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GR:AW Competitive Match Report Project


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Myself & a couple of guys in our team are currently working on some code (web-based - perl/php/html/mysql) to import specified XML log files from GR:AW, along with some user input details into a database (mysql) & then have an HTML or PHP output automagiaclly generated showing the stats of the match.

This is primarily focused towards teams who are playing competitively on GR:AW Ladders, and want a break down of the maps, rounds & player stats of each match played.

For example, we played a match recently against another team with the following set-up:

Best of 3 maps & 4 rounds per map - alternating sides each round - 10mins per round - 3 respawns - Gametype: Hamburger Hill

Map 1 - Com Station

Map 2 - Shanty Town

Map 3 - Strongpoint

Once the match has finished, the XML logs for each round can be retrieved from the server & then imported into a database & a match report generated.

Below is an example output from the 1st map & 1st round played on that map - the output would obviously be longer, showing all the rounds played (grouped by map) and showing a summary of who won each round, map & the overall match.

graw-match-report-example.png

If anyone has some useful suggestions/ideas/comments on the concept, then please let us know, as our goal is to release this to the GR:AW community for other teams to use.

We should be setting up a public discussion forum for the project shortly over on our site - www.tugteam.com/forums/

Thanks.

Edit: Public discussion forums opened here: http://www.tugteam.com/forums/forumdisplay.php?f=161

Edited by Beaver
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As a question... in OGZR Co-op ... will it show the kills? rumor has it it won't , not that it will effect you for competitive matches but i am thinking of co-op tourns. The place that does our stats said until Grin fixes the reporting in stats of kills in CO-op he can't do anything .

Nice job btw... it's good to see tools coming along... (stats, match tools, and anticheat tools)

Edited by ROCOAFZ
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Hey rocoafz,

For some reason my server wont record the coop stats xml files, could you send me a couple of yours for reference?

And yes the tool exibits similar functionality as the link you provided, except it is styled so much better :-)

Edited by Reeper_3d
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Myself & a couple of guys in our team are currently working on some code (web-based - perl/php/html/mysql) to import specified XML log files from GR:AW, along with some user input details into a database (mysql) & then have an HTML or PHP output automagiaclly generated showing the stats of the match.

This is primarily focused towards teams who are playing competitively on GR:AW Ladders, and want a break down of the maps, rounds & player stats of each match played.

For example, we played a match recently against another team with the following set-up:

Best of 3 maps & 4 rounds per map - alternating sides each round - 10mins per round - 3 respawns - Gametype: Hamburger Hill

Map 1 - Com Station

Map 2 - Shanty Town

Map 3 - Strongpoint

Once the match has finished, the XML logs for each round can be retrieved from the server & then imported into a database & a match report generated.

Below is an example output from the 1st map & 1st round played on that map - the output would obviously be longer, showing all the rounds played (grouped by map) and showing a summary of who won each round, map & the overall match.

graw-match-report-example.png

If anyone has some useful suggestions/ideas/comments on the concept, then please let us know, as our goal is to release this to the GR:AW community for other teams to use.

We should be setting up a public discussion forum for the project shortly over on our site - www.tugteam.com/forums/

Thanks.

Edit: Public discussion forums opened here: http://www.tugteam.com/forums/forumdisplay.php?f=161

Thanks for using the databse thast has me with the lowest score possible (=CCI=_Snuff)

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As a question... in OGZR Co-op ... will it show the kills? rumor has it it won't , not that it will effect you for competitive matches but i am thinking of co-op tourns. The place that does our stats said until Grin fixes the reporting in stats of kills in CO-op he can't do anything .

Nice job btw... it's good to see tools coming along... (stats, match tools, and anticheat tools)

Will try & make sure its compatible with all the gametypes. All we're doing is processing the XML log files into a db at the moment.

Nice work dood..

is there a chance of any public download for this tool at any time ??

Yes it'll be released publically when we have it polished.

Here's an example of a full match report:

http://www.tugteam.com/downloads/tug_v_ukg...tch-report.html

At the moment I just typed all the scores in by hand to see what the layout would be like - needs some polishing. :)

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Myself & a couple of guys in our team are currently working on some code (web-based - perl/php/html/mysql) to import specified XML log files from GR:AW, along with some user input details into a database (mysql) & then have an HTML or PHP output automagiaclly generated showing the stats of the match.

This is primarily focused towards teams who are playing competitively on GR:AW Ladders, and want a break down of the maps, rounds & player stats of each match played.

For example, we played a match recently against another team with the following set-up:

Best of 3 maps & 4 rounds per map - alternating sides each round - 10mins per round - 3 respawns - Gametype: Hamburger Hill

Map 1 - Com Station

Map 2 - Shanty Town

Map 3 - Strongpoint

Once the match has finished, the XML logs for each round can be retrieved from the server & then imported into a database & a match report generated.

Below is an example output from the 1st map & 1st round played on that map - the output would obviously be longer, showing all the rounds played (grouped by map) and showing a summary of who won each round, map & the overall match.

graw-match-report-example.png

If anyone has some useful suggestions/ideas/comments on the concept, then please let us know, as our goal is to release this to the GR:AW community for other teams to use.

We should be setting up a public discussion forum for the project shortly over on our site - www.tugteam.com/forums/

Thanks.

Edit: Public discussion forums opened here: http://www.tugteam.com/forums/forumdisplay.php?f=161

Thanks for using the databse thast has me with the lowest score possible (=CCI=_Snuff)

I thought you would be glad we didn't use it on our friendly match last week......LOL

(KFORF-Forrester)

And yes I would be in the lower regions most of the time, I'm more of a sniper and like the wide-open/woodlands

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