GRIM-GENERAL Posted September 23, 2006 Share Posted September 23, 2006 (edited) I've released Grim DeDust v2. All reported bugs are fixed. The map is available in the following gametypes deathmatch, domination, hamburgerhill, and teamdeathmatch both day and night versions. Special Thanks goes to the Grim Beta testing team which includes the following people. Grim-Arkum, Grim-Assassin, Grim Eagle, Grim Fodder, Grim LilGunny, and Grim Squirt. I would also like to thank Grin Desmond22, Grin Evert, Grin Phillk, Grin Wille, and Tom Anger for there assistance in the Ghost Recon Advanced Warfighter map modding forums. You can download The Grim DeDust v2 install program here. Download Sites: www.ghostaholic.com & www.ghostrecon.net Edited September 23, 2006 by GRIM-GENERAL Quote Link to comment Share on other sites More sharing options...
Lancer Posted September 23, 2006 Share Posted September 23, 2006 No [GR] for us Co-Op'ers? Quote Link to comment Share on other sites More sharing options...
Zebb Posted September 23, 2006 Share Posted September 23, 2006 It would be nice to see more [GR] maps thats for sure.. Quote Link to comment Share on other sites More sharing options...
GRIM-GENERAL Posted September 23, 2006 Author Share Posted September 23, 2006 I'm working on the [GR] and siege for all 3 of my v2 maps at this time. They should be ready within a couple of weeks. Quote Link to comment Share on other sites More sharing options...
Lancer Posted September 23, 2006 Share Posted September 23, 2006 Thank you Quote Link to comment Share on other sites More sharing options...
Zebb Posted September 24, 2006 Share Posted September 24, 2006 Yeah, thanks.. Quote Link to comment Share on other sites More sharing options...
AJ59 Posted September 26, 2006 Share Posted September 26, 2006 I'm working on the [GR] and siege for all 3 of my v2 maps at this time. They should be ready within a couple of weeks. That would be sweet!! And the "new" map looks awesome!! Quote Link to comment Share on other sites More sharing options...
RLCSeMPeRFi Posted September 27, 2006 Share Posted September 27, 2006 I saw an [GR] server running this map today but I couldnt join Does this mean you have it ready for us co-op players? Quote Link to comment Share on other sites More sharing options...
Evilducky Posted September 27, 2006 Share Posted September 27, 2006 yeah its up and ready for DL. Just go find his server and download it that way. Let me tell you, this is an awesome map. I have lots of fun playing it and im glad he got it working right. Quote Link to comment Share on other sites More sharing options...
Zebb Posted September 27, 2006 Share Posted September 27, 2006 yeah its up and ready for DL. Just go find his server and download it that way. Let me tell you, this is an awesome map. I have lots of fun playing it and im glad he got it working right. Its not showing anywhere now.... Quote Link to comment Share on other sites More sharing options...
underfire Posted September 27, 2006 Share Posted September 27, 2006 The AI spawn camps Quote Link to comment Share on other sites More sharing options...
GRIM-GENERAL Posted September 27, 2006 Author Share Posted September 27, 2006 The AI spawn camps What you expected a GRIM mission to be easy? I tend to make all missions very hard to beat. The reason is, after you play a map a few times you know where the ai are and the mission becomes boring. Try setting it on easy and play the mission a few times. Then set it at harcore and play it few more times. By the way there's 100 enemy soldiers on my dedust [GR]. I will be releasing an installer later today which will include day and night versions of Grim DeDust v2 both [GR] and siege. Quote Link to comment Share on other sites More sharing options...
Enos Pork Posted September 27, 2006 Share Posted September 27, 2006 By the way there's 100 enemy soldiers on my dedust [GR]. I will be releasing an installer later today which will include day and night versions of Grim DeDust v2 both [GR] and siege. Woot! More [GR]-maps! They should be hard to beat for replayability. Bring it on Quote Link to comment Share on other sites More sharing options...
silent_op Posted September 27, 2006 Share Posted September 27, 2006 The AI spawn camps What you expected a GRIM mission to be easy? I tend to make all missions very hard to beat. The reason is, after you play a map a few times you know where the ai are and the mission becomes boring. Try setting it on easy and play the mission a few times. Then set it at harcore and play it few more times. By the way there's 100 enemy soldiers on my dedust [GR]. I will be releasing an installer later today which will include day and night versions of Grim DeDust v2 both [GR] and siege. This sounds great. I can't wait to download it. Did you manage to get the large Tactical Map to show on screen (by pressing M) in the [GR] COOP mode? silent_op Quote Link to comment Share on other sites More sharing options...
Evilducky Posted September 27, 2006 Share Posted September 27, 2006 He actually did, but its small still. Quote Link to comment Share on other sites More sharing options...
