shared.xml shows correct tdm script...

but.... default.xml shows the OGZR and is over riding it.... with this line (note the bold)

<?xml version="1.0" encoding="UTF-8"?>

<ghost_recon_defaults>

<profile active="/settings/profiles/graw_profile_default"/>

<server active="/settings/servers/graw_server_afzogzr.xml"/>

</ghost_recon_defaults>

Seems like a few bugs in there somewhere to me. doing a /restart_server should make ALL settings active

Any other server admins see this?

Edited by ROCOAFZ
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