viiiper Posted August 20, 2006 Share Posted August 20, 2006 DeathCAM OverView [incorrect position] The Deathcam overview should be centred from the map editor Zones.xml WHITE BOARDERS BOX, but it is not, it is OFF-SET on every map [even GRins] if the map uses an area outside the original BOARDERS BOX. PLEASE FIX THIS BUG, because every time you goto overview DEATHCAM mode it is useless Tie in the overview cam to the BOARDERS BOUNDING BOX from zones.xml viii p.s. original boarders <borders tl="-10000 10000 5000" br="10000 -10000 5000"/> and don't mess up the negatives !!! Quote Link to comment Share on other sites More sharing options...
}PW{ Postal Posted August 20, 2006 Share Posted August 20, 2006 (edited) Hey, I noticed that but thought i was just really tired...lol Edit: LOL...I thought i had taken a screenie of it...lol Here it is...If you look...Im inside the building but my arrow on the mini map is outside the building. Dont know if this is what you were talking about Viiiper but if not...this needs to be looked at too.... Edited August 20, 2006 by }PW{ Postal Quote Link to comment Share on other sites More sharing options...
viiiper Posted August 20, 2006 Author Share Posted August 20, 2006 That’s another problem "postal" Hopefully Grin will read this thread and see both. The one I was writing about is when you are dead and using the death cam view to see through the eyes of other players. One of the views is the overhead view of the map with the arrows of your team mates on it, it is the size of your desktop. It is always off-set, part missing because GRin have not programmed it correctly. Even there own maps ie Avenues has the same problem... the overview is offset some half a whole map. viii Quote Link to comment Share on other sites More sharing options...
DeUcEsWiLd Posted August 20, 2006 Share Posted August 20, 2006 I was just thinking about posting the same problem Postal. That kind of grinds me from time to time when I am trying to figure out what sounds are "friendly" and which sounds of movement are not... Quote Link to comment Share on other sites More sharing options...
}PW{ Postal Posted August 20, 2006 Share Posted August 20, 2006 (edited) That’s another problem "postal" Hopefully Grin will read this thread and see both. The one I was writing about is when you are dead and using the death cam view to see through the eyes of other players. One of the views is the overhead view of the map with the arrows of your team mates on it, it is the size of your desktop. It is always off-set, part missing because GRin have not programmed it correctly. Even there own maps ie Avenues has the same problem... the overview is offset some half a whole map. viii Oh ok. Yeah i know that problem! It is a bit of a problem when you cant see the whole map in that view. Forgot about it though cause im usualy in the death cam instead but still needs to be fixed. Edited August 20, 2006 by }PW{ Postal Quote Link to comment Share on other sites More sharing options...
spotH3D Posted August 21, 2006 Share Posted August 21, 2006 Wow, and I thought I was just losing my mind! Quote Link to comment Share on other sites More sharing options...
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