Bota:16 Posted September 26, 2006 Share Posted September 26, 2006 I need to edit/fix the .tga file for the minimap but how do I bundle it back with the rest of my map when I am done fixing it? Thx. Quote Link to comment Share on other sites More sharing options...
wck~3M Posted September 27, 2006 Share Posted September 27, 2006 see this http://www.ghostrecon.net/forums/index.php?showtopic=36760 Quote Link to comment Share on other sites More sharing options...
Bota:16 Posted September 27, 2006 Author Share Posted September 27, 2006 Yeah I saw that earlier, but what specific folder do I point the bundler to? I would think it is the map folder in the work folder, but I wasn't sure. Quote Link to comment Share on other sites More sharing options...
wck~3M Posted September 27, 2006 Share Posted September 27, 2006 -Athenian' date='Sep 27 2006, 04:53 AM' post='424497'] Yeah I saw that earlier, but what specific folder do I point the bundler to? I would think it is the map folder in the work folder, but I wasn't sure. I put mine in the c dir and start from there Quote Link to comment Share on other sites More sharing options...
insane snyper Posted September 27, 2006 Share Posted September 27, 2006 I think the map editor automatically runs the bundler, there shouldn't be any need for you to do it yourself (this is coming from a guy who has opened the map editor once in his life, so beware). If you are trying to bundle a non map mod, then just follow the instructions in the tutorial linked above. If I remember correctly you want to point the bundler to the folder that is on the same level in the structure of your mod as the Data folder is in the structure of the game if that makes sense. The same folder that you could put into the languages folder as a mod is the one you should point to. Sorry, I'm a little rusty on this, I havent touched GRAW since August. Quote Link to comment Share on other sites More sharing options...
Bota:16 Posted September 27, 2006 Author Share Posted September 27, 2006 need to edit the .tga file that is being used as the minimap and then rebundle it with the map. The editor will just overwrite the edited .tga file if I use the editor. Quote Link to comment Share on other sites More sharing options...
insane snyper Posted September 28, 2006 Share Posted September 28, 2006 Oh, yeah, basically unbundle with Nemon's program, edit the .tga, then follow the instructions in that tutorial. Quote Link to comment Share on other sites More sharing options...
Bota:16 Posted September 29, 2006 Author Share Posted September 29, 2006 (edited) Figured it out finally. Undbundle the map file using nemons tool. Edit the appropriate .tga file rebundle using the bundler.exe move the map .bundle file from the tools folder to the custom_maps folder. Edited September 29, 2006 by [99]-Athenian Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.