GRIM-GENERAL Posted September 27, 2006 Author Share Posted September 27, 2006 (edited) I need testers, email me if interested. Edited September 28, 2006 by GRIM-GENERAL Quote Link to comment Share on other sites More sharing options...
GRIM-GENERAL Posted September 28, 2006 Author Share Posted September 28, 2006 (edited) Ok Grim DeDust v2 Patch is ready. Click Here to download the Grim DeDust v2 Installer. Which includes these map bundles Grim DeDust v2 DM, Grim DeDust v2 DM Night Grim DeDust v2 DOM, Grim DeDust v2 DOM Night Grim DeDust v2 HH, Grim DeDust v2 HH Night Grim DeDust v2 TDM , Grim DeDust v2 TDM Night Click Here to download the Grim DeDust v2 Patch. The patch includes these map bundles Grim DeDust v2 [GR] Grim DeDust v2 [GR] Night Grim DeDust v2 Siege Grim DeDust v2 Siege Night The Start On Leader is not working properly so dont use it. I will put the ! GRiM*REAPERS ! USA stand alone dedi up with [GR] for the night. www.ghostrecon.net and www.ghostaholic.com are authorized to post this for download. Edited September 28, 2006 by GRIM-GENERAL Quote Link to comment Share on other sites More sharing options...
Big Posted September 28, 2006 Share Posted September 28, 2006 Ghostaholic.com links: GRIM DeDust v2 SIEGE [GR] GRIM Dedust v2 Quote Link to comment Share on other sites More sharing options...
Zebb Posted September 28, 2006 Share Posted September 28, 2006 Thanks for the [GR] map mate but damn that inserts a bit brutal, on both maps day and night, i was surrounded as soon as i spawned and it took me about 5 lives just to be able to spawn, go prone, and actually get a look at the map.. Quote Link to comment Share on other sites More sharing options...
Rogue-trooper Posted September 28, 2006 Share Posted September 28, 2006 Thanks for the [GR] map mate but damn that inserts a bit brutal, on both maps day and night, i was surrounded as soon as i spawned and it took me about 5 lives just to be able to spawn, go prone, and actually get a look at the map.. You did well bruv it took me about 7 lives, cleared an area but then fired my last nade and the game crashed on me Quote Link to comment Share on other sites More sharing options...
GRIM-GENERAL Posted September 28, 2006 Author Share Posted September 28, 2006 (edited) Oh did I forget to mention the INSERTION ZONE IS HOT! Hit the deck when you start and shoot the AI guy in the spawn first "on the left". If you kill him with a grenade you will find a secret passage behind the crates. Edited September 28, 2006 by GRIM-GENERAL Quote Link to comment Share on other sites More sharing options...
Fred Posted September 28, 2006 Share Posted September 28, 2006 Hello i have just instal Grim Dedust v2 and playing it with my friends , it is very good but i have a lil request can you put more box at the start of the map cause when we spawn the ai mex start shootin at you and it s very hard to take cover without dying 1 or 2 times !!! i ' m sure you have notice that too , let us know if you plan to fix that Quote Link to comment Share on other sites More sharing options...
silent_op Posted September 28, 2006 Share Posted September 28, 2006 Hello i have just instal Grim Dedust v2 and playing it with my friends , it is very good but i have a lil request can you put more box at the start of the map cause when we spawn the ai mex start shootin at you and it s very hard to take cover without dying 1 or 2 times !!! i ' m sure you have notice that too , let us know if you plan to fix that Your map is a real treat for all Ghost Recon fans who enjoyed playing this modded map in GR1. I would have to agree with the request above. My group play only with NO REPSPAWN. If you get shot, too bad, but it would be better to have a little more cover at insert. The tango on the left and the three in front just open up. Going prone doesn't help much unless there is more cover at the start. Please consider this. We would love to play this map without having to treat it like a run-n-gun, spawn until the area is cleared mentality. Other than that, it is a lot of fun to play on this map again. silent_op Quote Link to comment Share on other sites More sharing options...
GRIM-GENERAL Posted September 29, 2006 Author Share Posted September 29, 2006 Ok for crying out loud I will move some ai around for you fella's and release it with the a full grim mappack. I plan to put all of my maps in one installer after I complete the [GR] and siege for the rest of them. I did move the AI a little in the night version so you could spawn a few times out of the line of fire. Thanks for all the input Quote Link to comment Share on other sites More sharing options...
silent_op Posted September 29, 2006 Share Posted September 29, 2006 Thanks for all the input Thanks for the map and the upcoming Grim Map Pack. silent_op Quote Link to comment Share on other sites More sharing options...
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