EricJ Posted August 30, 2006 Author Share Posted August 30, 2006 MR-C68 (Weapon only): http://www.ghostaholic.com/page-id-705.html MRC-68 (Weapon + AI mods): http://www.ghostaholic.com/page-id-704.html Thanks el nino foxhound! Quote Link to comment Share on other sites More sharing options...
Zebb Posted August 30, 2006 Share Posted August 30, 2006 I love the MR-C so i definately give this a run out, thanks EJ.. Quote Link to comment Share on other sites More sharing options...
JasonFMX Posted August 30, 2006 Share Posted August 30, 2006 wow, i even got a special thanks I've been waiting for this mod to finish so i could give it a wurl... I'll be downloading it here soon Quote Link to comment Share on other sites More sharing options...
philkilla Posted August 31, 2006 Share Posted August 31, 2006 EricJ : Thanks for the props. Mod is sick. To bad I can't really use it in deathmatches and what not... JasonFMX: I saw you in HH mode last night. I'm Abu_Philjim...hahaha Quote Link to comment Share on other sites More sharing options...
EricJ Posted August 31, 2006 Author Share Posted August 31, 2006 Yeah nothing I know to do about it man, I honestly don't give a crap about TDM, or DM personally. Now Co-op? Yeah I'd like that. But be as it may I still use the original one, and can fight the fight. Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 5, 2006 Author Share Posted September 5, 2006 Fixed the GL texture: Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 11, 2006 Author Share Posted September 11, 2006 And now, going for a "Splinter" style camo. Did some copying and pasting, got rid of the original (it looks good enough for government work anyways): Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 11, 2006 Author Share Posted September 11, 2006 (edited) More work, alot less "greener" which is why I decided to change it. This will become the new "default" one for the next version, which is going to include a more adjusted SAW, but not sure if I made it tooooo accurate though, but it's a step better than what it used to be. One thing that has been noticeable is the lack of a muzzle flash, so figuring it's either my graphics card, or just plain bug, I changed it to use the SCAR-L muzzle flash, which doesn't affect anything, just has a good muzzle flash, along with the default MR-C. No for those astute, I haven't managed to fix the issue with the Aimpoint, just been ultra-lazy in changing it for how it should be, "off". Edited September 11, 2006 by EricJ Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 18, 2006 Author Share Posted September 18, 2006 Also started to "camouflage" the Aimpoint: Quote Link to comment Share on other sites More sharing options...
NoQuarter Posted September 19, 2006 Share Posted September 19, 2006 One thing that has been noticeable is the lack of a muzzle flash, so figuring it's either my graphics card, or just plain bug, I changed it to use the SCAR-L muzzle flash, which doesn't affect anything, just has a good muzzle flash, along with the default MR-C. I just ran un-modded with the MR-C and then with MR-C68_4 and the muzzle flash for both are hardly noticeable in first-person but show up quite well in third-person. Quote Link to comment Share on other sites More sharing options...
philkilla Posted September 20, 2006 Share Posted September 20, 2006 yes. scope camo is much needed for the aimpoint Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 21, 2006 Author Share Posted September 21, 2006 One thing that has been noticeable is the lack of a muzzle flash, so figuring it's either my graphics card, or just plain bug, I changed it to use the SCAR-L muzzle flash, which doesn't affect anything, just has a good muzzle flash, along with the default MR-C. I just ran un-modded with the MR-C and then with MR-C68_4 and the muzzle flash for both are hardly noticeable in first-person but show up quite well in third-person. Well I don't notice it much in third either, so either it's just another bug (which it's turning out to be now) or just modelling issues. Regardless it keeps it interesting to say the least, and lets you know that you're slinging rounds besides the obvious. And I agree philkilla, camo is a touchy issue as I've figured about... 50% of the mapping of the scope, maybe even 70%, so a more extensive pattern may or may not come about. And another thing I just realized, is that the white dot seems to be a seperate texture, going with Viper's idea on there being an actual animation (why you would turn it on every time you go to scope view, God only knows) for it, but looks like I have to do some hunting and pecking to figure this one out. Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 23, 2006 Author Share Posted September 23, 2006 Somethings, working on a more "metal" rail texture. I got photos of the real thing (and I own two RAS systems) so I may just go with that, since I'm more of a "purist" Also Lancer brought up some errors with 1.30, so I'll have to redo the whole mod with the newer files in the patch. Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 29, 2006 Author Share Posted September 29, 2006 After a little gaming hiatus, I've looked at some tutorials and trying to apply it: Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 30, 2006 Author Share Posted September 30, 2006 More work: "Scratches" on the Aimpoint, and some bump mapping texture which I may have to figure out on editing, where the mounting screw isn't supposed to be, it's just not working right so I have to see about that. Modded the Glock, based of Sapper Wang's (loosely though) pattern. Weapon profile shot: Quote Link to comment Share on other sites More sharing options...
philkilla Posted September 30, 2006 Share Posted September 30, 2006 damn....just damn. Awesome work Quote Link to comment Share on other sites More sharing options...
Lancer Posted September 30, 2006 Share Posted September 30, 2006 EricJ, you get those bugs ironed out mate? Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 30, 2006 Author Share Posted September 30, 2006 This weekend I'm actually going to work on it. Unfortunately the hiatus affected alot of stuff, so working on it.. Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 30, 2006 Author Share Posted September 30, 2006 (edited) Removed the securing bolts: Added some scratches to the GL: Edited September 30, 2006 by EricJ Quote Link to comment Share on other sites More sharing options...
EricJ Posted September 30, 2006 Author Share Posted September 30, 2006 A better pic of the rail detail: and "balanced" out the upper stock: Quote Link to comment Share on other sites More sharing options...
EricJ Posted October 2, 2006 Author Share Posted October 2, 2006 Some Aimpoint work. Moved the camo layer down and redid some weathering, which I fixed on the rotary switch, and the adjusted layer highlighted what I was looking for: I'm looking to get this out at the end of the week. Quote Link to comment Share on other sites More sharing options...
underfire Posted October 3, 2006 Share Posted October 3, 2006 Are you planning on making it compatible with [GR] mode with this release? Currently only works in 4 player coop and single player for me. Quote Link to comment Share on other sites More sharing options...
EricJ Posted October 4, 2006 Author Share Posted October 4, 2006 Yeah, if I knew how, which I don't... Then again alot of mods are getting stopped by Anti-Cheat so I don't know or sure if it can work. Quote Link to comment Share on other sites More sharing options...
underfire Posted October 5, 2006 Share Posted October 5, 2006 Yeah, if I knew how, which I don't... Then again alot of mods are getting stopped by Anti-Cheat so I don't know or sure if it can work. Snowfella found the method, mgiht wanna touch base with him. The gun will work on [GR] with no anti-cheat running (what's the point of cheating in [GR] anyway?), or if the server has the same files, so I'd say go for it. Quote Link to comment Share on other sites More sharing options...
Viper Posted October 5, 2006 Share Posted October 5, 2006 That Aimpoint is killer, I would download the mod just for that if I wasn't downloading it already You should add the smaller text below the AimPoint logo: CompM2 4MOA xxxx-xxxxxxxx Or whatever. Clark Quote Link to comment Share on other sites More sharing options...
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