deleyt Posted September 25, 2006 Share Posted September 25, 2006 (edited) Some weeks ago I've started work on a map called "Tank: Revisited!" and it's gradually coming together. I'm just taking this as a learning-experience to get to know this engine and it's capabilities but at the same time providing a nice map most of the GR1'ers still remember and have grown fond of (specially the TVT'ers). I can't say which modes it will support right now, as I'm not even thinking about scripting it before I've got the map completely down. Probably the most unique feature of this map is that this isn't a "trying-to-get-as-close-as-possible-kinda-map-by-using-GRIN's-assets". This map will be spot on as I've digitized the entire original map and build it from the ground up! I'll post screens as soon as I've got something decent to show. BTW: thanks must go to Bumbi for sticking with me and answering my annoying questions Edited September 25, 2006 by deleyt Quote Link to comment Share on other sites More sharing options...
Big Posted September 25, 2006 Share Posted September 25, 2006 waiting for those SS Quote Link to comment Share on other sites More sharing options...
Rocky Posted September 25, 2006 Share Posted September 25, 2006 Sounds very interesting! Quote Link to comment Share on other sites More sharing options...
BPR_MiK Posted September 25, 2006 Share Posted September 25, 2006 someone is already doing tank..Maybe the race is on eh ? Quote Link to comment Share on other sites More sharing options...
Silentwolf Posted September 26, 2006 Share Posted September 26, 2006 Can't wait, i used to LOVE siege on that map **Hint**hint** Quote Link to comment Share on other sites More sharing options...
Zebb Posted September 26, 2006 Share Posted September 26, 2006 Sounds great D', just as long as its COOP... lol.. Quote Link to comment Share on other sites More sharing options...
Lancer Posted September 26, 2006 Share Posted September 26, 2006 More Jaffas in the post D for this one! Quote Link to comment Share on other sites More sharing options...
deleyt Posted September 27, 2006 Author Share Posted September 27, 2006 More Jaffas in the post D for this one! Those cakes were nice...ran out of 'em in a jiffy....jaffy...jaffa Anyway...screenshot numbero uno. It's still far from done as I'm trying to get to grips with the entire texture-structure (hardest part so far). As you can see below, I've got blending textures as well as some nice flowing water (riverlike). Most of the repetition needs to get rid of but that's a piece of cake. So far, I'm really enjoying this new engine and it's capabilities. It's hard to get to know the structure but the engine is very flexible. I can only imagine how much can be done with this when more and more knowledge is becoming public. Quote Link to comment Share on other sites More sharing options...
Wille Posted September 27, 2006 Share Posted September 27, 2006 lovely!great to see some custom landscapes! Quote Link to comment Share on other sites More sharing options...
Rocky Posted September 27, 2006 Share Posted September 27, 2006 Very cool screenshot. Quote Link to comment Share on other sites More sharing options...
EasyCo Posted September 27, 2006 Share Posted September 27, 2006 (edited) Love it! Hows the waterfall coming along? EDIT: I thought, I would add this for comparison sake. I hope you don't mind... Edited September 27, 2006 by EasyCo Quote Link to comment Share on other sites More sharing options...
Rocky Posted September 27, 2006 Share Posted September 27, 2006 Nice one EasyCo, thanks! Great comparison, awesome. Quote Link to comment Share on other sites More sharing options...
deleyt Posted September 27, 2006 Author Share Posted September 27, 2006 Thanks EasyCo. I actually scanned the map in GR and it's probably 97% accurate, even down to the height. Ofcourse the boulders won't have the exact shape on the top (hey we can make it smoother with this engine, so I'm doing so) but they will be same at the bottom. The commandmap fits my outline like a shoe. Your camera is a bit closer to the centre of the map though. I'm also missing some of the boulders as they will be put in as a prop (easier to position and fiddle with) rather than a static. I haven't done anything like adding bushes, etc, which also make a map more livelike. GR has a fog and a clippingdistance and I haven't implemented that either here, which actually makes my map feel smaller. All will come in time ofcourse. Quote Link to comment Share on other sites More sharing options...
deleyt Posted September 27, 2006 Author Share Posted September 27, 2006 Can you compare the next one aswell??.... Quote Link to comment Share on other sites More sharing options...
EasyCo Posted September 27, 2006 Share Posted September 27, 2006 (edited) Can you compare the next one aswell??.... Want me to compare anymore? I just like looking at the screen shots you are sending... Edited September 27, 2006 by EasyCo Quote Link to comment Share on other sites More sharing options...
deleyt Posted September 27, 2006 Author Share Posted September 27, 2006 You've got it! Seems like I need to lift some of the cliffs to get the geometry matching Thanks EasyCo. Quote Link to comment Share on other sites More sharing options...
EasyCo Posted September 27, 2006 Share Posted September 27, 2006 You've got it! Seems like I need to lift some of the cliffs to get the geometry matching Thanks EasyCo. Anytime! Let me know when you have this part done... Quote Link to comment Share on other sites More sharing options...
JasonFMX Posted September 28, 2006 Share Posted September 28, 2006 i think that so far this will be the one of the single greatest fan produced maps yet. Quote Link to comment Share on other sites More sharing options...
Big Posted September 28, 2006 Share Posted September 28, 2006 its looking great Nice one EasyCo, i like the comparisions. Quote Link to comment Share on other sites More sharing options...
sui317 Posted September 28, 2006 Share Posted September 28, 2006 GAAF die map *will you do other maps when this one is finished ? village perhaps ?? (tried to recreate it with graw only stuff, but does not work out) Quote Link to comment Share on other sites More sharing options...
deleyt Posted September 28, 2006 Author Share Posted September 28, 2006 GAAF die map *will you do other maps when this one is finished ? village perhaps ?? (tried to recreate it with graw only stuff, but does not work out) IF I'm able to get this one finished, I will probably do more, providing I have enough spare time. Not sure if it will be conversion though, although recreating original GR1 maps is fun. I really like creating maps from my own imagination so it might be a new one. Quote Link to comment Share on other sites More sharing options...
sui317 Posted September 28, 2006 Share Posted September 28, 2006 what ever you do, you make me smile thanks for making this map (when tank is done, we can see if the [GR] coop feels like a CLASSIC) Quote Link to comment Share on other sites More sharing options...
Silentwolf Posted September 29, 2006 Share Posted September 29, 2006 Loooking GREAT Deleyt, this is going to be a great pleasure to play, and those screenshot comparisons, are awesome, brings back lots of memories Quote Link to comment Share on other sites More sharing options...
SRS_Undertaker Posted September 29, 2006 Share Posted September 29, 2006 As always, amazing work D. Quote Link to comment Share on other sites More sharing options...
sui317 Posted October 4, 2006 Share Posted October 4, 2006 bump how is your map comming along ?? i read about your sepia question, probably related to the map wondered if you tried the other sky enviorments to see if it helps. well anyway good luck modding, take your time Quote Link to comment Share on other sites More sharing options...
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